// DX2 User Menu Configuration File
// "//" comments are acceptable; "/*" - "*/" comments are not.
// To add a submenu:
//
// [Submenu string text]
// {
// // submenu contents go here
// }
// To add a menu item that executes a console command:
//
//
// To add a "double menu item":
//
//
// Other guidelines:
// - Commands should always be in ALL CAPS.
// - Always indent using TABS.
// - You should separate commands menu text and the command with a COMMA and a SPACE.
[DX2 Debug Menu]
{
<'EXEC macro.txt', EXEC macro.txt>
[Stats...]
{
[FPS Category Hotspots...]
{
}
<'STAT POSITION', STAT POSITION>
<'STAT VERSION', STAT VERSION>
}
[Rendering...]
{
<'TOGGLEWORLDRENDER', TOGGLEWORLDRENDER>
[Other...]
{
}
}
[Physics...]
{
}
[Reports...]
{
}
[Cheats...]
{
[Player Movement...]
{
<'TELEPORT PLAYER START',TELEPORT PLAYER START>
}
[Invulnerability...]
{
<'GOD OFF',GOD OFF>
<'GOD PLAYER',GOD PLAYER>
<'GOD HALF',GOD HALF>
<'GOD AIS',GOD AIS>
<'GOD ALL',GOD ALL>
}
[SimTime...]
{
[Speed...]
{
}
}
[Damage...]
{
<'HURTME', HurtMe>
<'POISONME 3.14', POISONME 3.14>
<'BURNME', BURNME>
<'NUKEALL'(Kill Pawns), NUKEALL>
}
[Debug...]
{
[DebugFlags...]
{
<'DEBUGFLAGS', DEBUGFLAGS>
<'DEBUGFLAGS M01', DEBUGFLAGS M01>
<'DEBUGFLAGS M02', DEBUGFLAGS M02>
<'DEBUGFLAGS M03', DEBUGFLAGS M03>
<'DEBUGFLAGS M04', DEBUGFLAGS M04>
<'DEBUGFLAGS M05', DEBUGFLAGS M05>
<'DEBUGFLAGS M06', DEBUGFLAGS M06>
}
<'OBJECTINFO', OBJECTINFO>
<'SETFLAG', SETFLAG>
<'DUMPINFO', DUMPINFO>
<'DUMPLISTENERINFO', DUMPLISTENERINFO>
<'FIRE' (force-fire a trigger script), FIRE sampleObjectName__0.sampleScriptName>
<'OPENSESAME', OPENSESAME>
<'STOPMUSIC', STOPMUSIC>
<'FULLHEALTH', FULLHEALTH>
<'INFINITEBIOENERGY', INFINITEBIOENERGY>
<'FULLBIOENERGY', FULLBIOENERGY>
}
[Biomods...]
{
<'ALLBIOMODS', ALLBIOMODS>
<'SETBIOMODSLEVEL 1', SETBIOMODSLEVEL 1>
<'SETBIOMODSLEVEL 2', SETBIOMODSLEVEL 2>
<'SETBIOMODSLEVEL 3', SETBIOMODSLEVEL 3>
}
[Weapons...]
{
<'INFINITEAMMO', INFINITEAMMO>
<'FULLAMMO', FULLAMMO>
<'FULLPLASMA', FULLPLASMA>
<'FULLMATTER', FULLMATTER>
<'ALLWEAPONS', ALLWEAPONS>
<'ALLALWAYSLOAD', ALLALWAYSLOAD>
[Weapon Mods...]
{
}
}
[UI...]
{
}
}
[AI Diagnostics...]
{
[Cheats...]
{
[All AIs Blind...]
{
}
[All AIs Deaf...]
{
}
[All AIs Deaf, Dumb, and Blind...]
{
}
<'IGNOREPLAYER',IGNOREPLAYER>
[AI Speed...]
{
<100%,AISPEED 1>
<200%,AISPEED 2>
<50%,AISPEED 0.5>
}
}
[AI Stats...]
{
[Enable For AIs...]
{
}
[General...]
{
[Past Locations...]
{
}
[Sensory...]
{
[Visual Angles...]
{
}
[Visual Ranges...]
{
}
[Audio Ranges...]
{
}
}
[Anims History...]
{
}
[Sounds History...]
{
}
}
[Movement/Pathfinding...]
{
[Movement Paths...]
{
}
[Local Pathfinding...]
{
[Local Grid...]
{
}
[Local Grid Costs...]
{
}
[Local Grid Heights...]
{
}
[Sampling Grid...]
{
}
}
[Path-Locking...]
{
}
}
[Behavior...]
{
[Evidence...]
{
}
[Behavior Stats...]
{
}
}
[Combat...]
{
[Tactics...]
{
}
[Search Grid...]
{
}
[Trajectories...]
{
}
}
}
[NavMesh...]
{
}
[AI Patrol Paths...]
{
}
[Flock Vectors...]
{
}
}
[Sound...]
{
[Volume Graph (XBOX ONLY)...]
{
}
[Memory...]
{
}
[List...]
{
}
[Portals...]
{
}
[Paths...]
{
}
[Uncategorized Objects...]
{
}
[Uncategorized BSP...]
{
}
[Physics-Sound...]
{
}
[Footsteps...]
{
}
}
[Playtest logging...]
{
}
[Misc...]
{
[Colors...]
{
}
[Input Select...]
{
}
[Player...]
{
<(Broken) Toggle Target Info, TargetInfo>
}
[Animation...]
{
}
[Properties...]
{
}
}
[Low-Level...]
{
[Profiling...]
{
[Minimum framerate logging...]
{
}
[Expand and Collapse...]
{
}
[Disable and Enable Code...]
{
}
[Detailed Filter...]
{
}