[U2Viewport0] Active=1 X=0 Y=0 W=890 H=553 RendMap=13 Left=0.000000 Top=0.000000 Right=787.000000 Bottom=445.000000 PctLeft=0.000000 PctTop=0.000000 PctRight=0.650000 PctBottom=0.500000 Device=D3DDrv.D3DRenderDevice [U2Viewport1] Active=1 X=890 Y=0 W=485 H=553 RendMap=14 Left=787.000000 Top=0.000000 Right=424.000000 Bottom=445.000000 PctLeft=0.650000 PctTop=0.000000 PctRight=0.350000 PctBottom=0.500000 Device=D3DDrv.D3DRenderDevice [U2Viewport2] Active=1 X=0 Y=553 W=890 H=553 RendMap=6 Left=0.000000 Top=445.000000 Right=787.000000 Bottom=445.000000 PctLeft=0.000000 PctTop=0.500000 PctRight=0.650000 PctBottom=0.500000 Device=D3DDrv.D3DRenderDevice [U2Viewport3] Active=1 X=890 Y=553 W=485 H=553 RendMap=15 Left=787.000000 Top=445.000000 Right=424.000000 Bottom=445.000000 PctLeft=0.650000 PctTop=0.500000 PctRight=0.350000 PctBottom=0.500000 Device=D3DDrv.D3DRenderDevice [U2Viewport4] Active=0 X=663 Y=0 W=315 H=305 RendMap=13 [U2Viewport5] Active=0 X=0 Y=3390 W=112 H=27 RendMap=8111704 [U2Viewport6] Active=0 X=0 Y=3390 W=112 H=27 RendMap=8111704 [U2Viewport7] Active=0 X=0 Y=3390 W=112 H=27 RendMap=8111704 [Texture Browser] X=500 Y=250 W=736 H=677 Zoom=1050 Active=1 Docked=1 Device=D3DDrv.D3DRenderDevice MRUItem0=C:\WARFARE\textures\ShaneDemo.utx MRUItem1=C:\WARFARE\textures\RigTech.utx [Sound Browser] X=324 Y=247 W=694 H=729 Active=0 Docked=0 [Actor Browser] X=500 Y=250 W=736 H=677 Active=1 ShowPackages=0 Docked=1 ShowNonLocalClassProps=1 SizeOfClassTreeView=33 [CodeFrame] X=158 Y=292 W=811 H=738 Active=-858993460 [ToolbarStates] Modes=1 Brush Operations=1 Brush Factories=1 Select=1 Tools=1 Visibility=1 [Music Browser] Active=0 X=376 Y=314 W=754 H=756 Docked=0 [MRU] Filename0=C:\unreal\maps\Entry.unr Filename1=C:\unreal\maps\TestLevel.unr Filename2=C:\unreal\maps\Test1.unr MRUItem0=C:\Release_Current\Maps\celldoor.unr MRUItem1=C:\Release_Current\Maps\e3Demo_32.unr MRUItem2=C:\Release_Current\Maps\lifttest.unr MRUItem3=C:\ISA_Temp\Warfare\Maps\Palace14.unr MRUItem4=C:\WARFARE\Maps\Entry.unr [Directories] PCX=..\textures WAV=..\sounds BRUSH=..\maps 2DS=..\maps [Background Image] Active=0 Mode=0 Filename= [Mesh Browser] Active=0 X=469 Y=425 W=694 H=479 Docked=0 [Viewports] Style=1 Config=0 [Groups] Modes=0 Clipping=0 Builders=0 CSG=0 Misc=0 UserDefined=0 [Group Browser] Active=0 Docked=0 X=0 Y=0 W=512 H=384 [Master Browser] Active=1 Docked=0 X=492 Y=176 W=752 H=759 [UserDefinedGroup] NumButtons=8 Button0=Transform Permanently,Transformperm,ACTOR APPLYTRANSFORM Button1=Flip X,Fliphorizontal,ACTOR MIRROR X=-1 Button2=Flip Y,Flipvertical,ACTOR MIRROR y=-1 Button3=Flip Z,Flipz,ACTOR MIRROR Z=-1 Button4=Align Actor,align,ACTOR ALIGN Button5=Align Camera to Actor,AlignCamera,Camera Align Button6=Select Inside,SelectInside,Actor Select Inside Button7=Select None,SelectNone,Select None [Source Control] UseSourceSafe=1 DatabasePath=\\Battlezone\vss_dx2 GamesysPackage=DX2Gamesys DesignerGamesysClassRoot=/DX2Gamesys/classes ProgrammerGamesysClassRoot=/DX2Gamesys/classes LogFile=gamesys.log TagDatabaseSource=/TagDatabases/Source TriggerScript=/TriggerScript Conversations=/Conversations Flags=/Flags [Build Options] DefinePaths=0 CalculateMeshShadows=0 [Offsets] DuplicateOffsetX=16 DuplicateOffsetY=16 DuplicateOffsetZ=0 PasteOffsetX=16 PasteOffsetY=16 PasteOffsetZ=0 [Prefab Browser] Active=0 Docked=0 X=0 Y=0 W=512 H=384 [Rebuild Configs] NumItems=1 Config0=Default,15,2,15,70