///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ***NOTE*** The TIME_LIMIT parameter is now stored in \FRT\data\ascii\tuning\OT_TIME.dat and are set on a per car per difficulty basis.// :DIFFICULTY_LEVEL EASY :GAMEMODE_SOLO_OVERTAKE_AI_GRIP 0.5 :GAMEMODE_SOLO_OVERTAKE_AI_POWER 0.45 :GAMEMODE_SOLO_OVERTAKE_BASE_LEVEL -0.5 :GAMEMODE_SOLO_OVERTAKE_NUMBER_OF_CARS 20 :GAMEMODE_SOLO_OVERTAKE_TIME_LIMIT 90.0 :GAMEMODE_SOLO_OVERTAKE_BONUS_TIME 22.0 :GAMEMODE_SOLO_OVERTAKE_PENALTY_TIME -2.0 :GAMEMODE_SOLO_OVERTAKE_NUMBER_OF_CLEAN_OVERTAKES_FOR_BONUS 3 :GAMEMODE_SOLO_OVERTAKE_COLLISION_NON_REGISTER_TIME 2.0 :GAMEMODE_SOLO_OVERTAKE_SPAWN_LEAD 20.0 :GAMEMODE_SOLO_OVERTAKE_SPAWN_SPACING 50.0 :GAMEMODE_SOLO_OVERTAKE_OPPONENT_DISTANCE_BEHIND_BEFORE_FADE 5.0 :DIFFICULTY_LEVEL MEDIUM :GAMEMODE_SOLO_OVERTAKE_AI_GRIP 0.5 :GAMEMODE_SOLO_OVERTAKE_AI_POWER 0.45 :GAMEMODE_SOLO_OVERTAKE_BASE_LEVEL -0.5 :GAMEMODE_SOLO_OVERTAKE_NUMBER_OF_CARS 25 :GAMEMODE_SOLO_OVERTAKE_TIME_LIMIT 90.0 :GAMEMODE_SOLO_OVERTAKE_BONUS_TIME 20.0 :GAMEMODE_SOLO_OVERTAKE_PENALTY_TIME -5.0 :GAMEMODE_SOLO_OVERTAKE_NUMBER_OF_CLEAN_OVERTAKES_FOR_BONUS 3 :GAMEMODE_SOLO_OVERTAKE_COLLISION_NON_REGISTER_TIME 2.0 :GAMEMODE_SOLO_OVERTAKE_SPAWN_LEAD 20.0 :GAMEMODE_SOLO_OVERTAKE_SPAWN_SPACING 60.0 :GAMEMODE_SOLO_OVERTAKE_OPPONENT_DISTANCE_BEHIND_BEFORE_FADE 5.0 :DIFFICULTY_LEVEL HARD :GAMEMODE_SOLO_OVERTAKE_AI_GRIP 0.5 :GAMEMODE_SOLO_OVERTAKE_AI_POWER 0.45 :GAMEMODE_SOLO_OVERTAKE_BASE_LEVEL -0.5 :GAMEMODE_SOLO_OVERTAKE_NUMBER_OF_CARS 30 :GAMEMODE_SOLO_OVERTAKE_TIME_LIMIT 90.0 :GAMEMODE_SOLO_OVERTAKE_BONUS_TIME 18.0 :GAMEMODE_SOLO_OVERTAKE_PENALTY_TIME -5.0 :GAMEMODE_SOLO_OVERTAKE_NUMBER_OF_CLEAN_OVERTAKES_FOR_BONUS 3 :GAMEMODE_SOLO_OVERTAKE_COLLISION_NON_REGISTER_TIME 2.0 :GAMEMODE_SOLO_OVERTAKE_SPAWN_LEAD 20.0 :GAMEMODE_SOLO_OVERTAKE_SPAWN_SPACING 70.0 :GAMEMODE_SOLO_OVERTAKE_OPPONENT_DISTANCE_BEHIND_BEFORE_FADE 5.0 ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////