-------------------------------------------------------------------- - Log file for S:\bmx2\assets\com\riders\DMIRRA\Bike.ZIT -------------------------------------------------------------------- - Exported from S:\bmx2\Bikes\bikefix\bike1v12.max -------------------------------------------------------------------- -------------------------------------------------------------------- Textures -------------------------------------------------------------------- Width: 32, Height: 32 Refs: 672 - S:\BMX2\BIKES\COLOR01.BMP Width: 64, Height: 64 Refs: 180 - S:\BMX2\BIKES\SEAT1.BMP Width: 32, Height: 32 Refs: 48 - S:\BMX2\BIKES\STICKERS\HARONECK.BMP Width: 64, Height: 64 Refs: 24 - S:\BMX2\BIKES\STICKERS\LOGOPAGE1.BMP Width: 64, Height: 64 Refs: 120 - S:\BMX2\BIKES\PEGS.BMP Width: 32, Height: 32 Refs: 630 - S:\BMX2\BIKES\CHROME.BMP Width: 16, Height: 16 Refs: 66 - S:\BMX2\BIKES\DARKMETAL.BMP Width: 64, Height: 64 Refs: 132 - S:\BMX2\BIKES\SPROCKET2.BMP Width: 32, Height: 32 Refs: 120 - S:\BMX2\BIKES\PEDALS.ZMP Width: 64, Height: 64 Refs: 1020 - S:\BMX2\BIKES\TIRESID1.BMP Width:128, Height:128 Refs: 204 - S:\BMX2\BIKES\SPOKES.ZMP Width: 64, Height: 64 Refs: 348 - S:\BMX2\BIKES\NECK.BMP Width: 64, Height: 64 Refs: 36 - S:\BMX2\BIKES\CABLES.ZMP -------------------------------------------------------------------- Geometry Definitions -------------------------------------------------------------------- NumMaterials: 6 NumFaces: 336 NumVerts: 330 - hipsdeck NumMaterials: 2 NumFaces: 66 NumVerts: 72 - Sprocket NumMaterials: 1 NumFaces: 20 NumVerts: 24 - RightPedal NumMaterials: 1 NumFaces: 20 NumVerts: 24 - LeftPedal NumMaterials: 3 NumFaces: 234 NumVerts: 175 - BackWheel NumMaterials: 5 NumFaces: 290 NumVerts: 282 - handlebars NumMaterials: 3 NumFaces: 234 NumVerts: 175 - FrontWheel -------------------------------------------------------------------- Asserts / Warnings / Tips -------------------------------------------------------------------- Asserts:- Warnings:- Optmisation tips:- hipsdeck-Low number of vertices in object (330, Optimum is > 512) hipsdeck-High number of vertices in object (330, Optimum is < 0) hipsdeck-vertex to face ratio (1.479167) Sprocket-Low number of vertices in object (72, Optimum is > 512) Sprocket-High number of vertices in object (72, Optimum is < 0) Sprocket-vertex to face ratio (1.530303) RightPedal-Low number of vertices in object (24, Optimum is > 512) RightPedal-High number of vertices in object (24, Optimum is < 0) RightPedal-vertex to face ratio (1.450000) LeftPedal-Low number of vertices in object (24, Optimum is > 512) LeftPedal-High number of vertices in object (24, Optimum is < 0) LeftPedal-vertex to face ratio (1.450000) BackWheel-Low number of vertices in object (175, Optimum is > 512) BackWheel-High number of vertices in object (175, Optimum is < 0) BackWheel-vertex to face ratio (1.239316) handlebars-Low number of vertices in object (282, Optimum is > 512) handlebars-High number of vertices in object (282, Optimum is < 0) handlebars-vertex to face ratio (1.468966) FrontWheel-Low number of vertices in object (175, Optimum is > 512) FrontWheel-High number of vertices in object (175, Optimum is < 0) FrontWheel-vertex to face ratio (1.239316) -END- - EOF -