//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid object shapes' names: (original maya scene filename) "FOCUS_RS" scenes\focusrs.ma "FOCUS_RS_SHADOW" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid sub-object names: "REAR_PLATE" "HEADLIGHTS_DAM" "HEADLIGHTS_ON" "HEADLIGHTS_OFF" "HELMET" "REVERSE_LIGHTS_OFF" "FRONT_PLATE" "BONNET" "RBUMPER" "FBUMPER" "BOOT" "BONNET_DAM" "FBUMPER_DAM" "RBUMPER_DAM" "BOOT_DAM" "HUB_FRONT_RIGHT" "WHEEL_FRONT_RIGHT" "WHEEL_STATIC" "WHEEL_MOVING" "HUB_FRONT_LEFT" "WHEEL_FRONT_LEFT" "HUB_BACK_LEFT" "WHEEL_BACK_LEFT" "HUB_BACK_RIGHT" "WHEEL_BACK_RIGHT" "BRAKE_LIGHTS_OFF" "BRAKE_LIGHTS_ON" "BRAKE_LIGHTS_DAM" "REVERSE_LIGHTS_ON" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid damage names: "LEFT" "RIGHT" "FRONT" "BACK" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid skeletal animation names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid scene-link type names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid camera names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid light names: "REVERSELIGHTS" "BRAKELIGHTS" "HEADLIGHTS" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid Boundary type names: "DEFAULT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture livery sets: "DEFAULT" "C" "D" "E" "F" "G" "H" "I" "J" "K" "L" "A" "B" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture transform sets: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture names: Key: A = Contains alpha S = Alpha is only 0 or 255 f = Texture is filtered M = Texture has mipmaps H = Texture is high quality (16bit) texture L = Texture is part of a livery set X = Texture is shadow texture ! = Texture is 16 colour paletted texture $ = Texture is alpha-paletted on PS2 # = Texture is NOT compressed using DX compression % = Texture is just a palette, with shared image data Size Type Name Palette filename 8x8 - [ f ] "FOCUSRS_BODY002" 21:21:21:00 (World size: 6.962817) 8x8 - [ f ] "FOCUSRS_BODY003" 15:0a:07:00 (World size: 6.237774) 8x8 - [ f ] "FOCUSRS_BODY004" 4a:1e:0e:00 (World size: 6.622292) 128x128 - [ f ! ] "FOCUSRS_WHEEL001" 1c:1f:1f:00 (World size: 1.070261) 8x8 - [ f %] "FOCUSRS_BODY001" 1f:1f:1f:00 (World size: 6.908436) 128x128 - [ f ! ] "FOCUSRS_GLASS002" 12:15:15:00 (World size: 6.418937) 128x128 - [ f ] "FOCUSRS_FLIGHT001" 47:46:45:00 (World size: 1.009354) 128x64 - [A f $# ] "FOCUSRS_UNDER_SHADOW" ff:ff:ff:34 (World size: 4.581920) 256x128 - [ f ! ] "FOCUSRS_GLASS001" 11:14:14:00 (World size: 5.591035) 128x128 - [A f $ ] "FOCUSRS_MTYRE001" 41:43:43:89 (World size: 0.683919) 128x64 - [A