function main()
	Is3D( FALSE );

	AddBackground( "PawnShop\\jackring" );
	
	-- Displayable objects
	AddSprite(  OPawnShopJacket11,   0,  70, 512, 256, "obj_jacket1_A.dds", VISIBLE );
	AddSprite(  OPawnShopJacket12, 512,  70, 128, 256, "obj_jacket1_B.dds", VISIBLE );

	CreateGroup( OPawnShopJacket1, OPawnShopJacket11, OPawnShopJacket12 );
	
	AddSprite(  OPawnShopRing1, 160, 348, 64, 32, "obj_ring1.dds", VISIBLE );
	
	-- Hotspot
	AddSprite(  HPawnShopJacket1,  100, 100, 223, 77, nil, ACTIVE, 0, 0, PawnShopJacket );
	AddSprite(  HPawnShopRing1,   160, 348, 64, 32, nil, ACTIVE, 0, 0, PawnShopRing );

end