[GeneralHUD] Type=GeneralHUDWindow NoMainActor=True Width=FULLSCREEN Height=FULLSCREEN Active=ACTIVE ChildWindow_0=EntryHUD ChildWindow_1=GameHUD ChildWindow_2=Help ChildWindow_3=ConfirmationWindow ChildWindow_4=PlayerProfile ChildWindow_5=PlayerDeath ;SaveHUD and LoadHUD are their own windows due to the way menus handle input ;and cause their parents to become menus against their will ;ChildWindow_6=SaveHUD ;ChildWindow_7=LoadHUD ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Game HUD used to control which UI in game gets seen ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [GameHUD] Type=Window ;NoMainActor=True Active=ACTIVE ChildWindow_0=AlexHUD ChildWindow_1=BulletCam ChildWindow_2=BotDomination ChildWindow_3=GameTextHUD [GameTextHUD] Type=Window ;NoMainActor=True Active=ACTIVE ChildWindow_0=GameTextHUD2 ;This is for datalink to control, imagine a datalink is up and player brings out inventory... ;having two levels of GameTextHUD will make sure nothing bad happens [GameTextHUD2] Type=Window ;NoMainActor=True Active=ACTIVE ChildWindow_0=InfoWindow ChildWindow_1=SingleInfoWindow ChildWindow_2=MapTitleWindow ChildWindow_3=FirstPersonConvoWindow ChildWindow_4=BotDominationText ChildWindow_5=BiomodLevelUp ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Main Menu Windows ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [EntryHUD] Type=MainMenuWindow Active=NOT PauseGame=True InputLayerName=Menu InputBaseModeName=Blank ChildWindow_0=MainMenuFrame ChildWindow_1=MainMenu ChildWindow_2=MainMenuTitleArt ChildWindow_3=Options Pos_Z=1 //This needs to be a HUDWindow because a trigger condition listens to the activity of this window [MainMenuTitleArt] Type=HUDWindow NoMainActor=True Active=NOT ChildWindow_0=MainMenuTitle ChildWindow_1=MainMenuDummy [MainMenuFrame] Type=HUDWindow Active=Active ChildWindow_0=MainMenuInnerFrame [MainMenuInnerFrame] Type=HUDWindow Active=Active [MainMenu] Type=HUDWindow Active=NOT ChildWindow_0=SelectedMainMenu [SelectedMainMenu] Type=HUDWindow Active=NOT [MainMenuTitle] Type=HUDWindow Active=Active [MainMenuDummy] Type=HUDWindow Active=Active [SaveHUD] Type=HUDWindow Active=NOT Priority=5 IsUserInitiated=True InputLayerName=Menu InputBaseModeName=Blank ChildWindow_0=SaveMenu ChildWindow_1=SaveHUDText [SaveHUDText] Type=Window Active=NOT ChildWindow_0=SaveHelp ChildWindow_1=FreeBlocks ChildWindow_2=BlocksNeeded [SaveMenu] Type=SaveMenuWindow ;Type=TextWindow Active=NOT Font=HUD_HelpText ;InputLayerName=Menu ;InputBaseModeName=Blank MenuDefinitionFile=DX2SaveMenu.ini Placement_X=CENTER ;Placement_Y=CENTER TextAlign_Horiz=TEXT_CENTER Pos_Y=60 AutoSizeWidth=True ;AutoSizeHeight=True Height=300 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 SelectedColor_R=180 SelectedColor_G=180 SelectedColor_B=0 SelectedColor_A=255 UnselectedColor_R=146 UnselectedColor_G=180 UnselectedColor_B=227 UnselectedColor_A=180 ChildWindow_0=SaveProgress [SaveHelp] Type=TextWindow Active=VISIBLE Placement_X=LEFT Placement_Y=BOTTOM TextDistanceFromBottom=48 TextDistanceFromBorderX=64 TextAlign_Horiz=TEXT_LEFT Font=Hud_CornerHelpText TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Text=[SpecialMenuAction] Delete\n[MenuSelect] Save\n[MenuBack] Exit [FreeBlocks] Type=TextWindow Active=VISIBLE Placement_X=RIGHT Placement_Y=BOTTOM TextDistanceFromBorderX=64 TextDistanceFromBottom=63 Font=HUD_HelpText TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 TextAlign_Horiz=TEXT_RIGHT Text=Free blocks: Y [BlocksNeeded] Type=TextWindow Active=VISIBLE Placement_X=RIGHT Placement_Y=BOTTOM TextDistanceFromBorderX=64 TextDistanceFromBottom=48 Font=HUD_HelpText TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 TextAlign_Horiz=TEXT_RIGHT Text=Blocks Needed: Z [SaveProgress] Type=TextWindow Active=NOT Placement_X=CENTER ;Placement_Y=TOP Pos_Y=100 ;Width=FULLSCREEN ;Height=FULLSCREEN TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER Font=HUD_HelpText TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Text=Saving Game...\nPlease do not turn off\nyour Xbox console. [LoadHUD] Type=HUDWindow Active=NOT Priority=5 IsUserInitiated=True InputLayerName=Menu InputBaseModeName=Blank ChildWindow_0=LoadMenu ChildWindow_1=LoadHUDText [LoadHUDText] Type=Window Active=NOT ChildWindow_0=LoadHelp [LoadMenu] Type=LoadMenuWindow ;Type=TextWindow Active=NOT Font=HUD_HelpText ;InputLayerName=Menu ;InputBaseModeName=Blank MenuDefinitionFile=DX2LoadMenu.ini Placement_X=CENTER ;Placement_Y=CENTER TextAlign_Horiz=TEXT_CENTER Pos_Y=60 AutoSizeWidth=True ;AutoSizeHeight=True Height=300 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 SelectedColor_R=180 SelectedColor_G=180 SelectedColor_B=0 SelectedColor_A=255 UnselectedColor_R=146 UnselectedColor_G=180 UnselectedColor_B=227 UnselectedColor_A=180 ChildWindow_0=LoadProgress [LoadProgress] Type=TextWindow Active=NOT Placement_X=CENTER ;Placement_Y=TOP Pos_Y=100 ;Width=FULLSCREEN ;Height=FULLSCREEN TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER Font=HUD_HelpText TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Text=Updating CURRENT SAVE...