back=Back CF_ButtonInfo_About_Trinity=Find out about the evidence trinity. CF_ButtonInfo_Close=Close the case file. CF_ButtonInfo_Play=Review this reconstruction. CF_ButtonInfo_RapSheet=View this suspect's rapsheet. CF_ButtonInfo_Reconstructions=Review any reconstructions. CF_ButtonInfo_Scroller=Scroll through the case file information. CF_ButtonInfo_Suspect=View suspect specific information. CF_ButtonInfo_Suspects=View information about all known suspects. CF_ButtonInfo_Victim=View victim specific information. CF_ButtonInfo_Victims=View information about all known victims. CF_ButtonName_Close=CLOSE CF_ButtonName_Play=Play CF_ButtonName_RapSheet=Rap Sheet CF_ButtonName_Reconstructions=Reconstructions CF_ButtonName_Suspects=Suspects CF_ButtonName_Victims=Victims CF_CrimeScene=Crimes CF_Headings_Information=Information CF_Headings_Suspect_Scene=Suspect - Crime Scene CF_Headings_Victim_Scene=Victim - Crime Scene CF_Headings_Victim_Suspect=Suspect - Victim CF_Suspect=Suspect CF_Title=Case File CF_Victim=Victim Confirm=Confirm Match continue=Continue CS_About_Trinity=THE EVIDENCE TRINITY  The evidence trinity describes key linkages between the three elements of a crime: the suspect, crime scene, and the victim.  Victim/Crime Scene (victim only) -- helps confirm the location where the crime took place  Suspect/Crime Scene (each suspect) -- shows the suspect has some connection to the location of the crime  Suspect/Victim (each suspect) -- associates the suspect to the victim  Each of these evidence linkages can be strengthened by uncovering evidence, including personal effects, alibi details, trace evidence, and witness testimony. The arrows for each linkage in your Case File will grow and change color as you build a body of evidence that supports it. DNA=DNA EP_ButtonInfo_Close=Close the evidence information. EP_ButtonInfo_Scroller=Use D-Pad to scroll through the evidence information. EP_ButtonName_Close=CLOSE EP_Title=Evidence Information exit=Exit Finger_Print=FINGER PRINTS In_progress=In progress... Lab_Generic_Help=SEARCHING AND COMPARING EVIDENCE  Drag an available item (prints, DNA, etc.) from the computer toolbar above into either frame to begin processing a piece of evidence.  Searching Highlight "Search" and press A to scan the appropriate database for potential matches and generate a set of "Search Results" in the results bar below. Note: these results do not necessarily contain a match! It is up to you to determine whether a match exists.  Comparing Drag a second evidence item into the other frame from either your evidence toolbar above or from the "Search Results" bar below. If you believe a match exists, highlight "Confirm Match" and press A for confirmation from your partner. Lab_Help=C.S.I. Interface Assistance Lab_Microscope_Help=MICROSCOPING/ENHANCING EVIDENCE  Drag an available item (photos, hair, insects, etc.) from the toolbar above into either frame to magnify or enhance a piece of evidence.  Known Samples In certain instances, a set of known comparison samples will automatically be generated for the evidence in the results bar below. These can be used for visual comparison to the collected sample.  Comparing Drag a second evidence item into the other frame from either your evidence toolbar above or from the set of known samples (if available). If you believe a match exists, highlight "Confirm Match" and press A for confirmation from your partner. Lab_Prepared_Slides=Image Enhancement/Microscopy Equipment Lab_SearchLinks_Help=SEARCH LINKS AND SPECIAL  Drag an available item (documents, data disks, etc.) from the computer toolbar above into either frame to begin processing a piece of evidence.  Searching Highlight "Search" and press A to scan the appropriate database for potential matches and notify you of the success of your search. Note: sometimes you will need to find more information to narrow your search. Lab_Title_Computer_Main_Menu=C.S.I. LAB COMPUTER Lab_Title_DNA=C.S.I. DNA SEARCH AND ANALYSIS Lab_Title_Finger_Print=C.S.I. FINGERPRINT SEARCH AND ANALYSIS Lab_Title_Search_Link=C.S.I. SEARCH LINKS AND SPECIAL Lab_Title_Shoe_Print=C.S.I. SHOE PRINT SEARCH AND ANALYSIS Lab_Title_Tire_Tread=C.S.I. TIRE TREAD SEARCH AND ANALYSIS Load_Unopened=Case has not been opened. Main_Menu=Main Menu Menu_AV_Quality_Message=Changes to Video Quality will not take effect immediately. Relaunch the game for them to take effect. Menu_AV_Quality_OK_Info=Highlight and press A to continue. Menu_AV_Quality_OK_Label=OK Menu_Case_1_Name=Daredevil Disaster Menu_Case_2_Name=Prints and Pauper Menu_Case_3_Name=Diggin' It Menu_Case_4_Name=Miss Direction Menu_Case_5_Name=Dragon and Dropping Menu_Credits_Credits=CSI Credits  Voice Talent Gil Grissom: William Petersen Catherine Willows: Marg Helgenberger Sara Sidle: Jorja Fox Warrick Brown: Gary Dourdan Nick Stokes: George Eads Jim Brass: Paul Guilfoyle Greg Sanders: Eric Szmanda Al Robbins: Robert David Hall   369 Interactive  Producers Steve Bocska Kirsten Forbes Stephen van der Mescht  Lead Designer Steve Bocska  Designer Shae Coan  Art Director Darren Woo  Conceptual and Storyboard Artist Colin Lorimer Peter De Tina  3D Character Models and Textures Jeff Solway  Additional Character Artists Anshin Chu John Zhongyi Wang Graham Houston  Animator Patrick McNabb  Lead 3D Environments Hironmoy Bhowmik Mike Marraffa  3D Environments Clint Mar Derek Young  Graphic Designer Ting Ting Chen  Cinematic Artist Trevor Lim  Lead Programmer Julian Beak  Programmer Joel Kinman  Technical Director Xichi Zheng  Story Consultant, Dialogue Writer Max Allan Collins  Technical Advisor Daniel Holstein  Sound Director Adam Gejdos  Music Composer John M. Keane  Sound Designer David Van Slyke  Sound Effects Designer/Editor Cory Hawthorne  Dialogue Editors Cory Hawthorne Roman Tomazin  Dialogue Recording Engineer (369 Interactive) Roman Tomazin  Dialogue Mastering James Meyer  Director, Audio Department Iain Ross  Celebrity Acquisition and Coordination Blindlight  Voice Over Production (LA) Blindlight  Session Director Dawn Hershey, C.S.A. Brigitte Burdine  Recording Engineer J. David Atherton Morgan Gerheart Rob Holt  Voice Talent  Narrator: Jodi Regts  Case 1: Daredevil Disaster Ace Dillinger: Jason Nickolaff Cory Muzotti: Louis Chirillo David McLadden: Jason Simpson Leslie Handleman: Samantha Farris  Case 2: Prints and Pauper Clair Thomas: Eva DeViverios Markus van der Hellen: Mark Oliver Suspicious Thug: Brent Miller  Case 3: Diggin' It Adam Kilborn: Paul Dobson Elliot Lansdown: Brian Dobson John Montana: Alistair Abell Madame Lazora: Eva DeViverios  Case 4: Miss Direction Clayton Regis: Kirby Morrow Gus Harrison: Peter Bensen Heather Colby: Brenda Crichlow  Case 5: Dragon and Dropping Arnold Ziegler: Peter Hanlon Domenic Petrenko: Mark Oliver Dr. Julius Rivelli: Michael Dobson Victor Kaufman: David Neale Intercom Voice: Chrysta Gejdos  Bink Xtra Copyright © 2002-2003 Christopher Caleb  Made with Macromedia  Uses Bink Video. Copyright (C) 1997-2004 by RAD Game Tools, Inc.  