//////////////////////// // Set UV coordinates // //////////////////////// // transform pos into UV0 dp4 oT0.x, v0, c15 dp4 oT0.y, v0, c16 // set clip planes dp4 oT1, v0, c17 dp4 oT2, v0, c18 dp4 oT3, v0, c19 // copy rgb mov oD0, c20 // transform + clamp alpha dp4 r0.x, v0, c21 min r0.x, r0.x , c20.w // alpha <= camera alpha max oD0.w, r0.x, c94.w // alpha >= 0