-- Rename file to "script.loc" and place in "Script\Location\GrissomOffice" function main() -- -------------------------------------------------------------------------------------- -- -------------------------------------------------------------------------------------- -- MOVIES -- -------------------------------------------------------------------------------------- -- Basic Brass Movies -- camera 1 - index: 1-6 AddMovie( "brass_1_idle.xmv" ); AddMovie( "brass_1_talk.xmv" ); AddMovie( "brass_1_atcomp_idle.xmv" ); AddMovie( "brass_1_atcomp_talk.xmv" ); AddMovie( "brass_1_to_comp.xmv" ); AddMovie( "brass_1_from_comp.xmv" ); -- camera 2 - index: 7-12 AddMovie( "brass_2_idle.xmv" ); AddMovie( "brass_2_talk.xmv" ); AddMovie( "brass_2_atcomp_idle.xmv" ); AddMovie( "brass_2_atcomp_talk.xmv" ); AddMovie( "brass_2_to_comp.xmv" ); AddMovie( "brass_2_from_comp.xmv" ); -- camera 3 - index: 13-18 AddMovie( "brass_3_idle.xmv" ); AddMovie( "brass_3_talk.xmv" ); AddMovie( "brass_3_atcomp_idle.xmv" ); AddMovie( "brass_3_atcomp_talk.xmv" ); AddMovie( "brass_3_to_comp.xmv" ); AddMovie( "brass_3_from_comp.xmv" ); -- camera 4 - index: 19-24 AddMovie( "brass_4_idle.xmv" ); AddMovie( "brass_4_talk.xmv" ); AddMovie( "brass_4_atcomp_idle.xmv" ); AddMovie( "brass_4_atcomp_talk.xmv" ); AddMovie( "brass_4_to_comp.xmv" ); AddMovie( "brass_4_from_comp.xmv" ); -- Brass interrogation room movies -- index: 25-28 AddMovie( "interro_brass_estab_idle.xmv" ); AddMovie( "interro_brass_estab_talk.xmv" ); AddMovie( "interro_brass_cu_idle.xmv" ); AddMovie( "interro_brass_cu_talk.xmv" ); -- Insert after this line additional character movies (interrogation rooms) -- KATY Interrrogation -- index: 29-34 AddMovie( "interro_katy_estab_idle.xmv" ); AddMovie( "interro_katy_estab_talk.xmv" ); AddMovie( "interro_katy_cu_1_idle.xmv" ); AddMovie( "interro_katy_cu_1_talk.xmv" ); AddMovie( "interro_katy_cu_2_idle.xmv" ); AddMovie( "interro_katy_cu_2_talk.xmv" ); -- CORRY Interrrogation -- index: 35-42 AddMovie( "interro_corry_estab_idle.xmv" ); AddMovie( "interro_corry_estab_talk.xmv" ); AddMovie( "interro_corry_cu_1_idle.xmv" ); AddMovie( "interro_corry_cu_1_talk.xmv" ); AddMovie( "interro_corry_cu_2_idle.xmv" ); AddMovie( "interro_corry_cu_2_talk.xmv" ); AddMovie( "interro_corry_cu_3_idle.xmv" ); AddMovie( "interro_corry_cu_3_talk.xmv" ); -- DAVID Interrrogation -- index: 43-50 AddMovie( "interro_david_estab_idle.xmv" ); AddMovie( "interro_david_estab_talk.xmv" ); AddMovie( "interro_david_cu_1_idle.xmv" ); AddMovie( "interro_david_cu_1_talk.xmv" ); AddMovie( "interro_david_cu_2_idle.xmv" ); AddMovie( "interro_david_cu_2_talk.xmv" ); AddMovie( "interro_david_cu_3_idle.xmv" ); AddMovie( "interro_david_cu_3_talk.xmv" ); -- LESLIE Interrrogation -- index: 51-58 AddMovie( "interro_leslie_estab_idle.xmv" ); AddMovie( "interro_leslie_estab_talk.xmv" ); AddMovie( "interro_leslie_cu_1_idle.xmv" ); AddMovie( "interro_leslie_cu_1_talk.xmv" ); AddMovie( "interro_leslie_cu_2_idle.xmv" ); AddMovie( "interro_leslie_cu_2_talk.xmv" ); AddMovie( "interro_leslie_cu_3_idle.xmv" ); AddMovie( "interro_leslie_cu_3_talk.xmv" ); -- -------------------------------------------------------------------------------------- -- -------------------------------------------------------------------------------------- -- ROOMS -- -------------------------------------------------------------------------------------- AddRoom( BrassRoom01, "brass01.room" ); AddRoom( BrassRoom02, "brass02.room" ); AddRoom( BrassRoom03, "brass03.room" ); AddRoom( BrassRoom04, "brass04.room" ); -- standard interrogation rooms AddRoom( InterroBrass, "ibrass.room" ); AddRoom( InterroCSI1, "ipartner1.room" ); AddRoom( InterroCSI2, "ipartner2.room" ); -- suspects interrogation rooms -- Suspect David (level 6) AddRoom( InterroDavidEstab, "iestab_david.room" ); AddRoom( InterroDavid1, "idavid1.room" ); AddRoom( InterroDavid2, "idavid2.room" ); AddRoom( InterroDavid3, "idavid3.room" ); -- Suspect Corry (level 6) AddRoom( InterroCorryEstab, "iestab_corry.room" ); AddRoom( InterroCorry1, "icorry1.room" ); AddRoom( InterroCorry2, "icorry2.room" ); AddRoom( InterroCorry3, "icorry3.room" ); -- Suspect Leslie (level 6) AddRoom( InterroLeslieEstab, "iestab_leslie.room" ); AddRoom( InterroLeslie1, "ileslie1.room" ); AddRoom( InterroLeslie2, "ileslie2.room" ); AddRoom( InterroLeslie3, "ileslie3.room" ); AddMusic( "MX_05" ); AddEnvironmentSound( nil, "AMB_BRASS" ); end