//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid object shapes' names: (original maya scene filename) "MUST68" scenes\must68.ma "MUST68_SHADOW" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid sub-object names: "BOOT_DAM" "BOOT" "BONNET_DAM" "BONNET" "RBUMPER_DAM" "RBUMPER" "FBUMPER_DAM" "FBUMPER" "FRONT_PLATE" "REAR_PLATE" "HEADLIGHTS_OFF" "HEADLIGHTS_ON" "HEADLIGHTS_DAM" "BRAKE_LIGHTS_OFF" "BRAKE_LIGHTS_ON" "BRAKE_LIGHTS_DAM" "REVERSE_LIGHTS_OFF" "REVERSE_LIGHTS_ON" "HUB_FRONT_LEFT" "WHEEL_FRONT_LEFT" "WHEEL_STATIC" "WHEEL_MOVING" "HUB_BACK_LEFT" "WHEEL_BACK_LEFT" "HUB_FRONT_RIGHT" "WHEEL_FRONT_RIGHT" "HUB_BACK_RIGHT" "WHEEL_BACK_RIGHT" "HELMET" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid damage names: "FRONT" "BACK" "RIGHT" "LEFT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid skeletal animation names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid scene-link type names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid camera names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid light names: "REVERSELIGHTS" "BRAKELIGHTS" "HEADLIGHTS" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid Boundary type names: "DEFAULT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture livery sets: "DEFAULT" "C" "D" "E" "F" "G" "H" "I" "J" "K" "L" "A" "B" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture transform sets: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture names: Key: A = Contains alpha S = Alpha is only 0 or 255 f = Texture is filtered M = Texture has mipmaps H = Texture is high quality (16bit) texture L = Texture is part of a livery set X = Texture is shadow texture ! = Texture is 16 colour paletted texture $ = Texture is alpha-paletted on PS2 # = Texture is NOT compressed using DX compression % = Texture is just a palette, with shared image data Size Type Name Palette filename 512x256 - [ f L %] "MUST68_BODY001" 59:17:17:00 (World size: 7.515069) 256x256 - [ f L %] "MUST68_BODY002" 59:17:18:00 (World size: 7.261119) 128x128 - [ f L %] "MUST68_BODY003" 58:17:17:00 (World size: 7.526279) 64x64 - [ f L ] "MUST68_BODY004" 5b:22:21:00 (World size: 7.501209) 256x256 - [ f L ] "MUST68_BODY002_DAMAGED" 5e:1f:1f:00 (World size: 20000.000000) 128x128 - [ f L ] "MUST68_BODY003_DAMAGED" 5e:1f:1f:00 (World size: 20000.000000) 512x256 - [ f L ] "MUST68_BODY001_DAMAGED" 5e:1f:1f:00 (World size: 19999.998047) 512x256 - [ f L %] "MUST68_BODY001" 59:52:17:00 (World size: 7.515069) 256x256 - [ f L %] "MUST68_BODY002" 59:52:18:00 (World size: 7.261119) 128x128 - [ f L %] "MUST68_BODY003" 58:52:17:00 (World size: 7.526279) 64x64 - [ f L %] "MUST68_BODY004" 5b:56:21:00 (World size: 7.501209) 256x256 - [ f L %] "MUST68_BODY002_DAMAGED" 5e:58:1f:00 (World size: 20000.000000) 128x128 - [ f L %] "MUST68_BODY003_DAMAGED" 5e:57:1f:00 (World size: 20000.000000) 512x256 - [ f L %] "MUST68_BODY001_DAMAGED" 5e:57:1f:00 (World size: 19999.998047) 512x256 - [ f L %] "MUST68_BODY001" 22:22:22:00 (World size: 7.515069) 256x256 - [ f L %] "MUST68_BODY002" 22:22:22:00 (World size: 7.261119) 128x128 - [ f L %] "MUST68_BODY003" 22:22:22:00 (World size: 7.526279) 64x64 - [ f L %] "MUST68_BODY004" 22:23:22:00 (World size: 7.501209) 512x256 - [ f L %] "MUST68_BODY001_DAMAGED" 27:27:27:00 (World size: 19999.998047) 256x256 - [ f L %] "MUST68_BODY002_DAMAGED" 28:27:27:00 (World size: 20000.000000) 128x128 - [ f L %] "MUST68_BODY003_DAMAGED" 27:27:27:00 (World size: 20000.000000) 512x256 - [ f L %] "MUST68_BODY001" 59:58:58:00 (World size: 7.515069) 256x256 - [ f L %] "MUST68_BODY002" 59:58:59:00 (World size: 7.261119) 128x128 - [ f L %] "MUST68_BODY003" 58:58:58:00 (World size: 7.526279) 64x64 - [ f L %] "MUST68_BODY004" 5b:5c:5a:00 (World size: 7.501209) 512x256 - [ f L %] "MUST68_BODY001_DAMAGED" 5e:5e:5e:00 (World size: 19999.998047) 256x256 - [ f L %] "MUST68_BODY002_DAMAGED" 5e:5e:5e:00 (World size: 20000.000000) 128x128 - [ f L %] "MUST68_BODY003_DAMAGED" 5e:5e:5e:00 (World size: 20000.000000) 512x256 - [ f L %] "MUST68_BODY001" 44:44:3f:00 (World size: 7.515069) 256x256 - [ f L %] "MUST68_BODY002" 44:44:3f:00 (World size: 7.261119) 128x128 - [ f L %] "MUST68_BODY003" 44:44:3f:00 (World size: 7.526279) 64x64 - [ f L %] "MUST68_BODY004" 45:46:41:00 (World size: 7.501209) 256x256 - [ f L %] "MUST68_BODY002_DAMAGED" 49:49:45:00 (World size: 20000.000000) 128x128 - [ f L %] "MUST68_BODY003_DAMAGED" 49:49:44:00 (World size: 20000.000000) 512x256 - [ f L %] "MUST68_BODY001_DAMAGED" 49:49:45:00 (World size: 19999.998047) 512x256 - [ f L %] "MUST68_BODY001" 23:23:42:00 (World size: 7.515069) 256x256 - [ f L %] "MUST68_BODY002" 23:23:42:00 (World size: 7.261119) 128x128 - [ f L %] "MUST68_BODY003" 23:23:42:00 (World size: 7.526279) 64x64 - [ f L %] "MUST68_BODY004" 28:28:43:00 (World size: 7.501209) 256x256 - [ f L %] "MUST68_BODY002_DAMAGED" 2a:29:47:00 (World size: 20000.000000) 128x128 - [ f L %] "MUST68_BODY003_DAMAGED" 29:29:47:00 (World size: 20000.000000) 512x256 - [ f L %] "MUST68_BODY001_DAMAGED" 2a:29:47:00 (World size: 19999.998047) 512x256 - [ f L ] "MUST68_BODY001" 59:25:25:00 (World size: 7.515069) 256x256 - [ f L ] "MUST68_BODY002" 59:25:25:00 (World size: 7.261119) 128x128 - [ f L ] "MUST68_BODY003" 58:24:24:00 (World size: 7.526279) 64x64 - [ f L %] "MUST68_BODY004" 5b:2c:2b:00 (World size: 7.501209) 512x256 - [ f L %] "MUST68_BODY001_DAMAGED" 5e:2d:2d:00 (World size: 19999.998047) 256x256 - [ f L %] "MUST68_BODY002_DAMAGED" 5e:2d:2d:00 (World size: 20000.000000) 128x128 - [ f L %] "MUST68_BODY003_DAMAGED" 5e:2c:2c:00 (World size: 20000.000000) 512x256 - [ f L %] "MUST68_BODY001" 4c:47:18:00 (World size: 7.515069) 256x256 - [ f L %] "MUST68_BODY002" 4c:47:18:00 (World size: 7.261119) 128x128 - [ f L %] "MUST68_BODY003" 4c:47:18:00 (World size: 7.526279) 64x64 - [ f L %] "MUST68_BODY004" 4e:4a:1e:00 (World size: 7.501209) 512x256 - [ f L %] "MUST68_BODY001_DAMAGED" 51:4c:20:00 (World size: 19999.998047) 256x256 - [ f L %] "MUST68_BODY002_DAMAGED" 51:4c:20:00 (World size: 20000.000000) 128x128 - [ f L %] "MUST68_BODY003_DAMAGED" 51:4c:1f:00 (World size: 20000.000000) 512x256 - [ f L %] "MUST68_BODY001" 2d:2d:2d:00 (World size: 7.515069) 256x256 - [ f L %] "MUST68_BODY002" 2d:2d:2d:00 (World size: 7.261119) 128x128 - [ f L %] "MUST68_BODY003" 2d:2d:2d:00 (World size: 7.526279) 64x64 - [ f L %] "MUST68_BODY004" 2d:2e:2d:00 (World size: 7.501209) 512x256 - [ f L %] "MUST68_BODY001_DAMAGED" 33:33:33:00 (World size: 19999.998047) 256x256 - [ f L %] "MUST68_BODY002_DAMAGED" 33:33:33:00 (World size: 20000.000000) 128x128 - [ f L %] "MUST68_BODY003_DAMAGED" 32:32:32:00 (World size: 20000.000000) 512x256 - [ f L %] "MUST68_BODY001" 4c:4e:51:00 (World size: 7.515069) 256x256 - [ f L %] "MUST68_BODY002" 4c:4e:51:00 (World size: 7.261119) 128x128 - [ f L %] "MUST68_BODY003" 