// // UI -- files required for UI. // ui=ui_sound.zip ui=shaders.zip ui=data.zip ui=misc.zip ui=fonts.zip ui=default.zip ui=precache_sound.zip // // Global -- files required for all missions. // global=ui_sound.zip global=shaders.zip global=data.zip global=misc.zip global=fonts.zip global=default.zip global=cinematics_sound.zip global=ambience_AX_sound.zip global=ambience_CH_sound.zip global=ambience_LC_sound.zip global=ambience_SH_sound.zip global=ambience_general_sound.zip //global=airplanes.zip // // language -- files required for all missions (language specific). // language=MP_dialog_sound.zip language=cinematics_dialog_sound.zip // // Temp -- temporary files. // temp=AX_Boss.bin temp=AX_Maria.bin temp=AX_Navajo.bin temp=AX_Scouting.bin temp=AX_Scouting2.bin temp=CH_Boss.bin temp=CH_Escape.bin temp=CH_Rescue_Betty.bin temp=CH_Scouting02.bin temp=CH_Warehouse.bin temp=credits.bin temp=default.bin temp=default_airplane.bin temp=Final_Boss.bin temp=LC_Gauntlet.bin temp=LC_Gauntlet2.bin temp=LC_Scouting.bin temp=LC_Scouting2.bin temp=mp_AX1.bin temp=mp_CH1.bin temp=mp_LC1.bin temp=mp_SH1.bin temp=mp_SS1.bin temp=SH_Boss.bin temp=SH_Scouting.bin temp=SH_Seacave.bin temp=SH_Seaplane.bin temp=SH_Tutorial.bin temp=PandoraBridge.bin