Special Thanks: Ian Wilkinson, Fred Snow, Jay Balakrishnan, Paul Stark, Tim Hinds, Gerald Sombilon, Darren Esau, Liezel Sinclair, Shamus Horak, Neil Haran, Wolfgang Hamann, Alison Hammond, Danielle Michael, Jen MacDougall, Wendy Robillard, Iain Ross, Leah Rubin, Amber Thomson, Cliff Haman, Eric Legaspi, Rob Lorber, Geoff Richardson, Hiroshi Takahashi, Jeremy Mesana, Samuel Ko, Allen Goode, Tony Braculj, Jackson Dang, Mike Lunsted, Clint Tasker, Jemi Lee, Dave Roberts (Mark of the Unicorn)   Published by Ubisoft Entertainment  Producer Shawn Storc  Game Content Manager Laurentiu Rusu  Executive Producer Tony Van  V.P. of Publishing Jay Cohen  Test Studio Manager Roxana Magdo Botez  Lead Tester Cristian Giuglea  Testers Dorel Ignat Mihai Sacala Valeriu Bacuta Dana Angelescu Cristian Grozavu  Group Brand Manager Karen E. Conroe Gabrielle Loeb  Brand Manager Sarah Ohring Chloe Phelizon  Vice President of Marketing Tony Kee  Localization Manager Loic Jacolin  Public Relations Manager Tyrone Miller  Public Relations Director Robin Carr  Packaging Copywriter Danielle Unis  Bonus Video Footage Bader TV News Eric Allen Karen Higgins Gary Hoffman  Special Thanks: Jennifer Bennett, Bret Berry, Pascal Bonnet, Marie-Anne Boutet, Matt Case, Lev Chapelsky, Fat Box Inc, Jeffrey C. Nemerovski, Maryann C. Martin, Sandrine Mainemare, Corinne Marrinan, Jan Murray, James Regan, Ken Ross, Cecile Russeil, Christian Salomon, Brigham Stitt, Tom Usher, Rhonda Van, Willie Wareham, Anthony Zuiker  Menu_Credits_Return_Info=Highlight and press A to return to the main menu. Menu_Credits_Return_Label=Main Menu Menu_Load_Cases=Cases Menu_Load_Cases_Info=Highlight and press A to select this case. Menu_Load_CDROM_Prepare_1=Please insert the CSI:Crime Scene Investigation disc Menu_Load_CDROM_Prepare_2=When the correct disc is in the drive press A. Menu_Load_CDROM_READY_Info=Highlight and press A when the correct disc is in the drive. Menu_Load_CDROM_READY_Label=READY Menu_Load_Confirm_Load=This is not the case you are currently investigating. Are you sure you want to switch cases? Menu_Load_Confirm_NO_Info=Press B to cancel. Menu_Load_Confirm_NO_Label=NO Menu_Load_Confirm_Restart=When you start a case over you lose any progress saved for that case. You will not lose your Best Ranking statistics. Are you sure you want to start over? Menu_Load_Confirm_YES_Info=Highlight and press A to confirm. Menu_Load_Confirm_YES_Label=YES Menu_Load_Heading_Best=Best Ranking Menu_Load_Heading_Current=Current Ranking Menu_Load_Heading_Stats=Statistics Menu_Load_Load_Info=Highlight and press A to load and continue the selected case. Menu_Load_Load_Label=Load Menu_Load_NoCD_Load=Could not find CSI:Dark Motives CD-ROM. Do you want to retry? Menu_Load_NoCD_NO_Info=Press B to cancel. Menu_Load_NoCD_NO_Label=NO Menu_Load_NoCD_YES_Info=Highlight and press A when the correct disc is in the drive. Menu_Load_NoCD_YES_Label=YES Menu_Load_Profiles=Investigator Profiles Menu_Load_Profiles_Info=Highlight and press A to highlight and select an investigator profile. Menu_Load_Profiles_Scroll_Info=Use the D-Pad to scroll through available investigator profiles. Menu_Load_Restart_Info=highlight and press A to restart the selected case from the beginning. Menu_Load_Restart_Label=Start Over Menu_Load_Stats=Statistics Menu_Load_Window_Title=CSI Message Menu_LoadingCase_Cancel_Info=Press B to cancel loading and return to main menu. Menu_LoadingCase_Cancel_Label=Cancel Menu_LoadingCase_Title=Loading Case Menu_Main_Copyright=CSI: Crime Scene Investigation(tm): Dark Motives. CSI: Crime Scene Investigation developed by Ubisoft and 369 Interactive.(c)2004 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. CBS and the CBS eye design TM & (c)2004 CBS Broadcasting Inc. (c)2004 CBS Broadcasting Inc. and Alliance Atlantis Productions, Inc. CSI: CRIME SCENE INVESTIGATION and related marks are TM of CBS Broadcasting Inc. Company logos are trademarks of their respective owners. No celebrity endorsements implied. All Rights Reserved. Software platform logo TM and (c)IEMA 2003. Made with Macromedia is a trademark of Macromedia, Inc. Menu_Main_Credits_Info=Highlight and press A to view the credits for CSI: Crime Scene Investigation. Menu_Main_Credits_Label=Credits Menu_Main_Info=Welcome to CSI: Dark Motives. Menu_Main_LoadGame_Info=Highlight and press A to continue an existing game. Menu_Main_LoadGame_Label=Load Game Menu_Main_NewGame_Info=Highlight and press A to start a new game. Menu_Main_NewGame_Label=New Game Menu_Main_NO_Info=Press B to return to the game. Menu_Main_NO_Label=NO Menu_Main_Options_Info=Highlight and press A for options. Menu_Main_Options_Label=Options Menu_Main_Quit_Info=Highlight and press A when you want to quit. Menu_Main_Quit_Label=Quit Menu_Main_Quiting=Are you sure you want to quit? Menu_Main_YES_Info=Quit the game. Menu_Main_YES_Label=YES Menu_New_Cancel_Info=Highlight and press A to cancel this new game. Menu_New_Cancel_Label=Cancel Menu_New_Close_Info=Press B to close this message and return to the Main Menu. Menu_New_Close_Label=CLOSE Menu_New_Duplicate=Name already exists. Choose another name. Menu_New_Entry=Dpe name> Menu_New_Investigator=Investigator Name : Menu_New_NotEnoughSpace=Please free up space on your hard drive so the game can make a new investigator profile. Menu_New_Start_Info=Press A to start this new game. Menu_New_Start_Label=Start Menu_New_Title=New Game Menu_Options_AudioVideo_Info=Press X for audio and video options. Menu_Options_AudioVideo_Label=Audio and Video Menu_Options_AV_3DRenderer_DirectX=DirectX Menu_Options_AV_3DRenderer_Info=Click here to modify 3D Renderer options. Menu_Options_AV_3DRenderer_Label=3D Renderer Menu_Options_AV_3DRenderer_OpenGL=OpenGL Menu_Options_AV_3DRenderer_Software=Software Menu_Options_AV_Audio=Audio Options Menu_Options_AV_Defaults_Info=Highlight and press A to reset all audio and video options to the default values. Menu_Options_AV_Defaults_Label=Defaults Menu_Options_AV_Description=Description Menu_Options_AV_Dialogue_Info=Use D-Pad to modify Dialogue volume. Menu_Options_AV_Dialogue_Label=Dialogue Menu_Options_AV_Info_3DRenderer=Select DirectX, OpenGL, or Software depending on your hardware and video card configuration. Menu_Options_AV_Info_Dialogue=Use D-Pad to adjust the dialogue volume level. Menu_Options_AV_Info_Music=Use D-Pad to adjust the music volume level. Menu_Options_AV_Info_Quality=Low quality video uses thousands of colors. High quality video uses millions of colors. Select Low for low performance computers, and High for higher performance computers. Menu_Options_AV_Info_SFX=Use D-Pad to adjust the sound effects volume level. Menu_Options_AV_Info_Subtitles=When this option is on, subtitles will appear onscreen during spoken dialogue. Menu_Options_AV_Music_Info=Use D-Pad to modify Music volume. Menu_Options_AV_Music_Label=Music Menu_Options_AV_OFF=Off Menu_Options_AV_ON=On Menu_Options_AV_Quality_High=High Menu_Options_AV_Quality_Info=Click here to modify Graphic Quality options. Menu_Options_AV_Quality_Label=Graphic Quality Menu_Options_AV_Quality_Low=Low Menu_Options_AV_SFX_Info=Use D-Pad to modify Sound Effect volume. Menu_Options_AV_SFX_Label=Sound Effects Menu_Options_AV_Subtitles_Info=Highlight and press A to modify Subtitle options. Menu_Options_AV_Subtitles_Label=Subtitles Menu_Options_AV_Video=Video Options Menu_Options_Game_Info=Game play options. Menu_Options_Game_Label=Game Settings Menu_Options_Gameplay_ActiveHotspots_Info=Toggle the Active Hotspot game play option. Menu_Options_Gameplay_ActiveHotspots_Label=Active Hotspots Menu_Options_Gameplay_Advanced_Info=Set game play options for an advanced player. Menu_Options_Gameplay_Advanced_Label=Advanced Menu_Options_Gameplay_AutoDragNDrop_Info=Toggle the Auto-Evidence