min_speed=1.0 max_speed=5.0 water_gravity=-1.5 acceleration=1.0 takehit_speed=5.0 radius=0.7 miny=-0.25 maxy=0.25 scale=2.0 acceleration=2.0 friction=0.5 min_speed=0.5 max_speed=2.8 move_delay=0.2 water_gravity=0.0 anim_start="glide" fpsec=24.0 anim_end