\nPlease do not turn off\nyour Xbox console. [LoadHelp] Type=TextWindow Active=VISIBLE Placement_X=LEFT Placement_Y=BOTTOM TextDistanceFromBottom=48 TextDistanceFromBorderX=64 TextAlign_Horiz=TEXT_LEFT Font=Hud_CornerHelpText TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Text=[SpecialMenuAction] Delete\n[MenuSelect] Load\n[MenuBack] Exit ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; New HUD Windows ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [AlexHUD] Type=PlayerHudWindow Active=NOT ChildWindow_0=MainFrame ChildWindow_1=Belts ChildWindow_2=Inventory ChildWindow_3=Compass ChildWindow_4=HealthBar ChildWindow_5=BioEnergyBar ChildWindow_6=Ammo ChildWindow_7=Targeting ChildWindow_8=Hazard ChildWindow_9=Datalink ChildWindow_10=Hacking ChildWindow_11=Datavault ChildWindow_12=BiomodInstall ChildWindow_13=AcquiredData ChildWindow_14=SecurityTerminalWindow [Belts] Type=Window ;NoMainActor=True Active=ACTIVE ChildWindow_0=Toolbelt ChildWindow_1=Biomods ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Main Frame ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [MainFrame] Type=HUDWindow Active=Active ChildWindow_0=InnerFrame [InnerFrame] Type=HUDWindow Active=NOT ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Toolbelt ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Toolbelt] Type=HUDWindow Active=Active ChildWindow_0=SelectedToolbelt ChildWindow_1=ActiveToolbelt [SelectedToolbelt] Type=HUDWindow Active=NOT [ActiveToolbelt] Type=HUDWindow Active=NOT ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Inventory ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Inventory] Type=HUDWindow Active=NOT ChildWindow_0=InventoryPanel ChildWindow_1=SelectedInventory ChildWindow_2=ActiveInventory ChildWindow_3=WeaponModInstall InputLayerName=InventoryMenu InputBaseModeName=Blank Priority=4 IsUserInitiated=True [InventoryPanel] Type=HUDWindow Active=NOT [SelectedInventory] Type=HUDWindow Active=NOT [ActiveInventory] Type=HUDWindow Active=NOT [WeaponModInstall] Type=HUDWindow Active=NOT ChildWindow_0=SelectedWeaponModInstall [SelectedWeaponModInstall] Type=HUDWindow Active=NOT ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Biomods ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Biomods] Type=HUDWindow Active=Active ChildWindow_0=SelectedBiomod ChildWindow_1=ActiveBiomod [SelectedBiomod] Type=HUDWindow Active=NOT [ActiveBiomod] Type=HUDWindow Active=NOT ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; BiomodLevelUp ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [BiomodLevelUp] Type=HUDWindow Active=NOT ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; BiomodInstall ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [BiomodInstall] Type=HUDWindow Active=NOT ChildWindow_0=BiomodInstallExpanded ChildWindow_1=BiomodInfoFrame InputLayerName=BiomodInstallMenu InputBaseModeName=Blank Priority=4 IsUserInitiated=True [BiomodInfoFrame] Type=HUDWindow Active=NOT [BiomodInstallExpanded] Type=HUDWindow Active=NOT ChildWindow_0=SelectedBiomodInstall ChildWindow_1=ActiveBiomodInstall [SelectedBiomodInstall] Type=HUDWindow Active=NOT [ActiveBiomodInstall] Type=HUDWindow Active=NOT ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Compass ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Compass] Type=HUDWindow Active=Active ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Healthbar ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [HealthBar] Type=HUDWindow Active=Active ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Energy Bar ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [BioEnergyBar] Type=HUDWindow Active=Active ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Ammo ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Ammo] Type=HUDWindow Active=Active ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Targeting ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Targeting] Type=HUDWindow Active=Active ChildWindow_0=Reticle ChildWindow_1=FrobBrackets ChildWindow_2=TargetMeters ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Targeting.Reticle ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Reticle] Type=HUDWindow Active=ACTIVE ChildWindow_0=HitIndicators ChildWindow_1=AutoAimIndicator ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; AutoAimIndicator ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [AutoAimIndicator] Type=TextWindow Active=NOT Text=\x189 Font=HUD_HelpText TextColor_R=255 TextColor_G=0 TextColor_B=0 TextColor_A=255 TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER ;MAKE SURE THE ORDER OF THE CHILDREN ARE PRESERVED ;THE CODE EXPECTS LEFT,RIGHT,FRONT,BACK in that order [HitIndicators] Type=Window Active=ACTIVE ChildWindow_0=LeftHit ChildWindow_1=RightHit ChildWindow_2=FrontHit ChildWindow_3=BackHit [LeftHit] Type=HUDWindow Active=NOT [RightHit] Type=HUDWindow Active=NOT [FrontHit] Type=HUDWindow Active=NOT [BackHit] Type=HUDWindow Active=NOT ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Targeting.TargetMeters ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [TargetMeters] Type=HUDWindow Active=NOT ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Targeting.Frob ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [FrobBrackets] Type=HUDWindow Active=NOT Actor_0=FrobBracketCorner Actor_1=FrobBracketCorner Actor_2=FrobBracketCorner Actor_3=FrobBracketCorner Actor_4=FrobBracketCorner Actor_5=FrobBracketCorner Actor_6=FrobBracketCorner Actor_7=FrobBracketCorner ;ChildWindow_0=TargetText ;[TargetText] ;Type=TextWindow ;Active=VISIBLE ;Pos_X=368 ;Pos_Y=215 ;Font=HUD_HelpText ;TextColor_R=146 ;TextColor_G=180 ;TextColor_B=227 ;TextColor_A=180 ;TextShadowColor_R=0 ;TextShadowColor_B=0 ;TextShadowColor_G=0 ;TextShadowColor_A=255 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Hazard ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Hazard] Type=HUDWindow Active=NOT ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Datalink ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Datalink] Type=HUDWindow NoMainActor=True Active=NOT ChildWindow_0=DatalinkImageFrame ChildWindow_1=DatalinkTextFrame ChildWindow_2=DatalinkWindow Priority=0 IsUserInitiated=False [DatalinkImageFrame] Type=HUDWindow Active=NOT [DatalinkTextFrame] Type=HUDWindow Active=NOT [DatalinkWindow] Type=DatalinkWindow PauseGame=FALSE Active=NOT ChildWindow_0=DatalinkWindow.TimeDelayedTextWindow [DatalinkWindow.TimeDelayedTextWindow] Type=TimeDelayedTextWindow Active=VISIBLE Width=244 Height=75 Pos_X=198 Pos_Y=100 ;Freakin hardpoint thing gets complicated here bcause that window starts out sideways ;ActorClassVisibleName=DatalinkTextPanel ;BoneName=TEXT_Data_ TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 CharsPerSecond=28.0 EndPauseSeconds=2.0 Font=HUD_HelpText ManualTick=True ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Player Profile ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [PlayerProfile] Type=HUDWindow Active=NOT InputLayerName=Menu InputBaseModeName=Blank Priority=4 IsUserInitiated=False ChildWindow_0=SelectedPlayerProfile ChildWindow_1=SelectedDifficultySetting_Profile ChildWindow_2=SelectedHUDColorSetting_Profile [SelectedPlayerProfile] Type=HUDWindow Active=Active [SelectedDifficultySetting_Profile] Type=HUDWindow Active=Active [SelectedHUDColorSetting_Profile] Type=HUDWindow Active=Active ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Help ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Help] Type=HUDWindow Active=NOT ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Options ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Options] Type=HUDWindow NoMainActor=True Active=ACTIVE ChildWindow_0=OptionsMain ChildWindow_1=OptionsFrame ChildWindow_2=OptionsSubCategories [OptionsMain] Type=HUDWindow Active=NOT ChildWindow_0=SelectedOptionsMain Priority=4 IsUserInitiated=True InputLayerName=Menu InputBaseModeName=Blank [SelectedOptionsMain] Type=HUDWindow Active=VISIBLE [OptionsFrame] Type=HUDWindow Active=NOT [OptionsSubCategories] Type=HUDWindow NoMainActor=True Active=NOT ChildWindow_0=OptionsGame ChildWindow_1=OptionsAudio ChildWindow_2=OptionsVideo ChildWindow_3=OptionsControls ChildWindow_4=OptionsXBoxController ChildWindow_5=OptionsCredits ChildWindow_6=OptionsExtra [OptionsGame] Type=HUDWindow Active=NOT ChildWindow_0=SelectedOptionsGame ChildWindow_1=OptionsGame.DifficultyText ChildWindow_2=OptionsGame.OpacityText ChildWindow_3=OptionsGame.DynamicText ChildWindow_4=OptionsGame.HUDColorText ChildWindow_5=OptionsGame.HelpEnabledText ChildWindow_6=OptionsGame.AutoAimEnabledText ChildWindow_7=SelectedDifficultySetting_Options ChildWindow_8=SelectedHUDColorSetting_Options ChildWindow_9=OptionsGame.Help1 ChildWindow_10=OptionsGame.Help2 Priority=5 IsUserInitiated=True InputLayerName=Menu InputBaseModeName=Blank [OptionsGame.Help1] Type=TextWindow Active=ACTIVE Placement_X=LEFT Placement_Y=BOTTOM TextDistanceFromBottom=75 TextDistanceFromBorderX=64 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=Hud_CornerHelpText AutoSizeHeight=True Width=FULLSCREEN TextAlign_Horiz=TEXT_LEFT Text=[SpecialMenuAction] Defaults [OptionsGame.Help2] Type=TextWindow Active=ACTIVE Placement_X=RIGHT Placement_Y=BOTTOM TextDistanceFromBottom=75 TextDistanceFromBorderX=64 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=Hud_CornerHelpText AutoSizeHeight=True Width=FULLSCREEN TextAlign_Horiz=TEXT_RIGHT Text=[MenuBack] Accept and Exit [OptionsGame.DifficultyText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsGame BoneName=TEXT_Difficulty TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Difficulty [OptionsGame.OpacityText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsGame BoneName=TEXT_HUDOpacity TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Interface Opacity [OptionsGame.DynamicText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsGame BoneName=TEXT_DynamicHUD TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Minimal Interface [OptionsGame.HUDColorText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsGame BoneName=TEXT_HUDColor TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=User Interface Color [OptionsGame.HelpEnabledText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsGame BoneName=TEXT_Help TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Show Help Text [OptionsGame.AutoAimEnabledText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsGame BoneName=TEXT_AutoAim TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Enable Auto Aim [SelectedOptionsGame] Type=HUDWindow Active=VISIBLE [SelectedDifficultySetting_Options] Type=HUDWindow Active=VISIBLE [SelectedHUDColorSetting_Options] Type=HUDWindow Active=VISIBLE [OptionsAudio] Type=HUDWindow Active=NOT ChildWindow_0=SelectedOptionsAudio ChildWindow_1=OptionsAudio.SpeechText ChildWindow_2=OptionsAudio.MusicText