Questions game play option. Menu_Options_Gameplay_AutoDragNDrop_Label=Auto-Evidence Questions Menu_Options_Gameplay_Beginner_Info=Set game play options for a beginner. Menu_Options_Gameplay_Beginner_Label=Beginner Menu_Options_Gameplay_Description=Description Menu_Options_Gameplay_EvidenceTagging_Info=Toggle the Evidence Tagging game play option. Menu_Options_Gameplay_EvidenceTagging_Label=Evidence Tagging Menu_Options_Gameplay_Expert_Info=Set game play options for an expert player. Menu_Options_Gameplay_Expert_Label=Expert Menu_Options_Gameplay_Info_ActiveHotspots=When this option is on, your cursor will change color if you are over an area in a crime scene that can be investigated further. Menu_Options_Gameplay_Info_AutoDragNDrop=When this option is on, questions relating to specific evidence will automatically become available when speaking to a Suspect or CSI Staff Member (with the option off, you will have to drag-and-drop evidence over characters to reveal relevant questions). Menu_Options_Gameplay_Info_EvidenceTagging=When this option is on, evidence icons on the toolbar will receive a yellow tag to indicate when no further analysis of the object is possible. Menu_Options_Gameplay_Info_LocationTagging=When this option is on, location icons on the toolbar will indicate when no further evidence is available at the location. Menu_Options_Gameplay_Info_Tutorial=When this option is on, a context-sensitive tutorial will assist you in learning game functions and features. Menu_Options_Gameplay_LocationTagging_Info=Toggle the Location Tagging game play option. Menu_Options_Gameplay_LocationTagging_Label=Location Tagging Menu_Options_Gameplay_NO=No Menu_Options_Gameplay_Options=Game Play Options Menu_Options_Gameplay_Tutorial_Info=Toggle the Tutorial game play option. Menu_Options_Gameplay_Tutorial_Label=Tutorial Menu_Options_Gameplay_YES=Yes Menu_Options_Performance_AnimQuality_Info=Click here to toggle the High Quality Animation performance option. Menu_Options_Performance_AnimQuality_Label=High Quality Animation Menu_Options_Performance_Defaults_Info=Click here to reset all performance options to the default values. Menu_Options_Performance_Defaults_Label=Defaults Menu_Options_Performance_Description=Description Menu_Options_Performance_FrequentSave_Info=Click here to toggle the Frequent Auto-Save performance option. Menu_Options_Performance_FrequentSave_Label=Frequent Auto-Save Menu_Options_Performance_Info=Performance options. Menu_Options_Performance_Info_AnimQuality=When this option is on, game animations play at their highest quality (recommended for high performance computers). Menu_Options_Performance_Info_FrequentSave=When this option is on, the game will be automatically saved with a higher frequency (recommended for high performance computers). Menu_Options_Performance_Info_MaxMemory=When this option is on, all available memory on your computer will be used for gameplay (recommended for high performance computers). Menu_Options_Performance_Info_SoundMix=When this option is on, the game will use more sound channels (recommended for high performance computers). Menu_Options_Performance_Info_VisualFX=When this option is on, the game will display higher quality graphic effects (recommended for high performance computers). Menu_Options_Performance_Label=Performance Menu_Options_Performance_MaxMemory_Info=Toggle the Maximum Memory Usage performance option. Menu_Options_Performance_MaxMemory_Label=Maximum Memory Usage Menu_Options_Performance_NO=No Menu_Options_Performance_Options=Performance Options Menu_Options_Performance_SoundMix_Info=Toggle the High Quality Sound Mixing performance option. Menu_Options_Performance_SoundMix_Label=High Quality Sound Mixing Menu_Options_Performance_VisualFX_Info=Toggle the Visual Effects performance option. Menu_Options_Performance_VisualFX_Label=Visual Effects Menu_Options_Performance_YES=Yes Menu_Panel_Load_Info=Load a previously saved game or investigator profile. Menu_Panel_Load_Label=Load Case Menu_Panel_Main_Info=Return to the main menu. Menu_Panel_Main_Label=Main Menu Menu_Panel_Options_Info=Options. Menu_Panel_Options_Label=Options Menu_Panel_Return_Info=Return to the current game. Menu_Panel_Return_Label=Return To Game Menu_Panel_Statistics_Info=View the evaluation statistics for the current investigator profile. Menu_Panel_Statistics_Label=Statistics Menu_Panel_Title=Control Panel Menu_Statistics_Bonus_Info=View extras you have unlocked for finishing all cases. Menu_Statistics_Bonus_Label=Bonus Menu_Statistics_Credits_Info=View the credits for CSI:Dark Motives. Menu_Statistics_Credits_Label=CREDITS Menu_Statistics_Extra_Divider=of Menu_Statistics_Heading_Cases=Case Menu_Statistics_Heading_DetailedStats=Detailed Statistics Menu_Statistics_Heading_Extras=Extras Menu_Statistics_Heading_Ranking_1=Current Ranking Menu_Statistics_Heading_Ranking_2=Best Ranking Menu_Statistics_NextCase_Info=Start the next case. Menu_Statistics_NextCase_Label=NEXT CASE Menu_Statistics_Rank_1=Rookie Menu_Statistics_Rank_2=Investigator Menu_Statistics_Rank_3=Master Menu_Statistics_ViewExtras_Info=View extras you have unlocked with your best ranking. Menu_Statistics_ViewExtras_Label=View Menu_Statistics_ViewStats_Info=View detailed statistics about your case performance. Menu_Statistics_ViewStats_Label=View Menu_StatsPopup_Accuracy=Accuracy Menu_StatsPopup_Amount_evidence=Amount of evidence collected Menu_StatsPopup_Best_ranking=Best ranking Menu_StatsPopup_Correct_challenge=Correct challenge questions Menu_StatsPopup_Correct_matches=Correct computer/microscope matches Menu_StatsPopup_Current_ranking=Current ranking Menu_StatsPopup_Extras=Total extras Menu_StatsPopup_Finished=Completed Menu_StatsPopup_Game_assists=Game play assists used Menu_StatsPopup_Hints=Hint questions asked Menu_StatsPopup_Incorrect_challenge=Incorrect challenge questions Menu_StatsPopup_Incorrect_matches=Incorrect computer/microscope matches Menu_StatsPopup_Minutes=Total minutes investigating Menu_StatsPopup_NoAssists=None Menu_StatsPopup_questions_asked=Number of questions asked Menu_StatsPopup_Started=Started investigation Menu_StatsPopup_statistics_for=statistics for Menu_StatsPopup_Total_evidence=Total evidence available Menu_StatsPopup_Total_questions=Total number of questions Menu_StatsPopup_Unlocked=Extras unlocked Menu_StatsPopup_Visits=Location visits Menu_Unlockables_Close_Info=Close the bonus material window. Menu_Unlockables_Close_Label=CLOSE Menu_Unlockables_Title=Bonus Material Menu_Unlockables_View_Info=View this bonus material. Menu_Unlockables_View_Label=VIEW new=New No_Result_Found=NO RESULT FOUND OC_Accuracy=Accuracy: OC_Correct_Answers=Correct Answers: OC_Incorrect_Answers=Incorrect Answers: OC_InfoBar=Choose by highlighting an answer and pressing A OC_Title=Observational Challenge OC_Total_Questions=Total Questions: of=of Product_Name=CSI: Dark Motives question=Question Result_Close=CLOSE Result_Close_Info=Close this window. Result_Found=RESULT FOUND. Result_Scroll_Info=Use the D-Pad to scroll through the information. search=Search Search_Link=Search Links/Special Search_Result=Search Result Searching=SEARCHING... Shoe_Print=SHOE PRINTS TB_Adehsive_Lifter=Adhesive Lifter -- Lifts and Preserves Trace Materials or Deposits TB_Brush=Brush -- Heavy Brush To Remove Dirt From Objects TB_CaseFile_Tip=Information about this case TB_Casting_Kit=Casting Plaster