// This file defines the internal game function list. It binds // game function ID's to actual Action ID's. The action ID's are defined // in action.h print "Binding internal game funcs..." // =============================================== // FUNCTION ACTION // =============================================== bindaction +UP ZOOM_IN_PRESS bindaction -UP ZOOM_IN_RELEASE bindaction +DOWN ZOOM_OUT_PRESS bindaction -DOWN ZOOM_OUT_RELEASE bindaction +LEFT RESET_START // bindaction -LEFT LEFT_RELEASE // bindaction +RIGHT RIGHT_PRESS // bindaction -RIGHT RIGHT_RELEASE bindaction +YBUTTON SWITCH_CAMERA bindaction +BBUTTON FF_PRESS bindaction -BBUTTON FF_RELEASE bindaction +ABUTTON PLAY_PRESS bindaction -ABUTTON PLAY_RELEASE bindaction +XBUTTON RW_PRESS bindaction -XBUTTON RW_RELEASE bindaction +BLACK HIDE_PRESS bindaction -BLACK HIDE_RELEASE bindaction +START EXIT_PRESS bindaction -START EXIT_RELEASE bindaction +LTRIGGER SLOW_RW_PRESS bindaction -LTRIGGER SLOW_RW_RELEASE bindaction +RTRIGGER SLOW_FF_PRESS bindaction -RTRIGGER SLOW_FF_RELEASE // -------------------------------------------------------------------------------- // other... bindaction XAXIS TARGET_XVALUE bindaction YAXIS TARGET_YVALUE bindaction RXAXIS ORBIT_XVALUE bindaction RYAXIS ORBIT_YVALUE