ChildWindow_3=OptionsAudio.SoundFXText ChildWindow_4=OptionsAudio.SubtitlesText ChildWindow_5=OptionsAudio.Help1 ChildWindow_6=OptionsAudio.Help2 Priority=5 IsUserInitiated=True InputLayerName=Menu InputBaseModeName=Blank [OptionsAudio.Help1] Type=TextWindow Active=ACTIVE Placement_X=LEFT Placement_Y=BOTTOM TextDistanceFromBottom=75 TextDistanceFromBorderX=64 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=Hud_CornerHelpText AutoSizeHeight=True Width=FULLSCREEN TextAlign_Horiz=TEXT_LEFT Text=[SpecialMenuAction] Defaults [OptionsAudio.Help2] Type=TextWindow Active=ACTIVE Placement_X=RIGHT Placement_Y=BOTTOM TextDistanceFromBottom=75 TextDistanceFromBorderX=64 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=Hud_CornerHelpText AutoSizeHeight=True Width=FULLSCREEN TextAlign_Horiz=TEXT_RIGHT Text=[MenuBack] Accept and Exit [OptionsAudio.SpeechText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsAudio BoneName=TEXT_SpeechVolume TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Speech Volume [OptionsAudio.MusicText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsAudio BoneName=TEXT_MusicVolume TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Music Volume [OptionsAudio.SoundFXText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsAudio BoneName=TEXT_SoundFXVolume TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Sound FX Volume [OptionsAudio.SubtitlesText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsAudio BoneName=TEXT_Subtitles TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Subtitles [SelectedOptionsAudio] Type=HUDWindow Active=VISIBLE [OptionsVideo] Type=HUDWindow Active=NOT ChildWindow_0=SelectedOptionsVideo ChildWindow_1=OptionsVideo.BrightnessText ChildWindow_2=OptionsVideo.ContrastText ChildWindow_3=OptionsVideo.GammaText ChildWindow_4=OptionsVideo.Help1 ChildWindow_5=OptionsVideo.Help2 ;ChildWindow_6=OptionsVideoGradient Priority=5 IsUserInitiated=True InputLayerName=Menu InputBaseModeName=Blank [OptionsVideo.Help1] Type=TextWindow Active=ACTIVE Placement_X=LEFT Placement_Y=BOTTOM TextDistanceFromBottom=75 TextDistanceFromBorderX=64 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=Hud_CornerHelpText AutoSizeHeight=True Width=FULLSCREEN TextAlign_Horiz=TEXT_LEFT Text=[SpecialMenuAction] Defaults [OptionsVideo.Help2] Type=TextWindow Active=ACTIVE Placement_X=RIGHT Placement_Y=BOTTOM TextDistanceFromBottom=75 TextDistanceFromBorderX=64 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=Hud_CornerHelpText AutoSizeHeight=True Width=FULLSCREEN TextAlign_Horiz=TEXT_RIGHT Text=[MenuBack] Accept and Exit ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;TEMP ;[OptionsVideoGradient] ;Type=HUDWindow ;Active=VISIBLE ;TEMP;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [OptionsVideo.BrightnessText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsVideo BoneName=TEXT_Brightness TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Brightness [OptionsVideo.ContrastText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsVideo BoneName=TEXT_Contrast TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Contrast [OptionsVideo.GammaText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsVideo BoneName=TEXT_Gamma TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Gamma [SelectedOptionsVideo] Type=HUDWindow Active=VISIBLE [OptionsControls] Type=HUDWindow Active=NOT ChildWindow_0=SelectedOptionsControls ChildWindow_1=OptionsControls.SettingsText ChildWindow_2=OptionsControls.RumbleText ChildWindow_3=OptionsControls.SensitivityText ChildWindow_4=OptionsControls.InvertText ChildWindow_5=OptionsControls.LookSpringText ChildWindow_6=OptionsControls.Help1 ChildWindow_7=OptionsControls.Help2 Priority=5 IsUserInitiated=True InputLayerName=Menu InputBaseModeName=Blank [OptionsControls.Help1] Type=TextWindow Active=ACTIVE Placement_X=LEFT Placement_Y=BOTTOM TextDistanceFromBottom=75 TextDistanceFromBorderX=64 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=Hud_CornerHelpText AutoSizeHeight=True Width=FULLSCREEN TextAlign_Horiz=TEXT_LEFT Text=[SpecialMenuAction] Defaults [OptionsControls.Help2] Type=TextWindow Active=ACTIVE Placement_X=RIGHT Placement_Y=BOTTOM TextDistanceFromBottom=75 TextDistanceFromBorderX=64 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=Hud_CornerHelpText AutoSizeHeight=True Width=FULLSCREEN TextAlign_Horiz=TEXT_RIGHT Text=[MenuBack] Accept and Exit [OptionsControls.SettingsText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsControls BoneName=TEXT_ControllerSettings TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Controller Layout [OptionsControls.RumbleText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsControls BoneName=TEXT_Rumble TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Vibration [OptionsControls.SensitivityText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsControls BoneName=TEXT_ControlSensitivity TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Sensitivity [OptionsControls.InvertText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsControls BoneName=TEXT_InvertY TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Invert Look [OptionsControls.LookSpringText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsControls BoneName=TEXT_Lookspring TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Lookspring [SelectedOptionsControls] Type=HUDWindow Active=VISIBLE [OptionsXBoxController] Type=HUDWindow Active=NOT ChildWindow_0=OptionsXBoxController.AButtonText ChildWindow_1=OptionsXBoxController.BackText ChildWindow_2=OptionsXBoxController.BButtonText ChildWindow_3=OptionsXBoxController.BlackButtonText ChildWindow_4=OptionsXBoxController.DPadText ChildWindow_5=OptionsXBoxController.LeftStickText ChildWindow_6=OptionsXBoxController.LeftTriggerText ChildWindow_7=OptionsXBoxController.RightStickText ChildWindow_8=OptionsXBoxController.RightTriggerText ChildWindow_9=OptionsXBoxController.ControlSchemeLabel ChildWindow_10=OptionsXBoxController.StartButtonText ChildWindow_11=OptionsXBoxController.WhiteButtonText ChildWindow_12=OptionsXBoxController.XButtonText ChildWindow_13=OptionsXBoxController.YButtonText ChildWindow_14=OptionsXBoxController.Help1 ChildWindow_15=OptionsXBoxController.Help2 Priority=6 IsUserInitiated=True InputLayerName=Menu InputBaseModeName=Blank [OptionsXBoxController.Help1] Type=TextWindow Active=ACTIVE Placement_X=LEFT Placement_Y=BOTTOM TextDistanceFromBottom=75 TextDistanceFromBorderX=64 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=Hud_CornerHelpText AutoSizeHeight=True Width=FULLSCREEN TextAlign_Horiz=TEXT_LEFT Text=[LeftRight] Change Buttons\n[SpecialMenuAction] Toggle Stick Mode [OptionsXBoxController.Help2] Type=TextWindow Active=ACTIVE Placement_X=RIGHT Placement_Y=BOTTOM TextDistanceFromBottom=75 TextDistanceFromBorderX=64 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=Hud_CornerHelpText AutoSizeHeight=True Width=FULLSCREEN TextAlign_Horiz=TEXT_RIGHT Text=[MenuBack] Accept and Exit [OptionsXBoxController.AButtonText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsXBoxController BoneName=TEXT_ABUTTON TextAlign_Horiz=TEXT_LEFT TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=A Button [OptionsXBoxController.BackText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsXBoxController BoneName=TEXT_BACK TextAlign_Horiz=TEXT_RIGHT TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Back [OptionsXBoxController.BButtonText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsXBoxController BoneName=TEXT_BBUTTON TextAlign_Horiz=TEXT_LEFT TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=B Button [OptionsXBoxController.BlackButtonText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsXBoxController BoneName=TEXT_BLACKBUTTON TextAlign_Horiz=TEXT_LEFT TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Black [OptionsXBoxController.DPadText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsXBoxController BoneName=TEXT_DPAD TextAlign_Horiz=TEXT_RIGHT TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=D-Pad [OptionsXBoxController.LeftStickText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsXBoxController BoneName=TEXT_LEFTSTICK TextAlign_Horiz=TEXT_RIGHT TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Left Stick [OptionsXBoxController.LeftTriggerText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsXBoxController BoneName=TEXT_LEFTTRIGGER TextAlign_Horiz=TEXT_RIGHT TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Left Trigger [OptionsXBoxController.RightStickText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsXBoxController BoneName=TEXT_RIGHTSTICK TextAlign_Horiz=TEXT_LEFT TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Right Stick [OptionsXBoxController.RightTriggerText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsXBoxController BoneName=TEXT_RIGHTTRIGGER TextAlign_Horiz=TEXT_LEFT TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Right Trigger [OptionsXBoxController.ControlSchemeLabel] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsXBoxController BoneName=TEXT_SCHEMECOUNT TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_BOTTOM TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText [OptionsXBoxController.StartButtonText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsXBoxController BoneName=TEXT_START TextAlign_Horiz=TEXT_RIGHT TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Start [OptionsXBoxController.WhiteButtonText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsXBoxController BoneName=TEXT_WHITEBUTTON TextAlign_Horiz=TEXT_LEFT TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=White [OptionsXBoxController.XButtonText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsXBoxController BoneName=TEXT_XBUTTON TextAlign_Horiz=TEXT_LEFT TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=X Button [OptionsXBoxController.YButtonText] Type=ActorBillboardTextWindow Active=VISIBLE ActorClassVisibleName=OptionsXBoxController BoneName=TEXT_YBUTTON TextAlign_Horiz=TEXT_LEFT TextAlign_Vert=TEXT_CENTER TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Y Button [OptionsCredits] Type=HUDWindow Active=NOT InputLayerName=Menu InputBaseModeName=Blank Priority=5 IsUserInitiated=True ChildWindow_0=DevCreditsWindow ChildWindow_1=DevCreditsWindow.Help1 ChildWindow_2=DevCreditsWindow.Help2 [DevCreditsWindow] Type=DevCreditsWindow Placement_X=CENTER ;Placement_Y=CENTER Pos_Y=80 Pos_Z=1 Width=285 Height=275 Active=NOT ChildWindow_0=DevCreditsWindow.PageCount [DevCreditsWindow.PageCount] Type=TextWindow Placement_X=CENTER Width=FULLSCREEN