4d:4e:51:00 (World size: 7.526279) 64x64 - [ f L %] "MUST68_BODY004" 50:52:53:00 (World size: 7.501209) 512x256 - [ f L %] "MUST68_BODY001_DAMAGED" 51:53:56:00 (World size: 19999.998047) 256x256 - [ f L %] "MUST68_BODY002_DAMAGED" 52:53:56:00 (World size: 20000.000000) 128x128 - [ f L %] "MUST68_BODY003_DAMAGED" 52:53:56:00 (World size: 20000.000000) 512x256 - [ f L %] "MUST68_BODY001" 3c:3b:38:00 (World size: 7.515069) 256x256 - [ f L %] "MUST68_BODY002" 3c:3b:38:00 (World size: 7.261119) 128x128 - [ f L %] "MUST68_BODY003" 3c:3c:38:00 (World size: 7.526279) 64x64 - [ f L %] "MUST68_BODY004" 3d:3e:39:00 (World size: 7.501209) 512x256 - [ f L %] "MUST68_BODY001_DAMAGED" 40:40:3d:00 (World size: 19999.998047) 256x256 - [ f L %] "MUST68_BODY002_DAMAGED" 40:40:3d:00 (World size: 20000.000000) 128x128 - [ f L %] "MUST68_BODY003_DAMAGED" 40:40:3d:00 (World size: 20000.000000) 512x256 - [ f L %] "MUST68_BODY001" 30:2f:4a:00 (World size: 7.515069) 256x256 - [ f L %] "MUST68_BODY002" 30:2f:4a:00 (World size: 7.261119) 128x128 - [ f L %] "MUST68_BODY003" 2f:2f:49:00 (World size: 7.526279) 64x64 - [ f L %] "MUST68_BODY004" 33:34:4b:00 (World size: 7.501209) 512x256 - [ f L %] "MUST68_BODY001_DAMAGED" 36:36:4f:00 (World size: 19999.998047) 256x256 - [ f L %] "MUST68_BODY002_DAMAGED" 37:36:4f:00 (World size: 20000.000000) 128x128 - [ f L %] "MUST68_BODY003_DAMAGED" 36:35:4f:00 (World size: 20000.000000) 128x64 - [A f $# ] "MUST68_UNDER_SHADOW" ff:ff:ff:29 (World size: 6.211596) 32x32 - [ASf ! ] "MUST68_HEL003" 00:00:00:d6 (World size: 0.514223) 64x64 - [A f $ ] "MUST68_MTYRE001" 20:21:23:c4 (World size: 0.541010) 8x8 - [ f %] "MUST68_BODY002" a0:35:0e:00 (World size: 7.261119) 32x32 - [ f ] "MUST68_WHEEL003" 2d:2d:2e:00 (World size: 1.064400) 64x32 - [ f ! ] "MUST68_PLATE001" 2e:2c:23:00 (World size: 0.288740) 8x8 - [ f ] "MUST68_BODY001_DAMAGED" a2:2e:0e:00 (World size: 20000.000000) 8x8 - [ f %] "MUST68_BODY002_DAMAGED" a2:2e:0e:00 (World size: 20000.000000) 32x32 - [ f ] "MUST68_FLIGHT003" 58:56:52:00 (World size: 0.597097) 128x128 - [ f ] "MUST68_BLIGHT001" 5e:3b:3f:00 (World size: 0.398854) 8x8 - [ f ] "MUST68_BODY003_DAMAGED" 96:3b:22:00 (World size: 20000.000000) 8x8 - [ f ] "MUST68_BODY004" 57:39:27:00 (World size: 7.501209) 128x128 - [ASf ! ] "MUST68_HEL001" 00:00:00:d3 (World size: 0.503047) 128x128 - [ f ] "MUST68_WHEEL001" 2d:2d:2e:00 (World size: 0.999320) 8x8 - [ f ] "MUST68_BODY003" 90:3d:1f:00 (World size: 7.526279) 32x32 - [ f ] "MUST68_BLIGHT003" 61:3e:41:00 (World size: 0.381859) 64x64 - [ f ] "MUST68_FLIGHT002" 58:56:52:00 (World size: 0.594222) 128x128 - [ f ] "MUST68_FLIGHT001" 58:56:52:00 (World size: 0.552012) 64x64 - [ f ] "MUST68_BLIGHT002" 5d:3a:3d:00 (World size: 0.389584) 64x64 - [ASf ! ] "MUST68_HEL002" 00:00:00:d4 (World size: 0.491100) 32x16 - [ f ! ] "MUST68_PLATE002" 2d:2c:22:00 (World size: 0.288740) 16x8 - [ f ! ] "MUST68_PLATE003" 2e:2c:22:00 (World size: 2.134321) 64x64 - [ f ] "MUST68_WHEEL002" 2d:2d:2e:00 (World size: 0.892111) 32x32 - [A f $ ] "MUST68_MTYRE002" 20:22:23:e8 (World size: 0.541010) 8x8 - [ f ! %] "MUST68_GLASS001" 15:21:1e:00 (World size: 5.449530) 8x8 - [ f ! %] "MUST68_GLASS002" 15:21:1e:00 (World size: 5.544991) 8x8 - [ f ! %] "MUST68_GLASS003" 15:21:1e:00 (World size: 5.799135) 8x8 - [ f %] "MUST68_BODY001" 9f:35:0e:00 (World size: 7.618086) //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////