function main()

	Is3D( FALSE );

	AddBackground( "MainLab\\evidence" );

	-- Displayable objects
	AddSprite( EOBJ_GlassAll, 60, 64, 512, 256, "Evidence\\obj_glassAll.dds", VISIBLE );

	AddSprite( EHOTSOT_GlassAll_FPrint, 379, 116, 128, 128, nil, ACTIVE, 0, 0, TOOLS );
	
	-- Effect: fingerprint
	AddEffectTool( fingerdust );
	AddEffectTexture( EOBJ_GlassAll_FPrint, 379, 116,128, 128, "Evidence\\obj_GlassAll_FPrint.dds" );
	AddEffectHotspot( 379, 116,128, 128 );
end