TextAlign_Horiz=TEXT_CENTER Pos_Y=295 TextColor_R=180 TextColor_G=180 TextColor_B=0 TextColor_A=255 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=Hud_HelpText Active=VISIBLE [DevCreditsWindow.Help1] Type=TextWindow Active=ACTIVE Placement_X=LEFT Placement_Y=BOTTOM TextDistanceFromBottom=75 TextDistanceFromBorderX=64 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=Hud_CornerHelpText AutoSizeHeight=True Width=FULLSCREEN TextAlign_Horiz=TEXT_LEFT Text=[Arrows] Navigate [DevCreditsWindow.Help2] Type=TextWindow Active=ACTIVE Placement_X=RIGHT Placement_Y=BOTTOM TextDistanceFromBottom=75 TextDistanceFromBorderX=64 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=Hud_CornerHelpText AutoSizeHeight=True Width=FULLSCREEN TextAlign_Horiz=TEXT_RIGHT Text=[MenuBack] Exit [OptionsExtra] Type=HUDWindow NoMainActor=True Active=NOT Priority=5 IsUserInitiated=True InputLayerName=FMV InputBaseModeName=Blank ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Hacking ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Hacking] Type=HUDWindow NoMainActor=True Active=NOT ChildWindow_0=HackingFrame ChildWindow_1=HackingTextTitle ChildWindow_2=HackingTextStatus Priority=1 IsUserInitiated=True [HackingFrame] Type=HUDWindow Active=VISIBLE [HackingTextTitle] Type=ActorBillboardTextWindow ;Type=TextWindow ;Pos_X=332 ;Pos_Y=57 Active=NOT ActorClassVisibleName=HackingPanel BoneName=hp_text_center TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_TOP Font=HUD_DataLink TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Text=Friendly Name [HackingTextStatus] Type=ActorBillboardTextWindow Type=TextWindow Active=NOT ActorClassVisibleName=HackingPanel BoneName=hp_text_left TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 TextAlign_Horiz=TEXT_LEFT TextAlign_Vert=TEXT_BOTTOM Font=HUD_HelpText Text=Hacking... ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; BulletCam ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [BulletCam] Type=BulletHudWindow Active=NOT ChildWindow_0=BulletFrame [BulletFrame] Type=HudWindow Active=NOT ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; BotDomination ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [BotDomination] Type=BotHudWindow NoMainActor=True Active=ACTIVE ChildWindow_0=BotHUD [BotDominationText] Type=Window Active=ACTIVE ChildWindow_0=BotDominationDelay [BotDominationDelay] Type=BotDominationDelayWindow Placement_X=CENTER Pos_Y=90 Active=NOT AutoSizeHeight=True AutoSizeWidth=True TextColor_R=180 TextColor_G=180 TextColor_B=0 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText Text=Link in %2.3f s [BotHUD] Type=HUDWindow NoMainActor=True Active=NOT Priority=3 IsUserInitiated=False InputBaseModeName=Game InputLayerName=BotDomination ChildWindow_0=BotDominationFrame ChildWindow_1=BotDominationCrossHair ChildWindow_2=BotDominationTimer ChildWindow_3=BotDominationHelp ChildWindow_4=SpyDroneAttackHelp [BotDominationFrame] Type=HUDWindow Active=VISIBLE ;BotDominationCrossHair is the relevant counterpart of Reticle [BotDominationCrossHair] Type=HUDWindow Active=VISIBLE [BotDominationHelp] Type=TextWindow Active=NOT Font=HUD_HelpText Placement_X=CENTER Width=FULLSCREEN TextAlign_Horiz=TEXT_CENTER Pos_Y=90 TextColor_R=180 TextColor_G=180 TextColor_B=0 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 InputBaseModeName=Game InputLayerName=BotDomination ;We specify the button explicitly because InputLayers do not get their button mappings translated :( ;And we need the GameBaseMode to be preseved ;# is the reserved font symbol for the Xbox B button Text__x=# to Exit Text=[Esc] to Exit [SpyDroneAttackHelp] Type=TextWindow Active=NOT Font=HUD_HelpText Placement_X=CENTER Width=FULLSCREEN TextAlign_Horiz=TEXT_CENTER Pos_Y=110 TextColor_R=180 TextColor_G=180 TextColor_B=0 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Text=[UseItem] to Attack [BotDominationTimer] Type=TextWindow Active=VISIBLE Font=HUD_HelpText Placement_X=CENTER Pos_Y=115 TextColor_R=180 TextColor_G=180 TextColor_B=0 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; PlayerDeath ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [PlayerDeath] Type=HUDWindow Active=NOT ChildWindow_0=SelectedDeathButton InputLayerName=Menu InputBaseModeName=Blank Priority=5 IsUserInitiated=False [SelectedDeathButton] Type=HUDWindow Active=NOT ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; MissingController ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [MissingController] Type=HUDWindow Active=NOT Priority=99 IsUserInitiated=False InputLayerName=MissingController InputBaseModeName=Blank ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ConfirmationWindow ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;_UI_ConfirmationDialogCaller==1 means New Game Confirmation ;_UI_ConfirmationDialogCaller==2 means Exit Player Profile COnfirmation ;_UI_ConfirmationDialogCaller==3 means Exit Game COnfirmation ;_UI_ConfirmationDialogCaller==4 means Teleport from Map COnfirmation ;_UI_ConfirmationDialogCaller==5 means Save COnfirmation ;_UI_ConfirmationDialogCaller==6 means Load COnfirmation ;_UI_ConfirmationDialogCaller==7 means Delete Saved Game COnfirmation ;_UI_ConfirmationDialogCaller==8 means Weapon Mod Install COnfirmation ;_UI_ConfirmationDialogCaller==15 means Biomod Install COnfirmation [ConfirmationWindow] Type=HUDWindow Active=NOT ChildWindow_0=SelectedConfirmButton InputLayerName=Menu InputBaseModeName=Blank Priority=7 IsUserInitiated=True [SelectedConfirmButton] Type=HUDWindow Active=NOT ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Datavault ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Datavault] Type=HUDWindow Active=NOT PauseGame=TRUE InputLayerName=DatavaultMenu InputBaseModeName=Blank Priority=4 IsUserInitiated=True ChildWindow_0=SelectedDatavault [SelectedDatavault] Type=HUDWindow Active=NOT ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; AcquiredData ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [AcquiredData] Type=HUDWindow NoMainActor=True Active=NOT Priority=1 IsUserInitiated=True ChildWindow_0=AcquiredDataFrame ChildWindow_1=AcquiredDataPage [AcquiredDataFrame] Type=HUDWindow Active=NOT [AcquiredDataPage] Type=HUDWindow NoMainActor=True Active=NOT ChildWindow_0=TerminalConvoWindow [TerminalConvoWindow] Type=TerminalConvoWindow Pos_Z=1 Placement_X=CENTER Pos_Y=136 Width=285 Height=210 Active=NOT Font=HUD_Datalink PauseGame=false CharsPerSecond=28.0 EndPauseSeconds=2.0 ChildWindow_0=TerminalConvoWindow.Title [TerminalConvoWindow.Title] Type=TextWindow Placement_X=CENTER Pos_Y=-25 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HudFont14 Active=VISIBLE AutoSizeHeight=True AutoSizeWidth=True TextAlign_Horiz=TEXT_CENTER ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; SecurityTerminalWindow ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [SecurityTerminalWindow] Type=HUDWindow Active=NOT Priority=1 InputLayerName=Menu InputBaseModeName=Blank IsUserInitiated=True ChildWindow_0=SecurityTerminalFrame ChildWindow_1=SecurityTerminalPage [SecurityTerminalFrame] Type=HUDWindow Active=NOT [SecurityTerminalPage] Type=HUDWindow NoMainActor=True Active=NOT ChildWindow_0=SecurityComputer [SecurityComputer] Type=SecurityComputerWindow Active=NOT Placement_X=CENTER Placement_Y=CENTER PauseGame=False AutoSizeWidth=True AutoSizeHeight=True TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 SelectedColor_R=180 SelectedColor_G=180 SelectedColor_B=0 SelectedColor_A=255 UnselectedColor_R=146 UnselectedColor_G=180 UnselectedColor_B=227 UnselectedColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 ;Font=HUD_HelpText Font=HudFont14 MenuDefinitionFile=DX2SecurityComputer.ini ;InputBaseModeName=Blank ;InputLayerName=Menu ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Misc / Uncategorized ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [FirstPersonConvoWindow] Type=FirstPersonConvoWindow Width=FULLSCREEN Height=100 Placement_X=CENTER Placement_Y=BOTTOM TextDistanceFromBorderX=64 TextDistanceFromBottom=48 PauseGame=FALSE TextAlign_Horiz=TEXT_LEFT TextAlign_Vert=TEXT_TOP TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_Datalink ;CharsPerSecond=10000000.0 CharsPerSecond=28.0 EndPauseSeconds=2.0 CalculateFixedCenter=True ;Texture_Mid=0_billboard_montebites1_new [CinematicWindow] Type=CinematicWindow Width=FULLSCREEN Height=FULLSCREEN PauseGame=FALSE ;Pos_Z=1 ChildWindow_0=CinematicWindow.CinematicTopWindow ChildWindow_1=CinematicWindow.CinematicBottomWindow InputLayerName=ConvoMenu InputBaseModeName=Blank [CinematicWindow.CinematicTopWindow] Type=CinematicTopWindow Active=ACTIVE Width=FULLSCREEN ;Height=LETTERBOX Height=48 Placement_X=LEFT Placement_Y=TOP PauseGame=FALSE Texture_Mid=Text_BLACKING Color_Normal_R=0 Color_Normal_B=0 Color_Normal_G=0 Color_Normal_A=255 Pos_Z=1 ChildWindow_0=Cinematic.PlayerCredits [Cinematic.PlayerCredits] Type=TextWindow Active=NOT Placement_X=LEFT Placement_Y=TOP TextDistanceFromTop=48 TextDistanceFromBorderX=64 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 AlphaPulse_Time=1 AlphaPulse_StartAlpha=120 AlphaPulse_EndAlpha=255 Font=Hud_HelpText Width=FULLSCREEN TextAlign_Horiz=TEXT_LEFT [CinematicWindow.CinematicBottomWindow] Type=CinematicBottomWindow Active=ACTIVE Width=FULLSCREEN ;Height=LETTERBOX ;Height=144 Height=120 Placement_X=LEFT Placement_Y=BOTTOM TextDistanceFromTop=0 TextDistanceFromBottom=48 TextDistanceFromBorderX=64 TextAlign_Vert=TEXT_TOP Texture_Mid=Text_BLACKING Color_Normal_R=0 Color_Normal_B=0 Color_Normal_G=0 Color_Normal_A=255 TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=0 Pos_Z=1 CharsPerSecond=28 EndPauseSeconds=0.4 SecondsPerSkip=1.0 Font=HUD_Convo [CinematicChoiceWindow] Type=CinematicChoiceWindow Pos_Z=2 Width=FULLSCREEN ;Height=LETTERBOX ;Height=144 MinHeight=120 AutoSizeHeight=True Placement_X=LEFT Placement_Y=BOTTOM PauseGame=False Color_Normal_R=0 Color_Normal_B=0 Color_Normal_G=0 Color_Normal_A=255 Texture_Mid=Text_BLACKING TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=0 SelectedColor_R=180 SelectedColor_G=180 SelectedColor_B=0 SelectedColor_A=255 UnselectedColor_R=146 UnselectedColor_G=180 UnselectedColor_B=227 UnselectedColor_A=180 Font=HUD_Convo TextDistanceFromTop=0 TextDistanceFromBottom=48 TextDistanceFromBorderX=60 TextAlign_Vert=TEXT_TOP MinSelectionDuration=1 InputLayerName=ConvoMenu [DebugFlagsMenu] Type=GenericChoiceWindow ;Pos_Z=-8 Placement_X=CENTER Placement_Y=CENTER PauseGame=True AutoSizeWidth=True ;AutoSizeHeight=True Height=384 Texture_Mid=text_blacking ;Texture_Corner=text_bracket Color_Normal_R=0 Color_Normal_B=0 Color_Normal_G=0 