and Frame -- Takes Plaster Casts of Deep Impressions TB_Collection=Collection TB_Collection_Tip=Tool used to collect evidence TB_Detection=Detection TB_Detection_Tip=Tools used to detect evidence TB_Documents=Documents TB_Documents_Tip=View collected document evidence TB_Electrostatic=Electrostatic Dust Print Lifter -- Lifts Dust Particles From Difficult Surfaces TB_Evidence=Evidence TB_Evidence_Tip=Reexamine and process collected evidence TB_Fingerprint_Dust=Fingerprint Powder -- Powder Used To Enhance Fingerprints on Smooth, Polished Surfaces TB_Glove=Gloves -- Collects Larger Pieces of Evidence TB_Items=Items TB_Items_Tip=View larger items of collected evidence TB_Left_Scroll_Tip=More Evidence TB_Locations=Locations TB_Locations_Tip=Change locations TB_Luminol=Luminol -- Causes Blood To Luminesce TB_Magnetic_Dust=Magnetic Powder -- Powder Used To Enhance Fingerprints on Non-Polished Surfaces TB_Magnifying_Scope=Magnifying Scope -- Magnifies Trace Evidence TB_Mikrosil=Mikrosil -- Makes Molds of Impressions TB_Ninhydrin=Ninhydrin -- Reveals Latent Fingerprints on Paper/Porous Surfaces TB_Right_Scroll_Tip=More Evidence TB_Specimin_Mount=Adhesive Specimen Mount -- Lifts Powders From Surfaces For Spectroscopy Analysis In Lab TB_Swab=Swab -- Takes Samples of Wet and Dried Liquids and Stains TB_Tools=Tools TB_Tools_Tip=Select and use forensic tools TB_Trace=Trace TB_Trace_Tip=View collected trace evidence such as finger prints and DNA samples TB_Tweezer=Tweezers -- Collects Smaller Pieces of Evidence TB_UV=Ultraviolet (UV) Light -- Visually Enhances Or Renders Evidence, Including Sub-dermal Bruising And Some Fluids Tire_Tread=TIRE TREADS Tool_Info_AdhesiveSpecimenMount=Adhesive pad used to lift powdery substances for chemical and electron microscopic analysis in the lab. USAGE: Move the tool cursor over the substance and press A. Tool_Info_AdhesiveTape=Adhesive vinyl lifter used to recover light, powdery, or scattered evidence. USAGE: Move the tool cursor over an item and press A. Tool_Info_Brush=A heavy brush used to remove dirt from surfaces and uncover buried objects. USAGE: Press A, then brush the tool cursor over area to reveal new evidence. Tool_Info_CastingPlaster=A metal frame filled with plaster used to take impressions of shoe prints, footprints and tire tracks. USAGE: Move the tool cursor over the area and press A. Tool_Info_ElectroPrintLifter=A device that deploys an electrostatic field on a mylar film to lift dust prints from various surface types. USAGE: Move the tool cursor over the area and press A. Tool_Info_FingerprintPowder=Powders used to enhance fingerprints on smooth surfaces. USAGE: Press A, then brush the tool cursor over the area to reveal new evidence. Tool_Info_Glove=Latex rubber gloves used to handle large evidence without contamination. USAGE: Move the tool cursor over the item and press A. Tool_Info_Luminol=A chemiluminescent that reacts with the iron in hemoglobin causing blood traces to luminescence with a blue-green light. USAGE: Press A, then brush the tool cursor over the area to reveal new evidence. Tool_Info_MagneticDust=Magnetic powder used to enhance fingerprints on certain porous objects, such as wood, polystyrene, and painted surfaces. USAGE: Press A, then brush the tool cursor over the area to reveal new evidence. Tool_Info_MagnifyingLens=A battery-operated magnifier with optically ground and polished lenses useful for examining trace evidence. USAGE: Move the tool cursor over the area and press A. Tool_Info_Mikrosil=A putty-like casting material used to make molds of wounds and tool marks on a variety of surfaces. USAGE: Move the tool cursor over the area and press A. Tool_Info_Ninhydrin=A chemical substance that reveals latent fingerprints on porous surfaces, such as paper, by reacting with amino acids in the fingerprints. USAGE: Press A, then brush the tool cursor over the area to reveal new evidence. Tool_Info_Swab=A forensic swab used to take clean samples of unknown liquid or dried liquid samples to be processed in the CSI lab. A solvent is automatically applied to dried stains to loosen the substance. USAGE: Move the tool cursor over the area and press A. Tool_Info_Tweezer=Very sharp and durable tweezers used for picking up dangerous or minute pieces of evidence. USAGE: Move the tool cursor over the item and press A. Tool_Info_UVLight=A handheld device that provides invisible light at various wavelengths to enhance potential items of evidence, including as bruising and accelerants. USAGE: Move the tool cursor over the area and press A. Tool_Info_IRCam=High performance hand held thermal IR imager useful for detecting heat signatures within objects Tool_Name_AdhesiveSpecimenMount=Adhesive Specimen Mount Tool_Name_AdhesiveTape=Adhesive Tape Tool_Name_Brush=Brush Tool_Name_CastingPlaster=Casting Plaster and Frame Tool_Name_ElectroPrintLifter=Electrostatic Dust Print Lifter Tool_Name_FingerprintPowder=Fingerprint Powder Tool_Name_Glove=Glove Tool_Name_Luminol=Luminol Tool_Name_MagneticDust=Magnetic Powder Tool_Name_MagnifyingLens=Magnifying Scope Tool_Name_Mikrosil=Mikrosil Tool_Name_Ninhydrin=Ninhydrin Tool_Name_Swab=Swab Tool_Name_Tweezer=Tweezer Tool_Name_UVLight=Ultraviolet Light Tool_Name_IRCam=IR Diagnostic Camera Total=Total TV_ButtonInfo_Close=Close the tool information. TV_ButtonInfo_Scroller=Use the D-Pad to scroll through the tool information. TV_ButtonName_Close=CLOSE TV_Title=Tool Information UM_Acquired_Evidence=You have acquired new evidence. UM_New_Evidence=Evidence has been added. UM_New_Location=New location added. UM_New_Suspect=New suspect added. UM_New_Victim=New victim added. UM_Sent_To_Computer=Evidence sent to computer. UM_Sent_To_Microscope=Evidence sent to microscope. UM_Update_Casefile=Case file updated. UM_Update_Evidence=Evidence updated. TEXT0000=Cared english.txt> TEXT0001=Intro TEXT0002=Office TEXT0003=Hotel Room TEXT0004=Apartment TEXT0005=space_for_rent TEXT0006=Re-constructions TEXT0007=Victim TEXT0008=Suspects TEXT0009=Dxt string for navigation button> TEXT0010=Detective's Office (Jim Brass) - Interrogations and Legal Help TEXT0011=Grissom - Forensic help TEXT0012=Interrogation Room - Suspect Interrogations TEXT0013=Laboratory (Greg Sanders) - Evidence Analysis TEXT0014=Morgue (Al Robbins) - Victim Analysis TEXT0015=Case File - Suspect/Victim Files, Reconstructions TEXT0016==ssage for alert, can't use tool, new evidence> TEXT0017=Wrong Tool TEXT0018=New Evidence Added TEXT0019=4scription for tool button> TEXT0020=Swab -- Takes Samples From Surfaces And DNA From Suspects TEXT0021=Magnifying Scope -- Magnifies Trace Evidence TEXT0022=space_for_rent TEXT0023=Tweezers -- Collects Smaller Pieces Of Evidence TEXT0024=Fingerprint Brush -- Applies Fingerprint Powder To Surfaces TEXT0025=space_for_rent TEXT0026=space_for_rent TEXT0027=space_for_rent TEXT0028=Casting Plaster and Frame -- Takes Plaster Casts Of Impressions TEXT0029=space_for_rent TEXT0030=space_for_rent TEXT0031=Ultraviolet (UV) Light -- Visually Enhances Or Renders Evidence TEXT0032=Sniffer -- Takes Samples Of Gasses And Fumes TEXT0033=Luminol -- Causes Blood Traces To Luminesce TEXT0034=Gloves -- Collects Larger Pieces Of Evidence TEXT0035=Ninhydrin -- Reveals Latent Fingerprints On Porous Surfaces TEXT0036=Adhesive Lifting Tape -- Lifts Trace Materials Off Clothing/Objects TEXT0037=Mikrosil -- Makes Molds Of Wounds TEXT0038=Electrostatic