function main()
	Is3D( FALSE );

	AddBackground( "Trailer\\still_int_bloodstain" );

	-- Hotspot
	AddSprite(  HTrailerIntBloodCU, 135, 27, 256, 256, nil, ACTIVE, 0, 0, TOOLS );

	AddEffectTool( luminol, 1, 5 );
	AddEffectTexture( OTrailerLuminol, 148, 0, 256, 512, "obj_trailer_luminol.dds" );
	AddEffectHotspot( 189, 60, 154, 181 );
end