f $ ] "FOCUSRS_PLATE001" 60:62:66:b7 (World size: 0.477782) 128x128 - [ f ] "FOCUSRS_BLIGHT001" 4c:1a:17:00 (World size: 1.052796) 8x8 - [ f %] "FOCUSRS_BODY002_DAMAGED" 21:21:21:00 (World size: 20000.000000) 32x16 - [A f $ ] "FOCUSRS_PLATE003" 63:64:69:b8 (World size: 0.501894) 64x64 - [ f ! ] "FOCUSRS_GLASS003" 11:15:14:00 (World size: 7.984586) 64x64 - [ f ] "FOCUSRS_FLIGHT002" 40:3f:3f:00 (World size: 1.250963) 64x64 - [ASf ! ] "FOCUSRS_HEL002" 00:00:00:d4 (World size: 0.442877) 64x64 - [A f $ ] "FOCUSRS_MTYRE002" 42:44:43:8a (World size: 0.684335) 64x32 - [A f $ ] "FOCUSRS_PLATE002" 61:62:66:b7 (World size: 0.486832) 64x64 - [ f ! ] "FOCUSRS_WHEEL002" 1f:21:22:00 (World size: 1.298751) 32x32 - [ASf ! ] "FOCUSRS_HEL003" 00:00:00:d6 (World size: 0.442878) 128x128 - [ASf ! ] "FOCUSRS_HEL001" 00:00:00:d3 (World size: 0.442877) 8x8 - [ f %] "FOCUSRS_BODY001_DAMAGED" 1f:1f:1e:00 (World size: 20000.000000) 32x32 - [ f ] "FOCUSRS_FLIGHT003" 40:40:3f:00 (World size: 1.194818) 8x8 - [ f %] "FOCUSRS_BODY003_DAMAGED" 15:0a:06:00 (World size: 20000.000000) 32x32 - [ f ] "FOCUSRS_BLIGHT003" 4d:1a:18:00 (World size: 1.118314) 32x32 - [ f ! ] "FOCUSRS_WHEEL003" 23:24:24:00 (World size: 0.954545) 64x64 - [ f ] "FOCUSRS_BLIGHT002" 4c:1a:17:00 (World size: 1.077006) 512x256 - [ f L %] "FOCUSRS_BODY001" 48:0a:0a:00 (World size: 7.125967) 256x256 - [ f L %] "FOCUSRS_BODY002" 49:0b:0b:00 (World size: 6.962817) 128x128 - [ f L %] "FOCUSRS_BODY003" 49:0a:0b:00 (World size: 6.237774) 64x64 - [ f L ] "FOCUSRS_BODY004" 4a:0f:0f:00 (World size: 6.622292) 512x256 - [ f L %] "FOCUSRS_BODY001_DAMAGED" 4a:10:10:00 (World size: 19999.998047) 256x256 - [ f L %] "FOCUSRS_BODY002_DAMAGED" 4a:10:10:00 (World size: 20000.000000) 128x128 - [ f L %] "FOCUSRS_BODY003_DAMAGED" 4a:10:10:00 (World size: 20000.000000) 512x256 - [ f L %] "FOCUSRS_BODY001" 48:42:0a:00 (World size: 7.125967) 256x256 - [ f L %] "FOCUSRS_BODY002" 49:43:0b:00 (World size: 6.962817) 128x128 - [ f L %] "FOCUSRS_BODY003" 49:43:0b:00 (World size: 6.237774) 64x64 - [ f L %] "FOCUSRS_BODY004" 4a:44:0f:00 (World size: 6.622292) 512x256 - [ f L %] "FOCUSRS_BODY001_DAMAGED" 4a:44:10:00 (World size: 19999.998047) 256x256 - [ f L %] "FOCUSRS_BODY002_DAMAGED" 4a:44:10:00 (World size: 20000.000000) 128x128 - [ f L %] "FOCUSRS_BODY003_DAMAGED" 4a:44:10:00 (World size: 20000.000000) 512x256 - [ f L %] "FOCUSRS_BODY001" 16:16:16:00 (World size: 7.125967) 256x256 - [ f L %] "FOCUSRS_BODY002" 16:16:16:00 (World size: 6.962817) 128x128 - [ f L %] "FOCUSRS_BODY003" 16:16:16:00 (World size: 6.237774) 64x64 - [ f L %] "FOCUSRS_BODY004" 