function main()
	Is3D( FALSE );

	AddBackground( "asylum\\still_bottle1" );
	
		-- Displayable objects
	AddSprite(  OAsylumBottle1,  65, 136, 512, 128, "obj_asylum_bottle1.dds", VISIBLE );
	
	-- Hotspot
	AddSprite(  HAsylumBottle1, 144, 136, 355, 134, nil, ACTIVE, 0, 0, TOOLS );
	
end