-- Grissom's Office --1.0000 function fadein_grissom_office() ChangeRoom ( GrissomDefaultRoom ) FadeIn() if not IsEventDone ( EVGrissomIntro ) then PlayDialog ( Grissom, "M4_GRISSOM_1750" ) PlayDialog ( Grissom, "M4_GRISSOM_2707" ) ChangeRoom ( GrissomDoorwayRoom ) AddVictim ( Victim, "Meryl Regis", "Art\\Reenactments\\Pictures\\black.tga" ) UpdateCaseFile ( Victim, INFORMATION, "_TB_E4691" ) --------------------------------------------------------------------- -- LOCATIONS ADDED - Theatre, BRASSOFFICE, LABORATORY AddLocation ( Theatre ) AddCSILocation( BrassOffice ) AddCSILocation( Laboratory ) --------------------------------------------------------------------- PlayDialog ( Nick, "M4_NICK_1751" ) SetVisible ( OMorgueMaryFront, false ) end end AddEvent( EVGrissomIntro, true, nil, GrissomOffice, nil, "fadein_grissom_office" )