Dust Print Lifter -- Lifts Dust From Various Surfaces TEXT0039=Infrared (IR) Diagnostic Camera -- Detects Heat Signatures Within Objects TEXT0040=space_for_rent TEXT0041=space_for_rent TEXT0042=space_for_rent TEXT0043=space_for_rent TEXT0044=space_for_rent TEXT0045=space_for_rent TEXT0046=space_for_rent TEXT0047=space_for_rent TEXT0048=space_for_rent TEXT0049='ndow title> TEXT0050=Case File TEXT0051=Evidence Information TEXT0052=Tool Information TEXT0053=space_for_rent TEXT0054=space_for_rent TEXT0055=space_for_rent TEXT0056= TEXT0057= TEXT0058= TEXT0059= TEXT0060= TEXT0061= TEXT0062= TEXT0063=Cring for mean mot opp> TEXT0064=Other Information TEXT0065=Means TEXT0066=Motive TEXT0067=Opportunity TEXT0068=Close TEXT0069=Dxtbible for tollbar> TEXT0070=Trace/Prints TEXT0071=Documents TEXT0072=Items TEXT0073=Locations TEXT0074=Tools TEXT0075=Evidence TEXT0076=Collection TEXT0077=Detection TEXT0078=Case TEXT0079=Crime Scene / Case TEXT0080= ank line for toolbar> TEXT0081= TEXT0082=CSI Offices TEXT0083=space_for_rent TEXT0084==ssage for effect routine, status> TEXT0085=Evidence Description Updated TEXT0086=Case File Updated TEXT0087=New Location Created TEXT0088=New Suspect Created TEXT0089= tton name> TEXT0090=Play TEXT0091=space_for_rent TEXT0092=space_for_rent TEXT0093=space_for_rent TEXT0094=MPUTER SCREEN> TEXT0095=SEARCH AND COMPARE TEXT0096=WEB CHAT TEXT0097=AUDIO ANALYSIS TEXT0098=INTERNET DIRECTORY TEXT0099=3mputer screen> TEXT0100=TREAD ASSISTANT TEXT0101=space_for_rent TEXT0102=space_for_rent TEXT0103=space_for_rent TEXT0104=space_for_rent TEXT0105=space_for_rent TEXT0106=space_for_rent TEXT0107=space_for_rent TEXT0108=space_for_rent TEXT0109==in menu text> TEXT0110=New Game TEXT0111=Continue Game TEXT0112=Options TEXT0113=Credits TEXT0114=Quit TEXT0115=play TEXT0116= TEXT0117=space_for_rent TEXT0118=space_for_rent TEXT0119= TEXT0120=Case TEXT0121=Evidence Collected TEXT0122=Hints Used TEXT0123=Case Total TEXT0124=Ranking TEXT0125=Extras TEXT0126=View TEXT0127=Start TEXT0128=Current TEXT0129=Best TEXT0130=Main Menu TEXT0131=of 10 TEXT0132=Change Case TEXT0133=Bonus TEXT0134= TEXT0135=Rookie TEXT0136=Investigator TEXT0137=Master TEXT0138=space_for_rent TEXT0139= TEXT0140=Inn and Out TEXT0141=Light My Fire TEXT0142=Garvey's Beat TEXT0143=More Fun Than A Barrel Of Corpses TEXT0144=Leda's Swan Song TEXT0145=space_for_rent TEXT0146=space_for_rent TEXT0147=space_for_rent TEXT0148=space_for_rent TEXT0149=Elockable title> TEXT0150=Case 1 Bonus TEXT0151=Case 2 Bonus TEXT0152=Case 3 Bonus TEXT0153=Case 4 Bonus TEXT0154=Case 5 Bonus TEXT0155=space_for_rent TEXT0156=space_for_rent TEXT0157=space_for_rent TEXT0158= TEXT0159=3mputer rapsheet headings> TEXT0160=NAME TEXT0161=SEX TEXT0162=DATE OF BIRTH TEXT0163=HEIGHT TEXT0164=WEIGHT TEXT0165=EYE COLOR TEXT0166=HAIR COLOR TEXT0167=FOOT SIZE TEXT0168=ADDITIONAL INFORMATION TEXT0169=PREVIOUS ARRESTS TEXT0170=FINGERPRINTS TEXT0171= stBeta Addition> TEXT0172=L.V.P.D IDENTIFICATION RECORD TEXT0173=L.V.P.D TIRE RECORD TEXT0174=L.V.P.D LEXIS RECORD TEXT0175=L.V.P.D SHOE RECORD TEXT0176=L.V.P.D SEPARATION RESULT TEXT0177= TEXT0178= TEXT0179=The current video card does not support this option. TEXT0180=You have less than the recommended RAM to enable this feature. Proceed? TEXT0181=A game with that name exists. Overwrite? TEXT0182=Are you sure you want to quit? TEXT0183=Are you sure? TEXT0184=Cancel TEXT0185=Ok TEXT0186= TEXT0187= TEXT0188= TEXT0189= TEXT0190= TEXT0191= TEXT0192= TEXT0193= TEXT0194= TEXT0195= TEXT0196= TEXT0197= TEXT0198= TEXT0199= TEXT0200= TEXT0201= TEXT0202= TEXT0203= TEXT0204= TEXT0205= TEXT0206= TEXT0207= TEXT0208= TEXT0209=8lp for computer button> TEXT0210=Database Search And Evidence Compare TEXT0211=Internet Web Chat Client TEXT0212=Audio Waveform Analysis TEXT0213=Internet Search Directory TEXT0214= TEXT0215= TEXT0216= TEXT0217= TEXT0218= TEXT0219=4scription for tool folder> TEXT0220=Swab TEXT0221=A forensic swab used to take clean samples of DNA from suspects or unknown wet samples to be processed in the CSI lab. TEXT0222=Bserve1> TEXT0223=Bserve2> TEXT0224=Magnifying Scope TEXT0225=A battery-operated magnifier with optically ground and polished lenses useful for examining trace evidence. TEXT0226=Bserve1> TEXT0227=Bserve2> TEXT0228= TEXT0229= TEXT0230= TEXT0231= TEXT0232=Tweezers TEXT0233=Very sharp and durable tweezers used for picking up dangerous or minute pieces of evidence. TEXT0234=Bserve1> TEXT0235=Bserve2> TEXT0236=Fingerprint Brush TEXT0237=A brush used to apply powder to fingerprint area, usually made from fiberglass, camel hair or squirrel hair. TEXT0238=Bserve1> TEXT0239=Bserve2> TEXT0240= TEXT0241= TEXT0242= TEXT0243= TEXT0244=Electrostatic Dust Print Lifter TEXT0245=A device that deploys an electrostatic field on a mylar film to lift dust prints from various surface types. TEXT0246=Bserve1> TEXT0247=Bserve2> TEXT0248=Casting Plaster and Frame TEXT0249=A metal frame filled with plaster used to take impressions of shoe prints, footprints and tire tracks. TEXT0250=Bserve1> TEXT0251=Bserve2> TEXT0252= TEXT0253= TEXT0254= TEXT0255= TEXT0256=Alternate Light Source (ALS) TEXT0257=Provides visible and invisible light at various wavelengths to enhance or render potential items of evidence (fluids, fingerprints, clothing fibers etc.). TEXT0258=Bserve1> TEXT0259=Bserve2> TEXT0260=Ultraviolet (UV) Light TEXT0261=A handheld device that provides invisible light at various wavelengths to enhance potential items of evidence, including bruising and accelerants. TEXT0262=Bserve1> TEXT0263=Bserve2> TEXT0264=Sniffer TEXT0265=A device that samples gasses using polymer plastics painted with conductive material to absorb and identify odorants. TEXT0266=Bserve1> TEXT0267=Bserve2> TEXT0268=Luminol TEXT0269=A chemiluminescent that reacts with the iron in hemoglobin causing blood traces to luminesce with a blue-green light. TEXT0270=Bserve1> TEXT0271=Bserve2> TEXT0272=Gloves TEXT0273=Latex rubber gloves used to handle large evidence without contamination. TEXT0274=Bserve1> TEXT0275=Bserve2> TEXT0276= TEXT0277= TEXT0278= TEXT0279= TEXT0280=Ninhidryn TEXT0281=A chemical substance that reveals latent fingerprints on porous surfaces, such as paper, by reacting with amino acids in the fingerprints. TEXT0282=Bserve1> TEXT0283=Bserve2> TEXT0284=Adhesive Lifting Tape TEXT0285=Adhesive tape used in the field to lift trace materials and patterns off of clothing and items. TEXT0286=Bserve1> TEXT0287=Bserve2> TEXT0288=Mikrosil TEXT0289=A putty-like casting material used to make molds of wounds and tool marks on a variety of surfaces. TEXT0290=Bserve1> TEXT0291=Bserve2> TEXT0292=Electrostatic Dust Print Lifter TEXT0293=A device that deploys an electrostatic field on a mylar film to lift dust prints from various surface types. TEXT0294=Bserve1> TEXT0295=Bserve2> TEXT0296=Infrared (IR) Diagnostic Camera TEXT0297=High performance hand held thermal IR imager useful for detecting heat signatures within objects. TEXT0298=Bserve1> TEXT0299=Bserve2> TEXT0300= TEXT0301= TEXT0302= TEXT0303= TEXT0304=Dxt field for pause/option screen> TEXT0305=Video Options TEXT0306= TEXT0307= TEXT0308= TEXT0309= TEXT0310= TEXT0311= TEXT0312= TEXT0313= TEXT0314= TEXT0315= TEXT0316= TEXT0317= TEXT0318= TEXT0319= TEXT0320= TEXT0321= TEXT0322= TEXT0323= TEXT0324=Dxt fields for search screen> TEXT0325=AFIS: Automated Fingerprint Identification System. Allows