Color_Normal_A=255 TextColor_R=255 TextColor_B=255 TextColor_G=255 TextColor_A=255 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=0 ;SelectedColor_R=255 ;SelectedColor_G=255 ;SelectedColor_B=0 ;SelectedColor_A=255 ;UnselectedColor_R=255 ;UnselectedColor_G=255 ;UnselectedColor_B=255 ;UnselectedColor_A=255 ;using DX2JukeboxTerminal.ini as a placeholder for this Debug-only window, it gets overwritten anyway ;MenuDefinitionFile=DX2JukeboxTerminal.ini MenuDefinitionFile=NONE Font=HUD_Inventory ;BorderWidth=32 InputLayerName=DebugMenu [DebugMenu] Type=Menu ;Pos_Z=-8 Placement_X=CENTER Placement_Y=CENTER PauseGame=True AutoSizeWidth=True AutoSizeHeight=True Color_Normal_R=0 Color_Normal_B=0 Color_Normal_G=0 Color_Normal_A=255 Texture_Mid=text_blacking ;Texture_Corner=text_bracket ;TextColor_R=255 ;TextColor_G=255 ;TextColor_B=255 ;TextColor_A=255 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=0 Font=HUD_Inventory ;BorderWidth=32 MenuDefinitionFile=DX2Menu.ini InputLayerName=DebugMenu [InfoWindow] Type=InfoWindow Placement_X=RIGHT Placement_Y=BOTTOM ;Width=374 Width=FULLSCREEN Height=150 ;The XBox cuts off the bottom of the screen TextDistanceFromBorderX=64 TextDistanceFromBottom=100 PauseGame=False TextColor_R=180 TextColor_B=0 TextColor_G=180 TextColor_A=180 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText TextAlign_Horiz=TEXT_RIGHT TextAlign_Vert=TEXT_TOP DeactivateTime=7 SingleInfo=FALSE InputBaseModeName=Game Color_Normal_R=0 Color_Normal_B=0 Color_Normal_G=0 Color_Normal_A=255 ;Texture_Mid=0_billboard_montebites1_new [SingleInfoWindow] Type=InfoWindow Placement_X=LEFT Pos_Y=295 ;Placement_Y=BOTTOM ;AutoSizeWidth=True AutoSizeHeight=True Width=FULLSCREEN ;Height=195 TextDistanceFromBorderX=64 PauseGame=False TextColor_R=146 TextColor_G=180 TextColor_B=227 TextColor_A=255 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HUD_HelpText TextAlign_Horiz=TEXT_RIGHT TextAlign_Vert=TEXT_TOP DeactivateTime=3 SingleInfo=TRUE InputBaseModeName=Game Color_Normal_R=0 Color_Normal_B=0 Color_Normal_G=0 Color_Normal_A=255 [MapTitleWindow] Type=InfoWindow Placement_X=CENTER ;Placement_Y=CENTER Pos_Y=250 PauseGame=False TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=255 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HudFont14 TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_CENTER DeactivateTime=5 SingleInfo=FALSE ;Texture_Mid=0_billboard_montebites1_new [YouAreALoserWindow] Type=InsufficientDiskSpaceWindow Active=NOT Placement_X=CENTER Placement_Y=CENTER TextDistanceFromBorderX=64 TextDistanceFromTop=48 Pos_Z=5 Width=FULLSCREEN Height=FULLSCREEN Color_Normal_R=0 Color_Normal_B=0 Color_Normal_G=0 Color_Normal_A=255 Texture_Mid=Text_BLACKING TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=255 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HudFont14 TextAlign_Horiz=TEXT_CENTER TextAlign_Vert=TEXT_TOP InputLayerName=Menu InputBaseModeName=Blank BlackScreen=True PauseGame=True [CustomMsgHUD] Type=HUDWindow Active=NOT Priority=2 IsUserInitiated=False InputLayerName=Menu InputBaseModeName=Blank ChildWindow_0=CustomMsgWindow [CustomMsgWindow] Type=CustomMsgWindow Placement_X=CENTER Pos_Y=136 Width=285 Height=210 Active=NOT ChildWindow_0=CustomMsgWindow.Title ChildWindow_1=CustomMsgWindow.PageNumber ChildWindow_2=CustomMsgWindow.Help [CustomMsgWindow.Title] Type=TextWindow Placement_X=CENTER Pos_Y=-25 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=HudFont14 Active=VISIBLE AutoSizeHeight=True AutoSizeWidth=True TextAlign_Horiz=TEXT_CENTER [CustomMsgWindow.PageNumber] Type=TextWindow Placement_X=CENTER Width=FULLSCREEN TextAlign_Horiz=TEXT_CENTER Pos_Y=220 TextColor_R=180 TextColor_G=180 TextColor_B=0 TextColor_A=255 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 AlphaPulse_Time=1 AlphaPulse_StartAlpha=80 AlphaPulse_EndAlpha=255 Font=Hud_HelpText Active=ACTIVE [CustomMsgWindow.Help] Type=TextWindow Placement_X=CENTER Width=FULLSCREEN TextAlign_Horiz=TEXT_CENTER Pos_Y=240 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 Font=Hud_HelpText Active=ACTIVE [FMVHUD] Type=HUDWindow Active=NOT ChildWindow_0=FMVWindow PauseGame=True Priority=6 IsUserInitiated=True InputLayerName=FMV InputBaseModeName=Blank [FMVWindow] Type=FMVWindow Active=ACTIVE ChildWindow_0=FMVWindow.AttractMode [FMVWindow.AttractMode] Type=Window Active=NOT ChildWindow_0=FMVWindow.AttractMode.Line0 ChildWindow_1=FMVWindow.AttractMode.Line1 [FMVWindow.AttractMode.Line0] Type=TextWindow Active=ACTIVE Placement_X=RIGHT Placement_Y=BOTTOM TextDistanceFromBottom=85 TextDistanceFromBorderX=64 TextColor_R=178 TextColor_G=180 TextColor_B=227 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 AlphaPulse_Time=1 AlphaPulse_StartAlpha=120 AlphaPulse_EndAlpha=255 Font=HUD_Convo AutoSizeHeight=True AutoSizeWidth=True TextAlign_Horiz=TEXT_RIGHT Text=Deus Ex [FMVWindow.AttractMode.Line1] Type=TextWindow Active=ACTIVE Placement_X=RIGHT Placement_Y=BOTTOM TextDistanceFromBottom=70 TextDistanceFromBorderX=64 TextColor_R=180 TextColor_G=80 TextColor_B=180 TextColor_A=210 TextShadowColor_R=0 TextShadowColor_B=0 TextShadowColor_G=0 TextShadowColor_A=255 AlphaPulse_Time=1 AlphaPulse_StartAlpha=0 AlphaPulse_EndAlpha=255 Font=Hud_HelpText AutoSizeHeight=True AutoSizeWidth=True TextAlign_Horiz=TEXT_RIGHT Text=Invisible War