function main()
	Is3D( FALSE );

	AddBackground( "morgue\\still_skeletonEstab" );

	-- Hotspot
	AddSprite( HMorgueSkeletonHead, 222,  26,  68,  89, nil, ACTIVE, 0, 0, MorgueSkeletonHead );
	AddSprite( HMorgueSkeletonHand, 168, 281,  69,  62, nil, ACTIVE, 0, 0, MorgueSkeletonHand );
end