function main()
	Is3D( FALSE );

	AddBackground( "morgue\\morgue_over" );
	
	-- Displayable objects
	AddSprite( Coroner, 103, 68, 284, 316, nil, VISIBLE, 3, 4 );
	AddSprite( OMorgueBodyOver, 249, 169, 304, 215, "body_over.dds", VISIBLE+HASALPHA );
end