16:16:16:00 (World size: 6.622292) 512x256 - [ f L %] "FOCUSRS_BODY001_DAMAGED" 17:17:17:00 (World size: 19999.998047) 256x256 - [ f L %] "FOCUSRS_BODY002_DAMAGED" 17:17:17:00 (World size: 20000.000000) 128x128 - [ f L %] "FOCUSRS_BODY003_DAMAGED" 17:17:17:00 (World size: 20000.000000) 512x256 - [ f L %] "FOCUSRS_BODY001" 48:48:48:00 (World size: 7.125967) 256x256 - [ f L %] "FOCUSRS_BODY002" 49:49:49:00 (World size: 6.962817) 128x128 - [ f L %] "FOCUSRS_BODY003" 49:49:49:00 (World size: 6.237774) 64x64 - [ f L %] "FOCUSRS_BODY004" 4a:4a:4a:00 (World size: 6.622292) 512x256 - [ f L %] "FOCUSRS_BODY001_DAMAGED" 4a:4a:4a:00 (World size: 19999.998047) 256x256 - [ f L %] "FOCUSRS_BODY002_DAMAGED" 4a:4a:4a:00 (World size: 20000.000000) 128x128 - [ f L %] "FOCUSRS_BODY003_DAMAGED" 4a:4a:4a:00 (World size: 20000.000000) 512x256 - [ f L %] "FOCUSRS_BODY001" 35:35:31:00 (World size: 7.125967) 256x256 - [ f L %] "FOCUSRS_BODY002" 35:35:31:00 (World size: 6.962817) 128x128 - [ f L %] "FOCUSRS_BODY003" 35:35:31:00 (World size: 6.237774) 64x64 - [ f L %] "FOCUSRS_BODY004" 36:36:32:00 (World size: 6.622292) 512x256 - [ f L %] "FOCUSRS_BODY001_DAMAGED" 37:37:33:00 (World size: 19999.998047) 256x256 - [ f L %] "FOCUSRS_BODY002_DAMAGED" 37:37:33:00 (World size: 20000.000000) 128x128 - [ f L %] "FOCUSRS_BODY003_DAMAGED" 37:37:33:00 (World size: 20000.000000) 512x256 - [ f L %] "FOCUSRS_BODY001" 16:16:34:00 (World size: 7.125967) 256x256 - [ f L %] "FOCUSRS_BODY002" 16:16:34:00 (World size: 6.962817) 128x128 - [ f L %] "FOCUSRS_BODY003" 16:16:34:00 (World size: 6.237774) 64x64 - [ f L %] "FOCUSRS_BODY004" 19:18:35:00 (World size: 6.622292) 512x256 - [ f L %] "FOCUSRS_BODY001_DAMAGED" 1a:19:35:00 (World size: 19999.998047) 256x256 - [ f L %] "FOCUSRS_BODY002_DAMAGED" 1a:19:35:00 (World size: 20000.000000) 128x128 - [ f L %] "FOCUSRS_BODY003_DAMAGED" 1a:19:35:00 (World size: 20000.000000) 512x256 - [ f L ] "FOCUSRS_BODY001" 48:19:19:00 (World size: 7.125967) 256x256 - [ f L ] "FOCUSRS_BODY002" 49:19:19:00 (World size: 6.962817) 128x128 - [ f L ] "FOCUSRS_BODY003" 49:18:19:00 (World size: 6.237774) 64x64 - [ f L %] "FOCUSRS_BODY004" 4a:19:19:00 (World size: 6.622292) 512x256 - [ f L ] "FOCUSRS_BODY001_DAMAGED" 4a:1e:1e:00 (World size: 19999.998047) 256x256 - [ f L ] "FOCUSRS_BODY002_DAMAGED" 4a:1e:1e:00 (World size: 20000.000000) 128x128 - [ f L ] "FOCUSRS_BODY003_DAMAGED" 4a:1e:1e:00 (World size: 20000.000000) 512x256 - [ f L %] "FOCUSRS_BODY001" 3b:36:0b:00 (World size: 7.125967) 256x256 - [ f L %] "FOCUSRS_BODY002" 3b:37:0b:00 (World size: 6.962817) 128x128 - [ f L %] "FOCUSRS_BODY003" 3b:37:0b:00 (World size: 6.237774) 64x64 - [ f L %] "FOCUSRS_BODY004" 3d:38:0c:00 (World size: 6.622292) 512x256 - [ f L %] "FOCUSRS_BODY001_DAMAGED" 3d:38:11:00 (World size: 19999.998047) 256x256 - [ f L %] "FOCUSRS_BODY002_DAMAGED" 3d:38:11:00 (World size: 20000.000000) 128x128 - [ f L %] "FOCUSRS_BODY003_DAMAGED" 3d:38:10:00 (World size: 20000.000000) 512x256 - [ f L %] "FOCUSRS_BODY001" 22:22:22:00 (World size: 7.125967) 256x256 - [ f L %] "FOCUSRS_BODY002" 22:22:22:00 (World size: 6.962817) 128x128 - [ f L %] "FOCUSRS_BODY003" 22:22:22:00 (World size: 6.237774) 64x64 - [ f L %] "FOCUSRS_BODY004" 22:22:22:00 (World size: 6.622292) 512x256 - [ f L %] "FOCUSRS_BODY001_DAMAGED" 23:23:23:00 (World size: 19999.998047) 256x256 - [ f L %] "FOCUSRS_BODY002_DAMAGED" 23:23:23:00 (World size: 20000.000000) 128x128 - [ f L %] "FOCUSRS_BODY003_DAMAGED" 23:23:23:00 (World size: 20000.000000) 512x256 - [ f L %] "FOCUSRS_BODY001" 3b:3d:41:00 (World size: 7.125967) 256x256 - [ f L %] "FOCUSRS_BODY002" 3c:3d:41:00 (World size: 6.962817) 128x128 - [ f L %] "FOCUSRS_BODY003" 3c:3d:41:00 (World size: 6.237774) 64x64 - [ f L %] "FOCUSRS_BODY004" 3f:40:43:00 (World size: 6.622292) 512x256 - [ f L %] "FOCUSRS_BODY001_DAMAGED" 3d:3f:43:00 (World size: 19999.998047) 256x256 - [ f L %] "FOCUSRS_BODY002_DAMAGED" 3d:3f:43:00 (World size: 20000.000000) 128x128 - [ f L %] "FOCUSRS_BODY003_DAMAGED" 3d:3f:43:00 (World size: 20000.000000) 512x256 - [ f L %] "FOCUSRS_BODY001" 2c:2c:29:00 (World size: 7.125967) 256x256 - [ f L %] "FOCUSRS_BODY002" 2c:2c:29:00 (World size: 6.962817) 128x128 - [ f L %] "FOCUSRS_BODY003" 2d:2d:29:00 (World size: 6.237774) 64x64 - [ f L %] "FOCUSRS_BODY004" 2d:2e:2a:00 (World size: 6.622292) 512x256 - [ f L %] "FOCUSRS_BODY001_DAMAGED" 2e:2e:2b:00 (World size: 19999.998047) 256x256 - [ f L %] "FOCUSRS_BODY002_DAMAGED" 2e:2e:2b:00 (World size: 20000.000000) 128x128 - [ f L %] "FOCUSRS_BODY003_DAMAGED" 2e:2e:2b:00 (World size: 20000.000000) 512x256 - [ f L %] "FOCUSRS_BODY001" 23:23:3b:00 (World size: 7.125967) 256x256 - [ f L %] "FOCUSRS_BODY002" 23:23:3c:00 (World size: 6.962817) 128x128 - [ f L %] "FOCUSRS_BODY003" 23:23:3c:00 (World size: 6.237774) 64x64 - [ f L %] "FOCUSRS_BODY004" 24:23:3d:00 (World size: 6.622292) 512x256 - [ f L %] "FOCUSRS_BODY001_DAMAGED" 27:26:3d:00 (World size: 19999.998047) 256x256 - [ f L %] "FOCUSRS_BODY002_DAMAGED" 27:26:3d:00 (World size: 20000.000000) 128x128 - [ f L %] "FOCUSRS_BODY003_DAMAGED" 26:26:3d:00 (World size: 20000.000000) //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////