function main() -- -------------------------------------------------------------------------------------- -- -------------------------------------------------------------------------------------- -- MOVIES -- -------------------------------------------------------------------------------------- -- Nick: 1-13 AddMovie( "nick_est_idle.xmv" ); --1 AddMovie( "nick_est_talk.xmv" ); AddMovie( "nick_1_idle.xmv" ); --3 AddMovie( "nick_1_talk.xmv" ); AddMovie( "nick_2_idle.xmv" ); --5 AddMovie( "nick_2_talk.xmv" ); AddMovie( "nick_3_idle.xmv" ); --7 AddMovie( "nick_3_talk.xmv" ); AddMovie( "nick_box_est_idle.xmv" ); --9 AddMovie( "nick_box_est_talk.xmv" ); AddMovie( "nick_box_cu_idle.xmv" ); --11 AddMovie( "nick_box_cu_talk.xmv" ); -- Carter: 13-18 AddMovie( "carter_1_idle.xmv" ); --13 AddMovie( "carter_1_talk.xmv" ); AddMovie( "carter_2_idle.xmv" ); --15 AddMovie( "carter_2_talk.xmv" ); AddMovie( "carter_3_idle.xmv" ); --17 AddMovie( "carter_3_talk.xmv" ); -- Regis: 19-24 AddMovie( "regis_est_idle.xmv" ); --19 AddMovie( "regis_est_talk.xmv" ); AddMovie( "regis_1_idle.xmv" ); --21 AddMovie( "regis_1_talk.xmv" ); AddMovie( "regis_2_idle.xmv" ); --23 AddMovie( "regis_2_talk.xmv" ); -- Panoramas AddMovie( "nick_pano.xmv" ); --25 AddMovie( "carter_pano.xmv" ); --26 AddMovie( "regis_pano.xmv" ); --27 -- -------------------------------------------------------------------------------------- -- -------------------------------------------------------------------------------------- -- ROOMS -- -------------------------------------------------------------------------------------- AddRoom( TheatrePanoRoom, "theatre.room" ); AddRoom( BoxSeatEstab, "still_1_estab.room" ); AddRoom( BoxSeatGunPowder, "still_2_gunpowder.room" ); AddRoom( BoxSeatLoaferPrint, "still_2_loaferprint.room" ); AddRoom( BoxSeatNick, "still_2_nickCU.room" ); AddRoom( BoxSeatRunnerPrint, "still_2_runnerprint.room" ); AddRoom( BoxSeatWaterStain, "still_2_waterstain.room" ); AddRoom( TheatreDetonatorEstab, "still_2nd_detonator_estab.room"); AddRoom( TheatreGunEstab, "still_2nd_gun_estab.room" ); AddRoom( TheatreLaserDummyDown, "still_2nd_laser_dummydown.room" ); AddRoom( TheatreLaserDummyUp, "still_2nd_laser_dummyup.room" ); AddRoom( TheatreMaryEstab, "still_2nd_mary_estab.room" ); AddRoom( TheatreTapeCU, "still_2nd_tape_closeup.room" ); AddRoom( TheatreCarter1, "still_2nd_heather_closeup1.room" ); AddRoom( TheatreCarter2, "still_2nd_heather_closeup2.room" ); AddRoom( TheatreCarter3, "still_2nd_heather_closeup3.room" ); AddRoom( TheatreNickCarlosEstab, "still_2nd_nick_carlos_estab.room" ); AddRoom( TheatreNick1, "still_2nd_nick_closeup1.room" ); AddRoom( TheatreNick2, "still_2nd_nick_closeup2.room" ); AddRoom( TheatreNick3, "still_2nd_nick_closeup3.room" ); AddRoom( TheatreDetonatorCU, "still_3rd_detonator_closeup.room" ); AddRoom( TheatreGunCU, "still_3rd_gun_closeup.room" ); AddRoom( TheatreMaryBloodCU, "still_3rd_mary_blood_closeup.room" ); AddRoom( TheatreMaryBloodTool, "still_3rd_mary_BloodTools.room" ); AddRoom( TheatreMaryFace, "still_3rd_mary_face_closeup.room" ); AddRoom( TheatreMarySquibb, "still_3rd_mary_squibb_closeup.room" ); AddRoom( TheatreRegis1, "still_3rd_carlos_closeup.room" ); AddRoom( TheatreRegis2, "still_4th_carlos_closeup.room" ); AddMusic( "PANO_09" ); AddEnvironmentSound( nil, "M4_COLOSSUS" ); end