[URL] Protocol=Combat ProtocolDescription=Combat Protocol Name=Player Map=S_Menu_Map.cmf LocalMap=S_Menu_Map.cmf Host= Portal= MapExt=cmf EXEName=Combat.exe SaveExt=sfa Port=1000 Class=ZombieGame.ZombiePlayerPawn [FirstRun] FirstRun=0 [Engine.Engine] RenderDevice=XBoxDrv.XBoxRenderDevice AudioDevice=XboxAudio.XboxAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=Engine.Console DefaultPlayerMenu=ZombieGame.MenuManager Language=int GameEngine=Engine.GameEngine ;EditorEngine=Editor.EditorEngine GUIController=ZombieGame.CombatProxyMenuManager DefaultGame=ZombieGame.SFRMSinglePlayer DefaultServerGame=Engine.GameInfo ViewportManager=XboxDrv.XboxClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas UseStaticMeshBatching=False WipeNonD3DBuffers=False bShowFrameRate=0 bShowFPSDetails=0 LoadSaveManager=XboxDrv.XboxLoadSaveManager [Core.System] PurgeCacheDays=30 SavePath=..\Save CachePath=..\Cache CacheExt=.uxx Paths=..\System\*.u Paths=..\Maps\*.cmf Paths=..\TestMaps\*.cmf Paths=..\Textures\*.utx Paths=..\Sounds\*.uax Paths=..\Music\*.umx Paths=..\StaticMeshes\*.usx Paths=..\Animations\*.ukx Paths=..\Animations\Sequences\*.zas Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevCompile Suppress=DevBind Suppress=DevBsp [Engine.GameEngine] CacheSizeMegs=4 UseSound=True ServerActors=IpDrv.UdpBeacon ;ServerActors=IpServer.UdpServerQuery ;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ;ServerActors=UWeb.WebServer ServerPackages=GamePlay ServerPackages=ZombieEngine ServerPackages=ZombieGame ServerPackages=Weapons [Engine.Player] ConfiguredInternetSpeed=10000 ConfiguredLanSpeed=20000 [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=7.0 InitialConnectTimeout=60.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=20000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=20 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload [IpDrv.HTTPDownload] RedirectToURL= ProxyServerHost= ProxyServerPort=3128 UseCompression=True [Engine.DemoRecDriver] DemoSpectatorClass=Engine.DemoRecSpectator MaxClientRate=25000 ConnectionTimeout=30.0 InitialConnectTimeout=60.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=60 LanServerMaxTickRate=60 [Engine.GameReplicationInfo] ServerName=Another RedMercury Server ShortName=RedMercury Server [IpDrv.TcpipConnection] SimPacketLoss=0 SimLatency=0 [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut [XboxDrv.XboxClient] WindowedViewportX=640 WindowedViewportY=480 FullscreenViewportX=640 FullscreenViewportY=480 MenuViewportX=640 MenuViewportY=480 Brightness=0.800000 Contrast=0.700000 Gamma=0.800000 StartupFullscreen=True ScreenFlashes=True NoLighting=False MinDesiredFrameRate=35.000000 Decals=True Coronas=True DecoLayers=True Projectors=True NoDynamicLights=False ReportDynamicUploads=False TextureDetailInterface=UltraHigh TextureDetailTerrain=UltraHigh TextureDetailWeaponSkin=UltraHigh TextureDetailPlayerSkin=UltraHigh TextureDetailWorld=UltraHigh TextureDetailRenderMap=UltraHigh TextureDetailLightmap=UltraHigh NoFractalAnim=True ScaleHUDX=0.0 [XBoxAudio.XBoxAudioSubsystem] ReverseStereo=False Channels=32 MusicVolume=0.85 SoundVolume=0.85 VoiceVolume=0.85 AmbientFactor=1.0 UsePrecache=True [Engine.GameInfo] bLowGore=False bVeryLowGore=False [UWeb.WebServer] ;Applications[0]=UTServerAdmin.UTServerAdmin ;ApplicationPaths[0]=/ServerAdmin ;Applications[1]=UTServerAdmin.UTImageServer ;ApplicationPaths[1]=/images DefaultApplication=0 bEnabled=False [Engine.LevelInfo] PhysicsDetailLevel=PDL_Medium [Engine.Console] ConsoleKey=192 [XBoxDrv.XBoxRenderDevice] DetailTextures=True HighDetailActors=True SuperHighDetailActors=True UsePrecaching=True UseTrilinear=True AdapterNumber=-1 ReduceMouseLag=True UseTripleBuffering=False UseHardwareTL=True UseHardwareVS=True UseCubemaps=True DesiredRefreshRate=60 UseCompressedLightmaps=True UseStencil=False Use16bit=False Use16bitTextures=False MaxPixelShaderVersion=255 UseVSync=False LevelOfAnisotropy=1 DetailTexMipBias=0.8 DefaultTexMipBias=-0.5 UseNPatches=False TesselationFactor=1.0 CheckForOverflow=False UseXboxFSAA=false UseXBOXSkeletalShader=true [ZombieGame.MenuManager] E3FloorBuild=false LoggingLevel=