function main()
	Is3D( FALSE );

	AddBackground( "storage\\still_barrel" );

	-- Displayable objects
	AddSprite( OStorageBarrel1, 197,   0, 256, 128, "obj_barrel_A.dds", VISIBLE );
	AddSprite( OStorageBarrel2, 197, 128, 256, 256, "obj_barrel_B.dds", VISIBLE );
	CreateGroup( OStorageBarrel, OStorageBarrel1, OStorageBarrel2 )

	-- Hotspot
	AddSprite( HStorageBarrel, 238,  53, 255, 232, nil, ACTIVE, 0, 0, TOOLS );

end