function main()
	Is3D( FALSE );

	AddBackground( "digsite\\sk_estab" );
	
	-- Displayable objects
	AddSprite( ODigSiteSkeletonEstab, 128, 70, 512, 256, "obj_sk_estab.dds", VISIBLE );

	-- Hotspot
	AddSprite( HDigSiteSkeletonEstab11, 299, 112,  46,  23, nil, ACTIVE, 0, 0, DigSiteSkullEstab );
	AddSprite( HDigSiteSkeletonEstab12, 325, 135, 20, 14, nil, ACTIVE, 0, 0, DigSiteSkullEstab );

	CreateGroup( HDigSiteSkeletonEstab1, HDigSiteSkeletonEstab11, HDigSiteSkeletonEstab12 );

	AddSprite( HDigSiteSkeletonEstab2, 431, 245, 21, 17, nil, ACTIVE, 0, 0, DigSiteArmEstab );
	AddSprite( HDigSiteSkeletonEstab3, 120, 171,  41, 25, nil, ACTIVE, 0, 0, DigSiteDarkSoil );
end