comparative fingerprint searches through convicted offender database. TEXT0326=Tread Assistant: Matches known tire treads to a database of known tread patterns. TEXT0327=SLIP: Shoewear Linking and Identification Program. Allows comparative searches of known shoe outsole impressions. TEXT0328=Legal/Public Records: Searchable database of news, legal, public records, and business information. TEXT0329=Separating Prints: TEXT0330=Comparing Evidence: TEXT0331=Dxt title for search screen> TEXT0332=SEARCHING AFIS... TEXT0333=SEARCHING TREAD ASSISTANT... TEXT0334=SEARCHING SLIP... TEXT0335=SEARCHING LEGAL/PUBLIC... TEXT0336=SEPARATING PRINT... TEXT0337=COMPARING EVIDENCE... TEXT0338= TEXT0339= nus text for 100% completion> TEXT0340=CSI: Crime Scene Investigators TEXT0341= TEXT0342=4fault save file name> TEXT0343=CSI Save File TEXT0344= TEXT0345= TEXT0346= TEXT0347= TEXT0348= TEXT0349=Bllover text for main menu> TEXT0350=Start a new game TEXT0351=Save file already exists. Choose another name. TEXT0352=Start new game with current file name TEXT0353=Continue a previously saved game TEXT0354=Set video and sound options TEXT0355=Apply current settings TEXT0356=Restore default settings TEXT0357=Quit to Windows TEXT0358=Are you sure you want to quit CSI? TEXT0359=Yes TEXT0360=No TEXT0361=Show credits TEXT0362=Go back to Main Menu TEXT0363= TEXT0364= TEXT0365= TEXT0366= TEXT0367= TEXT0368= TEXT0369=Bllover text for pause screen> TEXT0370=Return to Main Menu screen TEXT0371=Quit to Windows TEXT0372=Are you sure you want to quit playing? TEXT0373=Yes TEXT0374=No TEXT0375=Play a different case TEXT0376=Load a previously saved game TEXT0377=Set options TEXT0378= TEXT0379= TEXT0380= TEXT0381= TEXT0382= TEXT0383= TEXT0384=Bllover for level select> TEXT0385=Play this level TEXT0386=View Bonus Images TEXT0387=Go To Main Menu TEXT0388=Previous Image TEXT0389=Next Image TEXT0390=Back To Case Select TEXT0391= TEXT0392= TEXT0393= TEXT0394=Bllover for casefile> TEXT0395=Close Case File TEXT0396=View Victim Information TEXT0397=View Suspect Information TEXT0398=View Case Reconstructions TEXT0399=Play Reconstruction TEXT0400= TEXT0401= TEXT0402= TEXT0403= TEXT0404= TEXT0405= TEXT0406= TEXT0407= TEXT0408= TEXT0409=Video Options TEXT0410=Closed Captioning TEXT0411=Sound Effects TEXT0412=Music TEXT0413=Dialogue TEXT0414=Sound Options TEXT0415=3D Renderer TEXT0416=Graphics Quality TEXT0417=Brightness TEXT0418=Low TEXT0419=High TEXT0420=DirectX TEXT0421=Open GL TEXT0422=Software TEXT0423=On TEXT0424=Off TEXT0425=Defaults TEXT0426=Apply TEXT0427=Load TEXT0428=Options TEXT0429=Quit TEXT0430=Main Menu TEXT0431=Change Case TEXT0432=Return To Game TEXT0433= TEXT0434= TEXT0435= TEXT0436= TEXT0437= TEXT0438= TEXT0439=Switch to the Load game option screen TEXT0440=Switch to the options screen TEXT0441=Quit to the desktop TEXT0442=Go back to the Main Menu TEXT0443=Go to the case select screen TEXT0444=Return to the game TEXT0445=Set video options TEXT0446=Toggle on-screen captions TEXT0447=SFX TEXT0448=Music TEXT0449=Dialogue TEXT0450=Set sound options TEXT0451=Select rendering device TEXT0452=Set to low to improve perfomance on older systems TEXT0453=Change brightness TEXT0454=Set back to defaults TEXT0455=Apply TEXT0456= TEXT0457= TEXT0458= TEXT0459= nus text 10*5 entries> TEXT0460=Case 1 Bonus: Original Concept Art -- Devon Rodgers TEXT0461=Case 1 Bonus: Original Concept Art -- Jenny Strickland TEXT0462=Case 1 Bonus: Original Concept Art -- Bert Susten TEXT0463=Case 1 Bonus: Original Concept Art -- Al Robbins TEXT0464=Case 1 Bonus: Gil Grissom's Office TEXT0465=Case 1 Bonus: CSI Morgue TEXT0466=Case 1 Bonus: Storyboard -- Kylie Is Killed TEXT0467=Case 1 Bonus: Storyboard -- Kylie Is Killed TEXT0468=Case 1 Bonus: Storyboard -- Kylie Is Killed TEXT0469=Case 1 Bonus: Storyboard -- Kylie Is Killed TEXT0470=Case 2 Bonus: Original Concept Art -- Sara Sidle TEXT0471=Case 2 Bonus: Original Concept Art -- Jason Gray TEXT0472=Case 2 Bonus: Original Concept Art -- Stan Ginns TEXT0473=Case 2 Bonus: Original Concept Art -- James Ritchie TEXT0474=Case 2 Bonus: CSI Interrogation Room TEXT0475=Case 2 Bonus: Jim Brass' Office TEXT0476=Case 2 Bonus: Storyboard -- Stan Ginns Confrontation TEXT0477=Case 2 Bonus: Storyboard -- Stan Ginns Confrontation TEXT0478=Case 2 Bonus: Storyboard -- Stan Ginns Confrontation TEXT0479=Case 2 Bonus: Storyboard -- Stan Ginns Confrontation TEXT0480=Case 3 Bonus: Original Concept Art -- Nick Stokes TEXT0481=Case 3 Bonus: Original Concept Art -- Professor Franklin TEXT0482=Case 3 Bonus: Original Concept Art -- Jack Riley TEXT0483=Case 3 Bonus: Original Concept Art -- John Laskin TEXT0484=Case 3 Bonus: CSI Computer Lab TEXT0485=Case 3 Bonus: Jack Riley's Apartment TEXT0486=Case 3 Bonus: Storyboard -- The Killing Of Officer Garvey TEXT0487=Case 3 Bonus: Storyboard -- The Killing Of Officer Garvey TEXT0488=Case 3 Bonus: Storyboard -- The Killing Of Officer Garvey TEXT0489=Case 3 Bonus: Storyboard -- The Killing Of Officer Garvey TEXT0490=Case 4 Bonus: Original Concept Art -- Warrick Brown TEXT0491=Case 4 Bonus: Original Concept Art -- Animal Trainer TEXT0492=Case 4 Bonus: Original Concept Art -- Doctor Edward Wilkinson TEXT0493=Case 4 Bonus: Original Concept Art -- Jim Brass TEXT0494=Case 4 Bonus: Casino Loading Bay TEXT0495=Case 4 Bonus: Dr. Wilkinson's Office TEXT0496=Case 4 Bonus: Storyboard -- The Death Of Sophia Benedetti TEXT0497=Case 4 Bonus: Storyboard -- The Death Of Sophia Benedetti TEXT0498=Case 4 Bonus: Storyboard -- The Death Of Sophia Benedetti TEXT0499=Case 4 Bonus: Storyboard -- The Death Of Sophia Benedetti TEXT0500=Case 5 Bonus: Original Concept Art -- Catherine Willows TEXT0501=Case 5 Bonus: Original Concept Art -- Gil Grissom TEXT0502=Case 5 Bonus: Original Concept Art -- Leda (Murphy) Callisto TEXT0503=Case 5 Bonus: Original Concept Art -- Greg Sanders TEXT0504=Case 5 Bonus: Desert Demonstration Gardens TEXT0505=Case 5 Bonus: Pharmacy TEXT0506=Case 5 Bonus: Storyboard -- Grissom Is Drugged TEXT0507=Case 5 Bonus: Storyboard -- Grissom Is Drugged TEXT0508=Case 5 Bonus: Storyboard -- Leda Kills Kylie Yardstrum TEXT0509=Case 5 Bonus: Storyboard -- Leda Kills Kylie Yardstrum TEXT0510= TEXT0511= TEXT0512= TEXT0513= TEXT0514=@ompt for cd insertion, cd description for each level 6, with 4 blank> TEXT0515=Please insert Disk 1 of CSI to play Case 1 TEXT0516=Please insert Disk 2 of CSI to play Case 2 TEXT0517=Please insert Disk 2 of CSI to play Case 3 TEXT0518=Please insert Disk 1 of CSI to play Case 1 TEXT0519=Please insert Disk 3 of CSI to play Case 4 TEXT0520=Please insert Disk 3 of CSI to play Case 5 TEXT0521=Please insert Disk 2 of CSI to view Master Bonus TEXT0522= TEXT0523= TEXT0524= tton name> TEXT0525=Retry TEXT0526=Cancel TEXT0527= TEXT0528= TEXT0529=6nal unlockable bonus captions> TEXT0530=Master Bonus: The Cast of CSI TEXT0531=Master Bonus: Jim Brass and Warrick Brown TEXT0532=Master Bonus: Nick Stokes TEXT0533=Master Bonus: Gil Grissom and Catherine Willows TEXT0534=Master Bonus: Set Photo of Grissom's Office TEXT0535=Master Bonus: Set Photo of Morgue TEXT0536=Master Bonus: Set Photo of Brass' Office TEXT0537=Master Bonus: Set Photo of CSI Lab TEXT0538=Master Bonus: CSI Production Team TEXT0539=Master Bonus: Dialog Recording Session TEXT0540=Master Bonus: Writing The Code TEXT0541=Master Bonus: Artists At Work TEXT0542=Master Bonus: Ubi Soft Team TEXT0543=Master Bonus: Storyboard of