// Global audio data that will be persistent BankDatabase[7] { "Ambience\levelam1" "Ambience\levelam2" "UI\ui" "sfx\omfeet" "Music\globallp\globallp" "Music\globalos\globalos" "Music\Lglass\Lglass" //"sfx\feet" //"SFX\global\global" } SegmentDatabase[7] { "Ambience\levelam1" "Ambience\levelam2" "UI\ui" "sfx\omfeet" "Music\globallp\globallp" "Music\globalos\globalos" "Music\Lglass\Lglass" //"sfx\feet" //"SFX\global\global" } EmitterDatabase[1] { "Emitters" }