-- pentru a-mi display-a intrebarile lui Harrison cand sunt in camera de interogatoriu function click_on_harrison_interro() if not DisplayQuestionList( Harrison ) then PlayDialog ( Harrison, "M4_GUS_1982") end end AddEvent( nil, true, nil, HHarrison, nil, "click_on_harrison_interro") function enter_harrison_interro_estab_room() if not IsEventDone ( EVEnterInterroHarrison ) then SetCharacterPicture ( Harrison, "Art\\Reenactments\\Pictures\\gus.tga" ) end if not DisplayQuestionList( Harrison ) then PlayDialog ( Harrison, "M4_GUS_1982") end end AddEvent( EVEnterInterroHarrison, true, nil, InterroHarrisonEstab, nil, "enter_harrison_interro_estab_room") --------------------------------------------------------------------------------------- --pentru intrebarea urmatoare _TB_Q873 function show_deton_finger_Harrison_cond () return EvidenceEnablesQuestion () end function show_deton_finger_Harrison () ChangeRoom ( InterroHarrisonEstab ) end AddEvent ( EVShowDetonFingerHarrison, false, ETDetonatorFingerprint, HHarrison, "show_deton_finger_Harrison_cond", "show_deton_finger_Harrison" ) --19.1200 --TB_Q873 : Why were your prints on the electronic transmitter? function interro_harrison_TB_Q873_cond () return IsQuestionAsked ( WarrantSuspects, "_TB_Q870" ) and ( IsEventDone ( EVShowDetonFingerHarrison ) or not EvidenceEnablesQuestion () ) and HasEvidence ( ETDetonatorFingerprint ) end function interro_harrison_TB_Q873 () ChangeRoom ( InterroHarrison3 ) PlayDialog ( Harrison, "M4_GUS_1851" ) UpdateCaseFile ( Harrison, SUSPECT_CRIMESCENE, "_TB_E4710", 250 ) EndDisplayQuestionList ( Harrison ) ChangeRoom ( InterroHarrisonEstab ) end AddQuestion ( Harrison, false, nil, "_TB_Q873", nil, "interro_harrison_TB_Q873_cond", "interro_harrison_TB_Q873" ) ----------------------------------------------------------------------------------------- --19.1210 --TB_Q874 : Where were you when the prop gun was fired? function interro_harrison_TB_Q874_cond () --!!ar trebui conditionata de TB_Q871 si TB_Q872 insa nu se regasesc intrebarile in document return IsQuestionAsked ( WarrantSuspects, "_TB_Q870" ) end function interro_harrison_TB_Q874 () -- EndDisplayQuestionList () PlayDialog ( Harrison, "M4_GUS_1852" ) UpdateCaseFile ( Harrison, SUSPECT_CRIMESCENE, "_TB_E4711", 250 ) -- ChangeRoom ( InterroHarrisonEstab ) end AddQuestion ( Harrison, false, nil, "_TB_Q874", nil, "interro_harrison_TB_Q874_cond", "interro_harrison_TB_Q874" ) ----------------------------------------------------------------------------------------- --pentru intrebarea urmatoare _TB_Q875 function show_prop_round_Harrison_cond () return EvidenceEnablesQuestion () end function show_prop_round_Harrison () ChangeRoom ( InterroHarrisonEstab ) end AddEvent ( EVShowPropRoundHarrison, false, EIPropRounds, HHarrison, "show_prop_round_Harrison_cond", "show_prop_round_Harrison" ) --19.1230 --TB_Q875 : Why do you have prop bullets in your area? function interro_harrison_TB_Q875_cond () return IsQuestionAsked ( Harrison, "_TB_Q873" ) and IsQuestionAsked ( Harrison, "_TB_Q874" ) and ( IsEventDone ( EVShowPropRoundHarrison) or not EvidenceEnablesQuestion () ) and HasEvidence ( EIPropRounds ) and IsEventDone ( EVLabPropRound ) end function interro_harrison_TB_Q875 () PlayDialog ( Harrison, "M4_GUS_1853" ) PlayDialog ( nil, "M4_NICK_1854" ) ChangeRoom ( InterroHarrison1 ) PlayDialog ( Harrison, "M4_GUS_1855" ) -- ChangeRoom ( InterroSara1 ) -- este gresit ales numele camerei!!! PlayDialog ( nil, "M4_NICK_1856" ) EndDisplayQuestionList ( Harrison ) ChangeRoom ( InterroHarrisonEstab ) PlayDialog ( Harrison, "M4_GUS_1857" ) UpdateCaseFile ( Harrison, SUSPECT_VICTIM, "_TB_E4712", 100 ) end AddQuestion ( Harrison, false, nil, "_TB_Q875", nil, "interro_harrison_TB_Q875_cond", "interro_harrison_TB_Q875" ) ----------------------------------------------------------------------------------------- --pentru intrebarea urmatoare _TB_Q875 function show_photos_of_victim_Harrison_cond () return EvidenceEnablesQuestion () end function show_photos_of_victim_Harrison () ChangeRoom ( InterroHarrisonEstab ) end AddEvent ( EVShowPhotosVictimHarrison, false, EDPhotos, HHarrison, "show_photos_of_victim_Harrison_cond", "show_photos_of_victim_Harrison" ) --19.1290 --TB_Q876 : Why did you have photos of the victim? function interro_harrison_TB_Q876_cond () return IsQuestionAsked ( Harrison, "_TB_Q875" ) and ( IsEventDone ( EVShowPhotosVictimHarrison ) or not EvidenceEnablesQuestion () ) and HasEvidence ( EDPhotos ) end function interro_harrison_TB_Q876 () ChangeRoom ( InterroHarrison2 ) PlayDialog ( Harrison, "M4_GUS_1858" ) PlayDialog ( nil, "M4_NICK_1859" ) PlayDialog ( Harrison, "M4_GUS_1860" ) -- ChangeRoom ( InterroSara1 ) PlayDialog ( nil, "M4_NICK_1861" ) EndDisplayQuestionList ( Harrison ) ChangeRoom ( InterroHarrisonEstab ) PlayDialog ( Harrison, "M4_GUS_1862" ) UpdateCaseFile ( Harrison, SUSPECT_VICTIM, "_TB_E4713", 150 ) end AddQuestion ( Harrison, false, nil, "_TB_Q876", nil, "interro_harrison_TB_Q876_cond", "interro_harrison_TB_Q876" ) ----------------------------------------------------------------------------------------- --19.1350 --TB_Q877 : Where is the rifle that's missing from the prop room? function interro_harrison_TB_Q877_cond () return IsQuestionAsked ( Harrison, "_TB_Q876" ) and IsEventDone ( EVEnteredGunRackView ) end function interro_harrison_TB_Q877 () ChangeRoom ( InterroHarrison2 ) PlayDialog ( Harrison, "M4_GUS_1863" ) PlayDialog ( nil, "M4_NICK_1864" ) ChangeRoom ( InterroHarrisonEstab ) EndDisplayQuestionList ( Harrison ) PlayDialog ( Harrison, "M4_GUS_1865" ) PlayDialog ( Nick, "M4_NICK_1866" ) ChangeRoom ( InterroHarrison1 ) PlayDialog ( Harrison, "M4_GUS_1867" ) PlayDialog ( nil, "M4_NICK_1868" ) EndDisplayQuestionList ( Harrison ) ChangeRoom ( InterroHarrisonEstab ) UpdateCaseFile ( Harrison, INFORMATION, "_TB_E4331" ) end AddQuestion ( Harrison, false, nil, "_TB_Q877", nil, "interro_harrison_TB_Q877_cond", "interro_harrison_TB_Q877" ) ----------------------------------------------------------------------------------------- --pentru intrebarea urmatoare _TB_Q878 function show_bullet_fragments_Harrison_cond () return EvidenceEnablesQuestion () end function show_bullet_fragments_Harrison () ChangeRoom ( InterroHarrisonEstab ) end AddEvent ( EVShowBulletFragmentsHarrison, false, EIBulletFragMorgue, HHarrison, "show_bullet_fragments_Harrison_cond", "show_bullet_fragments_Harrison" ) --19.1420 --TB_Q878 : Have you recently pried a bullet out of a prop cartridge? function interro_harrison_TB_Q878_cond () return IsQuestionAsked ( Harrison, "_TB_Q877" ) and IsEventDone ( EVAcquireFragMorgue ) and ( IsEventDone ( EVShowBulletFragmentsHarrison ) or not EvidenceEnablesQuestion () ) and HasEvidence ( EIBulletFragMorgue ) and IsEventDone ( EVEnteredToolRackView ) end function interro_harrison_TB_Q878 () PlayDialog ( Harrison, "M4_GUS_1869" ) PlayDialog ( Nick, "M4_NICK_1870" ) PlayReenactment( "Art\\Reenactments\\Movie\\rnct_gusshoots01a.xmv", "Art\\Reenactments\\Pictures\\rnct_gusshoots01a.tga", "_TB_Z2206", nil, "M4_NICK_1871" ) PlayDialog ( Harrison, "M4_GUS_1872" ) PlayDialog ( Nick, "M4_NICK_1873" ) ChangeRoom ( InterroHarrison3 ) PlayDialog ( Harrison, "M4_GUS_1874" ) -- ChangeRoom ( InterroSara1 ) PlayDialog ( nil, "M4_NICK_1875" ) PlayDialog ( Harrison, "M4_GUS_1876" ) PlayDialog ( nil, "M4_NICK_1877" ) ChangeRoom ( InterroHarrison1 ) PlayDialog ( Harrison, "M4_GUS_1878" ) EndDisplayQuestionList ( Harrison ) ChangeRoom ( InterroHarrisonEstab ) PlayDialog ( Nick, "M4_NICK_2095" ) PlayDialog ( Harrison, "M4_GUS_2094" ) if IsEventDone ( EVShowSquibProp ) then NewEvent ( EVRemoveQ879, nil ) end AddEvidence ( EISuperTool ) AddEvidenceDescriptionText ( EISuperTool, "_TB_E2555" ) -- SetBackRoom ( InterroHarrisonEstab, BrassRoom01 ) UpdateCaseFile ( Harrison, INFORMATION, "_TB_E4714" ) end AddQuestion ( Harrison, false, nil, "_TB_Q878", nil, "interro_harrison_TB_Q878_cond", "interro_harrison_TB_Q878" ) ----------------------------------------------------------------------------------------- --19.1570 --TB_Q879 : What other proof do you have that you didn't kill Meryl? function interro_harrison_TB_Q879_cond () return IsQuestionAsked ( Harrison, "_TB_Q878" ) and not IsEventDone ( EVShowSquibProp ) end function interro_harrison_TB_Q879 () -- ChangeRoom ( InterroSara2 ) PlayDialog ( Harrison, "M4_GUS_1879" ) PlayDialog ( Nick, "M4_NICK_1880" ) ChangeRoom ( InterroHarrison1 ) EndDisplayQuestionList ( Harrison ) ChangeRoom ( InterroHarrisonEstab ) PlayDialog ( Harrison, "M4_GUS_1881" ) PlayReenactment( "Art\\Reenactments\\Movie\\rnct_merylgus01a.xmv", "Art\\Reenactments\\Pictures\\rnct_merylgus01a.tga", "_TB_Z2208", nil, "M4_GUS_1882" ) PlayDialog ( Nick, "M4_NICK_1883" ) -- SetBackRoom ( InterroHarrisonEstab, BrassRoom01 ) UpdateCaseFile ( Harrison, SUSPECT_VICTIM, "_TB_E4336", 150 ) UpdateCaseFile ( Victim, VICTIM_CRIMESCENE, "_TB_E4334", 200 ) end AddQuestion ( Harrison, false, nil, "_TB_Q879", nil, "interro_harrison_TB_Q879_cond", "interro_harrison_TB_Q879" ) ----------------------------------------------------------------------------------------- --19.1630 --TB_Q1202 : What other proof do you have that you didn't kill Meryl? function interro_harrison_TB_Q1202_cond () return IsQuestionAsked ( Harrison, "_TB_Q878" ) and not IsQuestionAsked ( Harrison, "_TB_Q879" ) and IsEventDone ( EVShowSquibProp ) end function interro_harrison_TB_Q1202 () -- ChangeRoom ( InterroSara2 ) PlayDialog ( Harrison, "M4_GUS_1879" ) PlayDialog ( Nick, "M4_NICK_1880" ) ChangeRoom ( InterroHarrison1 ) EndDisplayQuestionList ( Harrison ) ChangeRoom ( InterroHarrisonEstab ) PlayDialog ( Harrison, "M4_GUS_1881" ) PlayReenactment( "Art\\Reenactments\\Movie\\rnct_merylgus01a.xmv", "Art\\Reenactments\\Pictures\\rnct_merylgus01a.tga", "_TB_Z2208", nil, "M4_GUS_1882" ) PlayDialog ( Nick, "M4_NICK_1885" ) PlayDialog ( Harrison, "M4_GUS_1886" ) PlayDialog ( Nick, "M4_NICK_1887" ) --22.1000 if not IsEventDone ( EVShowSquibPropAfter ) then SetVisible ( OPanoPointerDown, false ) SetVisible ( OPanoDummyDown, true ) SetActive ( HPanoDummyDown, true ) SetVisible ( OPanoDummyUp, false ) SetActive ( HPanoDummyUp, false ) ChangeLink ( HTheatreLaserDummyDown, nil ) end UpdateCaseFile ( Harrison, SUSPECT_VICTIM, "_TB_E4336", 150 ) UpdateCaseFile ( Victim, VICTIM_CRIMESCENE, "_TB_E4334", 200 ) end AddQuestion ( Harrison, false, nil, "_TB_Q1202", nil, "interro_harrison_TB_Q1202_cond", "interro_harrison_TB_Q1202" ) ----------------------------------------------------------------------------------------- -- pentru a nu avea 2 intrebari cu "What other proof do you have that you didn't kill Meryl?" in lista -- fac un nou eveniment function remove_TB_Q879_on_condit () RemoveQuestion ( Harrison, "_TB_Q879" ) end AddEvent ( EVRemoveQ879, false, EVRemoveQ879, nil, nil, "remove_TB_Q879_on_condit" ) ----------------------------------------------------------------------------------------- --19.1730 --TB_Q880 : Who do you think killed Meryl? function interro_harrison_TB_Q880_cond () return IsQuestionAsked ( Harrison, "_TB_Q879" ) or IsQuestionAsked ( Harrison, "_TB_Q1202" ) end function interro_harrison_TB_Q880 () PlayDialog ( Harrison, "M4_GUS_1888" ) PlayDialog ( Nick, "M4_NICK_1889" ) ChangeRoom ( InterroHarrison2 ) PlayDialog ( Harrison, "M4_GUS_1890" ) UpdateCaseFile ( Carter, SUSPECT_VICTIM, "_TB_E4715", 100 ) EndDisplayQuestionList ( Harrison ) ChangeRoom ( InterroHarrisonEstab ) end AddQuestion ( Harrison, false, nil, "_TB_Q880", nil, "interro_harrison_TB_Q880_cond", "interro_harrison_TB_Q880" ) ----------------------------------------------------------------------------------------- --pentru intrebarea urmatoare _TB_Q881 function show_photos_of_victim2_Harrison_cond () return IsEventDone ( EVShowPhotosVictimHarrison ) and EvidenceEnablesQuestion () end function show_photos_of_victim2_Harrison () ChangeRoom ( InterroHarrisonEstab ) end AddEvent ( EVShowPhotosVictim2Harrison, false, EDPhotos, HHarrison, "show_photos_of_victim2_Harrison_cond", "show_photos_of_victim2_Harrison" ) ----------------------------------------------------------------------------------------- --19.1770 --TB_Q881 : Is the photo from the prop room of Heather and Meryl's argument? function interro_harrison_TB_Q881_cond () return IsQuestionAsked ( Harrison, "_TB_Q880" ) and ( IsEventDone ( EVShowPhotosVictim2Harrison ) or ( not EvidenceEnablesQuestion () )) and HasEvidence ( EDPhotos ) end function interro_harrison_TB_Q881 () PlayDialog ( Harrison, "M4_GUS_1891" ) PlayDialog ( Nick, "M4_NICK_1894" ) SetVisible ( ORegis, false ) SetVisible ( OCarter, false ) SetActive ( HPanoCarter, false ) SetActive ( HPanoRegis, false ) AddEvidenceDescriptionText ( EDPhotos, "_TB_E4339" ) --19.1900 UpdateCaseFile ( Carter, SUSPECT_VICTIM, "_TB_E4716", 100 ) UpdateCaseFile ( Victim, INFORMATION, "_TB_E4718" ) if not IsEventDone ( EVTheatreDialogRegis ) then AddSuspect ( Regis, "Clayton Regis", "Art\\Reenactments\\Pictures\\clayton.tga" ) UpdateCaseFile ( Regis, SUSPECT_VICTIM, "_TB_E4717", 200 ) end end AddQuestion ( Harrison, false, nil, "_TB_Q881", nil, "interro_harrison_TB_Q881_cond", "interro_harrison_TB_Q881" ) ----------------------------------------------------------------------------------------- --pentru intrebarea urmatoare _TB_Q884 function show_running_shoes_Harrison_cond () return EvidenceEnablesQuestion () end function show_running_shoes_Harrison () ChangeRoom ( InterroHarrisonEstab ) end AddEvent ( EVShowRunningShoesHarrison, false, EICrossShoePropRoom, HHarrison, "show_running_shoes_Harrison_cond", "show_running_shoes_Harrison" ) --26.1000 --TB_Q884 : Do you own the running shoes from the prop room? function interro_harrison_TB_Q884_cond () return IsEventDone ( EVCompMatch1 ) and ( IsEventDone ( EVShowRunningShoesHarrison ) or not EvidenceEnablesQuestion () ) end function interro_harrison_TB_Q884 () EndDisplayQuestionList () ChangeRoom ( InterroHarrison3 ) PlayDialog ( Harrison, "M4_GUS_1911" ) PlayDialog ( nil, "M4_NICK_1912" ) AddEvidenceDescriptionText ( EICrossShoePropRoom, "_TB_E4340" ) EndDisplayQuestionList ( Harrison ) ChangeRoom ( InterroHarrisonEstab ) PlayDialog ( Harrison, "M4_GUS_1913" ) end AddQuestion ( Harrison, false, nil, "_TB_Q884", nil, "interro_harrison_TB_Q884_cond", "interro_harrison_TB_Q884" ) ----------------------------------------------------------------------------------------- --pentru intrebarea urmatoare _TB_Q885 function show_loafer_shoe_print_Harrison_cond () return EvidenceEnablesQuestion () end function show_loafer_shoe_print_Harrison () ChangeRoom ( InterroHarrisonEstab ) end AddEvent ( EVShowLoaferShoePrintHarrison, false, ETLoaferShoeprint, HHarrison, "show_loafer_shoe_print_Harrison_cond", "show_loafer_shoe_print_Harrison" ) --26.1040 --TB_Q885 : Do you own Bruno Pagli loafers? function interro_harrison_TB_Q885_cond () return IsEventDone ( EVCompShoePrint ) and ( IsEventDone ( EVShowLoaferShoePrintHarrison ) or not EvidenceEnablesQuestion () ) and IsQuestionAsked ( Harrison, "_TB_Q884" ) and HasEvidence ( ETLoaferShoeprint ) end function interro_harrison_TB_Q885 () PlayDialog ( Harrison, "M4_GUS_1914" ) UpdateCaseFile ( Harrison, SUSPECT_CRIMESCENE, "_TB_E4719", 250 ) end AddQuestion ( Harrison, false, nil, "_TB_Q885", nil, "interro_harrison_TB_Q885_cond", "interro_harrison_TB_Q885" ) ----------------------------------------------------------------------------------------- --pentru intrebarea urmatoare _TB_Q886 function show_water_stain_Harrison_cond () return EvidenceEnablesQuestion () end function show_water_stain_Harrison () ChangeRoom ( InterroHarrisonEstab ) end AddEvent ( EVShowWaterStainHarrison, false, ETBalconyWaterStain, HHarrison, "show_water_stain_Harrison_cond", "show_water_stain_Harrison" ) --26.1060 --TB_Q886 : Did you see a water stain in the balcony? function interro_harrison_TB_Q886_cond () return IsEventDone ( EVAquiredBalconyWaterStain ) and ( IsEventDone ( EVShowWaterStainHarrison ) or not EvidenceEnablesQuestion () ) and IsQuestionAsked ( Harrison, "_TB_Q884" ) and HasEvidence ( ETBalconyWaterStain ) end function interro_harrison_TB_Q886 () PlayDialog ( Harrison, "M4_GUS_1915" ) UpdateCaseFile ( Harrison, INFORMATION, "_TB_E4341" ) end AddQuestion ( Harrison, false, nil, "_TB_Q886", nil, "interro_harrison_TB_Q886_cond", "interro_harrison_TB_Q886" ) -----------------------------------------------------------------------------------------