function main()
	Is3D( FALSE );

	AddBackground( "morgue\\obj_skeletonObjZoom" );

	AddSprite( OMorgueSkeletonHandZoom, 208, 219, 128, 128, "obj_skeletonObjZoom.dds", VISIBLE );

	-- Hotspot
	AddSprite( HMorgueSkeletonHandZoom, 219, 238, 100,  91, nil, ACTIVE, 0, 0, TOOLS );

	-- ZOOM EFFECT!!!
	AddDetailMag( 208, 219, 128, 128, "obj_skeletonObjZoom.dds", VISIBLE );
end