function main()
	Is3D( FALSE );

	AddBackground( "theatre\\still_3rd_mary_face_closeup" );

	AddSprite( HFaceUVTools, 347, 147, 52, 44, nil, ACTIVE, 0, 0, TOOLS );
	AddSprite( HFaceUVClick, 347, 147, 52, 44, nil, ACTIVE );

	AddDetailUV( 0, 0, 640, 384, "uv_theatre_face.dds" );
end

