PlayLists[10] { //this is at the beginning and is general bg too PlayList "startmzk" { Priority 1 RemoveOnInterrupt FadeInTime 0.1 FadeOutTime 2.0 Tracks[2] { "asbg1st" "asbg1lp" } } PlayList "respawn1" { Priority 10 RemoveOnInterrupt FadeInTime 0.2 FadeOutTime 3.5 Tracks[3] { "pos01" "asbg1st" "asbg1lp" } } PlayList "bg1b" { Priority 1 RemoveOnInterrupt FadeInTime 2.0 FadeOutTime 2.0 Tracks[1] { "asbg1lp" } } PlayList "bg1a" { Priority 1 RemoveOnInterrupt FadeInTime 2.0 FadeOutTime 2.0 Tracks[2] { "asbg1st" "asbg1lp" } } //these are for when ships come atcha PlayList "ship1" { Priority 2 RemoveOnInterrupt FadeInTime 0.5 FadeOutTime 3.0 Tracks[2] { "asshp1" "asbg1lp" } } PlayList "ship2" { Priority 2 RemoveOnInterrupt FadeInTime 0.5 FadeOutTime 3.0 Tracks[2] { "asshp2" "asbg1lp" } } PlayList "ship3" { Priority 2 RemoveOnInterrupt FadeInTime 0.5 FadeOutTime 3.0 Tracks[2] { "asshp3" "asbg1lp" } } //for when zorgons come do things to you PlayList "zor1" { Priority 11 RemoveOnInterrupt FadeInTime 0.5 FadeOutTime 3.0 RandomTrackSelection TriggeredTrackSelection Tracks[3] { "aszor1" "aszor2" "aszor3" } } //you died PlayList "die" { Priority 15 ForceCutIn RemoveOnInterrupt FadeInTime 0.2 FadeOutTime 0.3 Tracks[1] { "neg01" } } PlayList "end" { Priority 800 ForceCutIn RemoveOnInterrupt FadeInTime 1.0 FadeOutTime 0.1 Tracks[2] { "asshp1" "asbg1lp" } } }