; =============================================== ; CMR5 'Stunned Effect' control file ; =============================================== ; =============================================== ; Settings for in-car view ; =============================================== [Interior] ; Speeds in *MPH* ; Speed for minimum effect, and maximum effect ; (Max wobble at 45MPH, but max blur not till 70MPH) ; ----------------------------------------------- MinEffectSpeed = 30 MaxEffectSpeed = 80 MinWobbleSpeed = 20 MaxWobbleSpeed = 80 ; Effect is triggered if: ; SpeedAfterImpact < SpeedBeforeImpact*SpeedRatio ; ----------------------------------------------- SpeedRatio = 0.8 ; In seconds, controls the blur effect ; ----------------------------------------------- BlurAttack= 0.5 BlurSustain= 0.5 BlurDecay= 3.75 WobbleTime= 1.0 ; 0-1 - Limits the max amount of blur ; ----------------------------------------------- BlurMax= 0.9 ; Max amount of camera movement/wobble ; ----------------------------------------------- MaxRoll= 3 MaxPitch= 5 MaxMove= 0.05f ; As it's all based on sine waves, don't set these ; to the same value! ; ----------------------------------------------- RollSpd= 400 PitchSpd= 800 MoveSpd= 1600 ; =============================================== ; Settings for exterior views ; (inludes bonnet and bumper cameras) ; =============================================== [Exterior] ; Speeds in *MPH* ; Speed for minimum effect, and maximum effect ; ----------------------------------------------- MinEffectSpeed = 20 MaxEffectSpeed = 120 MinWobbleSpeed = 20 MaxWobbleSpeed = 100 ; Effect is triggered if: ; SpeedAfterImpact < SpeedBeforeImpact*SpeedRatio ; ----------------------------------------------- SpeedRatio = 0.8 ; In seconds, controls the blur effect ; ----------------------------------------------- BlurAttack= 0.1 BlurSustain= 0.5 BlurDecay= 0.5 WobbleTime= 1.25 ; 0-1 - Limits the max amount of blur ; ----------------------------------------------- BlurMax= 0.80 ; Max amount of camera movement/wobble ; ----------------------------------------------- MaxRoll= 3 MaxPitch= 6 MaxMove= 0.15 ; As it's all based on sine waves, don't set these ; to the same value! ; ----------------------------------------------- RollSpd= 2500 PitchSpd= 750 MoveSpd= 1000