function main()
	Is3D( FALSE );

	AddBackground( "storage\\still_pipe" );

	-- Displayable objects
	AddSprite( OStoragePipe,  76, 216, 385, 93, "obj_pipe.dds", VISIBLE+HASALPHA );


	-- Hotspot
	AddSprite( HStoragePipe, 76, 216, 385, 93, nil, ACTIVE, 0, 0, TOOLS );
end