radius=1.45 scale_=0.227 scale=0.275 acceleration=5.0 friction=1.0 min_speed=0.5 max_speed=7.0 dart_speed=10.5 panel_locator=1 panel_scale=5.0 panel_offset=0.6 takehit_speed=5.0 terminal_velocity=40 boing_time=0.6 boing_height=1.0 boing_jumptime=0.6 boing_jumpheight=1.25 red=255 green=127 blue=0 miny=-0.9 maxy=0.9 collision_locator=2 air_gravity=-50 ptwang_speed=7 thought_offset=0.5 thought_scale=0.6 thought_text_offset=1.25 thought_text_scale=0.275 anim_start="burrow" cycle=off fpsec=24.0 blend_out=0.0 effect_start deb_name="BURROW" frame=13.0 at_ter_surface rumble=0.5 buzz=0.1 judder=-0.333 effect_end effect_start frame=13.0 timing=between rumble=0.333 effect_end anim_end anim_start="noburrow" cycle=off fpsec=24.0 effect_start frame=13.0 rumble=0.5 buzz=0.1 judder=-0.333 effect_end anim_end anim_start="drgnpnch" cycle=off effect_start deb_name="BURROW" frame=1.0 at_ter_surface rumble=0.5 buzz=0.1 effect_end anim_end anim_start="swimS" fpsec=24.0 effect_start deb_name="WAKE_1" num_particles=1 timing=constant locators=0 effect_end anim_end anim_start="swimM" fpsec=24.0 effect_start deb_name="WAKE_1" num_particles=1 timing=constant locators=0 effect_end anim_end anim_start="swimF" fpsec=24.0 effect_start deb_name="WAKE_1" num_particles=1 timing=constant locators=0 effect_end anim_end anim_start="turnRL" fpsec=24.0 cycle=off anim_end anim_start="turnLR" fpsec=24.0 cycle=off anim_end anim_start="idle" fpsec=24.0 blend_in=0.3 blend_out=0.3 anim_end anim_start="die" fpsec=36.0 blend_in=0.3 cycle=off anim_end anim_start="dart" cycle=off anim_end blend_in=0 dart_anticipate_frame=9.0 anim_start="takehit" blend_in=0.0 blend_out=0.2 cycle=off fpsec=24.0 anim_end anim_start="bounce" cycle=off anim_end