Kylie Killing TEXT0544=Master Bonus: Storyboard of Arson Fire TEXT0545=Master Bonus: Storyboard of Officer Garvey Killing TEXT0546=Master Bonus: Storyboard of Grissom Abduction TEXT0547=Master Bonus: Computer Model of Gil Grissom TEXT0548=Master Bonus: Computer Model of Sara Sidle TEXT0549=Master Bonus: Computer Model of Nick Stokes TEXT0550=Master Bonus: Computer Model of Warrick Brown TEXT0551=Master Bonus: Computer Model of Catherine Willows TEXT0552=Master Bonus: Computer Model of Jim Brass TEXT0553=Master Bonus: Computer Model of Greg Sanders TEXT0554=Master Bonus: Computer Model of Al Robbins TEXT0555= TEXT0556= TEXT0557= TEXT0558= TEXT0559=@st beta strings> TEXT0560=Crime Lab Computer TEXT0561= TEXT0562=SCAN EVIDENCE TEXT0563=SEARCH TEXT0564=COMPARE TEXT0565=NO RESULTS FOUND TEXT0566=MATCH FOUND TEXT0567=SEPARATION COMPLETE TEXT0568=VIEW TEXT0569=OK TEXT0570=1dio analysis button> TEXT0571=PLAY SELECTION TEXT0572=PLAY TEXT0573=AUDIO ANALYSIS TEXT0574=9ternet directory screen> TEXT0575=INTERNET DIRECTORY TEXT0576=Search Term: TEXT0577= TEXT0578= TEXT0579=5ror message> TEXT0580=Error during load file. TEXT0581=Error during save file. TEXT0582= TEXT0583= TEXT0584= TEXT0585= TEXT0586= TEXT0587= TEXT0588= TEXT0589=8lp file for computer> TEXT0590=Play Highlighted Audio TEXT0591=Play All Audio TEXT0592=Search All CSI Databases TEXT0593=Compare Two Pieces of Evidence TEXT0594= TEXT0595= TEXT0596= TEXT0597= TEXT0598= TEXT0599=1ditional line for mission 5> TEXT0600=Can you determine time of death? TEXT0601= TEXT0602= TEXT0603= TEXT0604= tton name> TEXT0605=Start Over TEXT0606=Start TEXT0607= TEXT0608= TEXT0609=Investigator Name: TEXT0610=v 1.02 TEXT0611=of TEXT0612=File Name _text_extras_6=none _TB_Z3267=Casino concept art _TB_Z3268=Hospital storyboards _TB_Z3269=Cycle shop exterior concept art _TB_Z3341=Cycle shop interior concept art _TB_Z3342=Leslie Handleman concept art _TB_Z3343=Draffler Promotions office concept art _TB_Z3344=Stunt trailer concept art _TB_Z3345=Artist constructing the motorcyle _TB_Z3346=Max Allan Collins -- Dialogue and Reenactments _text_extras_7=none _TB_Z3347=Abandoned asylum concept art _TB_Z3348=Le Figaro restaurant concept art _TB_Z3349=Game design script _TB_Z3350=Condominium concept art _TB_Z3351=Hideout concept art _TB_Z3352=Pawn shop concept art _TB_Z3353=Conceptual artist at work _TB_Z3354=Lane Jackson concept art _TB_Z3355=Max Allan Collins -- Writing for the game _text_extras_8=none _TB_Z3356=Dig site concept art _TB_Z3357=Psychic parlor concept art _TB_Z3358=Trailer concept art _TB_Z3359=Apartment concept art _TB_Z3360=Madame Lazora concept art _TB_Z3361=Elliot Lansdown concept art _TB_Z3362=John Montana concept art _TB_Z3363=Adam Kilborn concept art _TB_Z3364=Daniel Holstein -- CSI responsibilities _text_extras_9=none _TB_Z3365=Livingroom concept art _TB_Z3366=Prop room concept art _TB_Z3367=Kitchen concept art _TB_Z3368=Theater concept art _TB_Z3369=Clayton Regis concept art _TB_Z3370=Heather Colby concept art _TB_Z3371=Meryl Regis and Gus Harrison concept art _TB_Z3372=Walkthrough storyboards _TB_Z3373=Daniel Holstein -- Crime scene management _text_extras_10=none _TB_Z3374=Cirque des Lezards concept art _TB_Z3375=Doctor's office concept art _TB_Z3376=Funeral showroom concept art _TB_Z3377=Funeral back room concept art _TB_Z3378=Red Curtain Imports concept art _TB_Z3379=Victor Kaufman concept art _TB_Z3380=Dr. Rivelli concept art _TB_Z3381=Ernie Rowntree concept art _TB_Z3382=Daniel Holstein -- The evidence chain CapsLock_id=Caps Lock Symbols_id=Symbols Backspace_id=Backspace Space_id=Space Clear_id=Clear Cancel_id=Cancel msg_del_user_id=Are you sure you want to delete %s? All progress made will be lost. title_del_user_id=DELETE INVESTIGATOR msg_ret_main_menu_id=Return to main menu . This will exit current level and investigator msg_loose_changes_id=Are you sure you want to go back without applying the new settings? msg_only_lab_id=You can examine the evidence only in Laboratory msg_no_user_id=There is no investigator . Please create one. msg_invalid_user_name=The name you have choosen is not allowed. Please choose another name. msg_apply_user_prof=Are you sure you want to play as Investigator %s? msg_overwrite_autosave=Overwrite existing autosave? label_delete=Delete label_used_slots=Used blocks: label_free_slots=Free blocks: msg_3b_ret_main_menu_id=If you return to main menu you will lose all progress made since the last autosave. Do you want to save your progress first? msg_save_id=Saved successfully. msg_restart1_id=Are you sure you want to restart. You will lose your progress. available_id=Available damaged_id=Damaged Menu_Options_AV_Ambient_Info=Modify the ambient volume. Menu_Options_AV_Ambient_Label=Ambient free_blocks_id=Free blocks msg_case_completed=Completed msg_quest_avail=New question available master_bonus_id=Master Bonus loading_tipsA=The toolbar at the bottom of the screen is divided into tabbed sections: Locations and Evidence. Pull the left trigger to bring up the Evidence menu or the right trigger to bring up the Locations menu. loading_tipsB=The Tools menu holds your forensic tools. Get familiar with these tools quickly; you’ll need them often! loading_tipsC=Different tools are used in different ways. All tools require you press the A button to activate them when over an object they can interact with. For example, when using the casting kit, select the tool and then press the A button when over an indentation to try and cast it. loading_tipsD=When using fingerprint powders, press the A button and hold while dragging the brush to apply some dusting powder to the surface - if there is a fingerprint, the powder will reveal it. Experiment to find out how to best use each tool to process the evidence. loading_tipsE=Many tools - when successfully applied - will add a piece of evidence to your toolbar. In the second chapter, evidence can be further processed with tools even after you have collected it. loading_tipsF=Evidence is categorized into three types; press the X button to switch between these types. loading_tipsG=To view detailed information about any piece of evidence, press the Y button while the icon is highlighted. loading_tipsH=Use the Case File to review case details in order to give you fresh ideas for your investigation. Press the White button to open the Case File. loading_tipsI=The Case File dynamically updates whenever new information comes to light. Press the White button to open the Case File. loading_tipsJ=You can get help by moving the cursor over your CSI partner and pressing the A button at any time during the case. loading_tipsK=To complete a case, you need to collect and analyze enough information and evidence to arrest a suspect. loading_tipsL=You will be assigned a ranking based on your performance. Possible rankings include Rookie, Investigator, and Master. loading_tipsM=To begin a conversation, move your pointer over the suspect and press the A button. loading_tipsN=The Reconstructions tab allows you to review the reconstruction sequences in the case. LD_TIPS=Tips xbox_crd=    Voice Talent    Gil Grissom: William Petersen  Catherine Willows: Marg Helgenberger  Sara Sidle: Jorja Fox  Warrick Brown: Gary Dourdan  Nick Stokes: George Eads  Jim Brass: Paul Guilfoyle  Greg Sanders: Eric Szmanda  Al Robbins: Robert David Hall        Ubisoft Development Team    Producer  Alexandru-Ion Radu    Lead Programmer  Dumitru Cerbu    Programmers  Catalin Dumitrescu  Razvan Radu  Razvan Radulescu  Cristian Daniel Rizea    Lead Artist  Alexandru-Ion Radu    Artists  Filofteia Bocanet  Corina Olaru  Dan Vlad    Sound Design  Mihai Gheorghiu    Lead Scripting  Razvan Rotunjanu    Scripting  Romeo Rosu  Mihai Sacala   Dorel Ignat    Lead QA  Razvan Rotunjanu  Cristian Giuglea    QA  Romeo Rosu  Mihai Sacala  Alin Popescu  Cristian Pana  Adrian Iliescu  Tiberiu Burnea  Cristian Tanase  Alexandru Bontu  Dana Angelescu   Alexandru Antip      369 Interactive    Producer  Stephen van der Mescht    Associate Producer  Kirsten Forbes    Lead Designer  Steve Bocska    Original Game Design  Jason Bone    Designers  Carey du Gray  Tony Van    Art Director  Darren Woo    Conceptual and Storyboard Artist  Colin Lorimer    3D Character Models  Anshin Chu  Jeff Solway  John Zhongyi Wang    Animator  Allan Pantoja    3D Environments  Hironmoy Bhowmik  Erik Gronfeldt  Mike Marraffa  Colin Matisz  Michael Moore  Nick Unden    CSI Set Reference Photographer  Rhonda Van    Cinematic Artists  Jonathan Moyes  Shawn Walsh  Barry Poon  Gene Endrody    Technical Artists  Gurdarshan Dhillon  Michael Hovan    Lead Programmers  Wilkin Ng  Joel Kinman    Programmers  Neil Haran  Stan Jang  Sean Megaw  Young Tae Son    Technical Director  Xichi Zheng    Quality Assurance Director  Lester Li    Quality Assurance  Michael Hovan    Stories Written By  Jeff Houde    Writers  Steve Bocska  Jason Bone  Tony Van    Dialogue Writer  Max Allan Collins    Technical Advisor  Daniel Holstein    Production Design Consultant  Fernando Medrano    Sound Director  Adam Gejdos    Music Composer  John M. Keane    Sound Designer  David Van Slyke    Sound Effects Editor  Cory Hawthorne    Dialogue Editor  Shawn Knapp  Cory Hawthorne  Roman Tomazin    Dialogue Recording Engineer  Roman Tomazin  Jeff Young    Dialogue Mastering  James Meyer    Manager Sound Department  Wolfgang Hamann    Voice Over Production (L.A.)  Blindlight    Voice Director (L.A.)  Dawn Hershey, C.S.A.  Tony Van    Recording Engineer (L.A.)  Morgan Gerhard    Special Thanks:   Danielle Michael, Tony da Roza, Geoff Richardson, Alison Hammond, Neall  Verheyde, Eric Honsch, Liezel Sinclair, Shamus Horak, Cliff Haman,  Shannon Hancock, Eric Legaspi, Chris Glenat, Jen MacDougall, Wendy  Nakano, Alicia McCool, Sharon Kai, Dave (Magic Dave) Roberts - MOTU,  Reid King and Bob Simpson - Tascam/Teac, Propellerheads Software        Ubi Soft    Executive Producer  Tony Van    Associate Producer  Laurentiu Rusu    Lead Tester  Cristian Giuglea    Testers  Dorel Ignat  Liviu Galateanu  Valeriu Bacuta  Sebastian Burtan    V.P. of Product Development  Bret Berry    Vice President of Marketing  Tony Kee    Group Brand Manager  Karen E. Conroe  Lidwine Vernet    Brand Manager  Corey Fong  Chloe Phelizon    Public Relations Manager  Tyrone Miller    Public Relations Director  Robin Carr    Media And Promotions Director  Jill Steinberg    Promotions Manager  Jag Kanda    Packaging Design  David Oh    User Manual  Steve Bocska  Rhonda Van    Special Thanks:  Pascal Bonnet, Jennifer Bennett, Martin Blythe, Matt Case, Lev  Chapelsky, Marc Fortier, Orlin Goodman, Virginie Gringarten, Jeffrey C.  Nemerovski, Maryann C. Martin, Jan Murray, Anne O'Grady, Shirley  Richter, Ken Ross, Erica Stubbs, Brigham Stitt, Anthony Zuiker      369 Interactive    Producers  Steve Bocska  Kirsten Forbes  Stephen van der Mescht    Lead Designer  Steve Bocska    Designer  Shae Coan    Art Director  Darren Woo    Conceptual and Storyboard Artist  Colin Lorimer  Peter De Tina    3D Character Models and Textures  Jeff Solway    Additional Character Artists  Anshin Chu  John Zhongyi Wang  Graham Houston    Animator  Patrick McNabb    Lead 3D Environments  Hironmoy Bhowmik  Mike Marraffa    3D Environments  Clint Mar  Derek Young    Graphic Designer  Ting Ting Chen    Cinematic Artist  Trevor Lim    Lead Programmer  Julian Beak    Programmer  Joel Kinman    Technical Director  Xichi Zheng    Story Consultant, Dialogue Writer  Max Allan Collins    Technical Advisor  Daniel Holstein    Sound Director  Adam Gejdos    Music Composer  John M. Keane    Sound Designer  David Van Slyke    Sound Effects Designer/Editor  Cory Hawthorne    Dialogue Editors  Cory Hawthorne  Roman Tomazin    Dialogue Recording Engineer (369 Interactive)  Roman Tomazin    Dialogue Mastering  James Meyer    Director, Audio Department  Iain Ross    Celebrity Acquisition and Coordination  Blindlight    Voice Over Production (LA)  Blindlight    Session Director  Dawn Hershey, C.S.A.  Brigitte Burdine    Recording Engineer  J. David Atherton  Morgan Gerheart  Rob Holt    Voice Talent          Narrator: Jodi Regts  Officer #1: Cory Hawthorne  Bert Susten: Michael Dobson  Devon Rodgers: Paul Dobson  Jenny Strickland: Nicole Bouma  Stan Ginns: Graeme Palisade  Jason Gray: Louis Torillo  James Ritchie: Dion Luther  Officer #2: Graig Robertson  Jack Riley: Gabe Khouth  Professor Frank: Brian Dobson  John Laskin: Nigel Brooke  LVMPD Receptionist: Chrysta Gejdos  Animal Trainer: Ivan Mickovic  Leda Callisto: Erin Karpluk  Dr. Wilkinson: Alistair Abell  Mrs. Wilkinson: Samantha Ferris  Desert Gardens Worker: Bill King  Ace Dillinger: Jason Nickolaff  Cory Muzotti: Louis Chirillo  David McLadden: Jason Simpson  Leslie Handleman: Samantha Farris  Clair Thomas: Eva DeViverios  Markus van der Hellen: Mark Oliver  Suspicious Thug: Brent Miller  Adam Kilborn: Paul Dobson  Elliot Lansdown: Brian Dobson  John Montana: Alistair Abell  Madame Lazora: Eva DeViverios  Clayton Regis: Kirby Morrow  Gus Harrison: Peter Bensen  Heather Colby: Brenda Crichlow  Arnold Ziegler: Peter Hanlon  Domenic Petrenko: Mark Oliver  Dr. Julius Rivelli: Michael Dobson  Victor Kaufman: David Neale  Intercom Voice: Chrysta Gejdos      Special Thanks:  Ian Wilkinson, Fred Snow, Jay Balakrishnan, Paul Stark, Tim Hinds,  Gerald Sombilon, Darren Esau, Liezel Sinclair, Shamus Horak, Neil Haran,  Wolfgang Hamann, Alison Hammond, Danielle Michael, Jen MacDougall, Wendy  Robillard, Iain Ross, Leah Rubin, Amber Thomson, Cliff Haman, Eric  Legaspi, Rob Lorber, Geoff Richardson, Hiroshi Takahashi, Jeremy Mesana,  Samuel Ko, Allen Goode, Tony Braculj, Jackson Dang, Mike Lunsted, Clint  Tasker, Jemi Lee, Dave Roberts (Mark of the Unicorn)        Published by Ubisoft Entertainment    Producer  Shawn Storc    Game Content Manager  Laurentiu Rusu    Executive Producer  Tony Van    V.P. of Publishing  Jay Cohen    Test Studio Manager  Roxana Magdo Botez    Lead Tester  Cristian Giuglea    Testers  Dorel Ignat  Mihai Sacala  Valeriu Bacuta  Dana Angelescu  Cristian Grozavu    Group Brand Manager  Karen E. Conroe  Gabrielle Loeb    Brand Manager  Sarah Ohring  Chloe Phelizon    Vice President of Marketing  Tony Kee    Localization Manager  Loic Jacolin    Public Relations Manager  Tyrone Miller    Public Relations Director  Robin Carr    Packaging Copywriter  Danielle Unis    Bonus Video Footage  Bader TV News  Eric Allen  Karen Higgins  Gary Hoffman    Special Thanks:  Jennifer Bennett, Bret Berry, Pascal Bonnet, Marie-Anne Boutet, Matt  Case, Lev Chapelsky, Fat Box Inc, Jeffrey C. Nemerovski, Maryann C.  Martin, Sandrine Mainemare, Corinne Marrinan, Jan Murray, James Regan,  Ken Ross, Cecile Russeil, Christian Salomon, Brigham Stitt, Tom Usher,  Rhonda Van, Willie Wareham, Anthony Zuiker