//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid object shapes' names: (original maya scene filename) "FORD" scenes\new barriers\ford.ma "BLANK" scenes\new barriers\blank.ma "RAZORWORKS" scenes\new barriers\razorworks.ma "EJAY" scenes\new barriers\ejay.ma "XPLOSIV" scenes\new barriers\xplosiv.ma "EFFECTS" scenes\effects\effects.ma "FOL_GRP1_V2" scenes\buildings\foliage\foliage_group1_v2.ma "FOL_GRP2_V2" scenes\buildings\foliage\foliage_group2_v2.ma "BUSHES2_TINY" scenes\buildings\foliage\bushes2_tiny.ma "SHRUB_CLUMP1_TINY" scenes\buildings\foliage\shrub_clump1_tiny.ma "UNIQUE2_FAR" scenes\buildings\foliage\unique2_far.ma "UNIQUE3" scenes\buildings\foliage\unique3.ma "UNIQUE2" scenes\buildings\foliage\unique2.ma "UNIQUE_TREE_CLUMP" scenes\buildings\foliage\unique_tree_clump.ma "BUSHES2" scenes\buildings\foliage\bushes2.ma "BUSHES1" scenes\buildings\foliage\bushes1.ma "TREES_ON_HILL1" scenes\buildings\foliage\trees_on_hill1.ma "BRIDGE_ENTRANCE_CLUMP" scenes\buildings\foliage\bridge_entrance_clump.ma "FOL_GRP2_FAR" scenes\buildings\foliage\foliage_group2_far.ma "FOL_GRP1_FAR" scenes\buildings\foliage\foliage_group1_far.ma "PINE_MASS2" scenes\buildings\foliage\pine_mass2.ma "PINE_MASS1" scenes\buildings\foliage\pine_mass1.ma "BAYA_CLUMP_SLOPE2" scenes\buildings\foliage\foliage_sloped2.ma "BAYA_CLUMP_SLOPE1" scenes\buildings\foliage\foliage_sloped1.ma "HILLSIDE_TREES" scenes\buildings\foliage\hillside_trees.ma "SHRUB_CLUMP1" scenes\buildings\foliage\shrub_clump1.ma "BAYA_CLUMP3" scenes\buildings\foliage\far_off_singles.ma "TREES_BACK_FAR" scenes\buildings\foliage\trees_back_far.ma "TREES_SINGLES" scenes\buildings\foliage\trees_singles.ma "FOL_GRP2" scenes\buildings\foliage\foliage_group2.ma "TREES_BACK" scenes\buildings\foliage\trees_back.ma "FOL_GRP1" scenes\buildings\foliage\foliage_group1.ma "TPOLE35" scenes\buildings\tgraph_poles\tpole35.ma "TPOLE34" scenes\buildings\tgraph_poles\tpole34.ma "TPOLE33" scenes\buildings\tgraph_poles\tpole33.ma "TPOLE32" scenes\buildings\tgraph_poles\tpole32.ma "TPOLE31" scenes\buildings\tgraph_poles\tpole31.ma "TPOLE30" scenes\buildings\tgraph_poles\tpole30.ma "TPOLE29" scenes\buildings\tgraph_poles\tpole29.ma "TPOLE28" scenes\buildings\tgraph_poles\tpole28.ma "TPOLE27" scenes\buildings\tgraph_poles\tpole27.ma "TPOLE26" scenes\buildings\tgraph_poles\tpole26.ma "TPOLE25" scenes\buildings\tgraph_poles\tpole25.ma "TPOLE24" scenes\buildings\tgraph_poles\tpole24.ma "TPOLE23" scenes\buildings\tgraph_poles\tpole23.ma "TPOLE22" scenes\buildings\tgraph_poles\tpole22.ma "TPOLE21" scenes\buildings\tgraph_poles\tpole21.ma "TPOLE20" scenes\buildings\tgraph_poles\tpole20.ma "TPOLE19" scenes\buildings\tgraph_poles\tpole19.ma "TPOLE16" scenes\buildings\tgraph_poles\tpole16.ma "TPOLE15" scenes\buildings\tgraph_poles\tpole15.ma "TPOLE14" scenes\buildings\tgraph_poles\tpole14.ma "TPOLE13" scenes\buildings\tgraph_poles\tpole13.ma "TPOLE12" scenes\buildings\tgraph_poles\tpole12.ma "TPOLE11" scenes\buildings\tgraph_poles\tpole11.ma "TPOLE10" scenes\buildings\tgraph_poles\tpole10.ma "TPOLE9" scenes\buildings\tgraph_poles\tpole9.ma "TPOLE8" scenes\buildings\tgraph_poles\tpole8.ma "TPOLE7" scenes\buildings\tgraph_poles\tpole7.ma "TPOLE6" scenes\buildings\tgraph_poles\tpole6.ma "TPOLE5" scenes\buildings\tgraph_poles\tpole5.ma "TPOLE4" scenes\buildings\tgraph_poles\tpole4.ma "TPOLE3" scenes\buildings\tgraph_poles\tpole3.ma "TPOLE2" scenes\buildings\tgraph_poles\tpole2.ma "TPOLE1" scenes\buildings\tgraph_poles\tpole1.ma "TPOLE18" scenes\buildings\tgraph_poles\tpole18.ma "TPOLE17" scenes\buildings\tgraph_poles\tpole17.ma "STARTFINISH_STRUCTURE" scenes\buildings\accessories\startfinish_structure.ma "MOUNTAINS_ICE2" scenes\buildings\accessories\mountains_ice2.ma "DISTANT_FILLIN_LAND" scenes\buildings\accessories\distant_fillin_land.ma "NEW_IRON_BRIDGE" scenes\buildings\accessories\new_iron_bridge.ma "HOTAIRBALLOON_II_LIT" scenes\buildings\accessories\hotairballoon_ii_lit.ma "SUSPENSION_BRIDGE" scenes\buildings\accessories\suspension_bridge.ma "HOTAIRBALLOON_III" scenes\buildings\accessories\hotairballoon_iii.ma "HOTAIRBALLOON_II" scenes\buildings\accessories\hotairballoon_ii.ma "HOTAIRBALLOON_I" scenes\buildings\accessories\hotairballoon_i.ma "MARKER_POST" scenes\buildings\accessories\marker_post.ma "RAILBRIDGE2" scenes\buildings\accessories\railbridge2.ma "CRANE_FAR" scenes\buildings\accessories\crane_far.ma "BIG_DISH_HUT" scenes\buildings\accessories\big_dish_hut.ma "TRAIN_CONTAINERS" scenes\buildings\accessories\train_containers.ma "TRAIN_CABOOSE" scenes\buildings\accessories\train_caboose.ma "TRAIN_OIL" scenes\buildings\accessories\train_oil.ma "ARROW_LEFT" scenes\buildings\accessories\chevron_arrow_left.ma "ARROW_RIGHT" scenes\buildings\accessories\chevron_arrow_right.ma "YACHT3" scenes\buildings\accessories\yacht3.ma "BIRDWIRE" scenes\buildings\accessories\birdwire.ma "FALLING_ROCK" scenes\buildings\accessories\falling_rock_sign.ma "RIGHT_TURN" scenes\buildings\accessories\right_turn_sign.ma "MOUNTAINS_ICE" scenes\buildings\accessories\mountains_ice.ma "FORT1" scenes\buildings\accessories\fort1.ma "JETTY" scenes\buildings\accessories\jetty.ma "TRUNKS" scenes\buildings\accessories\trunks.ma "TRUNK" scenes\buildings\accessories\trunk.ma "SATELLITE_MAST" scenes\buildings\accessories\satellite_mast.ma "RIVER" scenes\buildings\accessories\river.ma "OBSERVATORY" scenes\buildings\accessories\observatory.ma "SUNLIGHT2" scenes\buildings\accessories\sunlight2.ma "SUNLIGHT1" scenes\buildings\accessories\sunlight1.ma "WOODBRIDGE" scenes\buildings\accessories\woodbridge.ma "NEW_CRANE_TRUNKS" scenes\buildings\accessories\new_crane_trunks.ma "BAYA_LANDSCAPE" scenes\buildings\accessories\baya_landscape.ma "BIRD" scenes\buildings\accessories\bird.ma "TRAIN" scenes\buildings\accessories\train.ma "NEW_CRANE" scenes\buildings\accessories\new_crane.ma "RAILBRIDGE3" scenes\buildings\accessories\railbridge3.ma "DISH" scenes\buildings\accessories\big_dish.ma "CONE" scenes\buildings\accessories\cone.ma "WARNING_SIGN_BIG" scenes\buildings\accessories\warning_sign_big.ma "ALPINE_SIGN" scenes\buildings\accessories\alpine_sign.ma "ROADS_SIGN" scenes\buildings\accessories\roads_sign.ma "WIGGLY_SIGN" scenes\buildings\accessories\wiggly_sign.ma "MOUNTAINS" scenes\buildings\accessories\mountains.ma "TRAIN_TREES" scenes\buildings\accessories\train_trees.ma "RAILBRIDGEKEGS" scenes\buildings\accessories\railbridge_legs.ma "RAILBRIDGE" scenes\buildings\accessories\railbridge.ma "LAKE" scenes\buildings\accessories\lake.ma "FISHER_HUT" scenes\buildings\accessories\fish_hut.ma "DIGGER" scenes\buildings\accessories\digger.ma "PAININTHEARSE" scenes\buildings\accessories\paininthearse.ma "MINI_SKYDOME" scenes\environment\mini_skydome.ma "SKYDOME" scenes\environment\baya_skydome.ma "BAYA_CUT_UP" "BAYA_OBJECTS" "BAYA_ANIMATIONS" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid sub-object names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid scene-link type names: "CONE" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid camera names: "OUTRO_CAMERA" "INTRO_CAMERA" "CAMERA" "CAR_COCKPIT" "BIRD" "BIRDWIRE" "NEW_CRANE_TRUNKS" "HOTAIRBALLOON_II_LIT" "HOTAIRBALLOON_II" "HOTAIRBALLOON_III" "HOTAIRBALLOON_I" "TRAIN_CABOOSE" "TRAIN_TREES" "TRAIN" "TRAIN_OIL" "TRAIN_CONTAINERS" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid light names: "AMBIENT" "SUNLIGHT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid Boundary type names: "DEFAULT" "METAL" "STONE" "WOOD" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture livery sets: "DEFAULT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture transform sets: "WATERFALL" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture names: Key: A = Contains alpha S = Alpha is only 0 or 255 f = Texture is filtered M = Texture has mipmaps H = Texture is high quality (16bit) texture L = Texture is part of a livery set X = Texture is shadow texture ! = Texture is 16 colour paletted texture $ = Texture is alpha-paletted on PS2 # = Texture is NOT compressed using DX compression Size Type Name Palette filename 128x128 - [ fM ] "BRIDGE_128X128" 8b:7a:70:00 (World size: 16.123886) 128x64 - [ fM ] "RAILBRIDGE" 6f:3c:31:00 (World size: 9.738984) 128x128 - [ fM ] "WOODBRIDGE" 6b:6c:6b:00 (World size: 16.376175) 64x64 - [ fM ! ] "YACHT3" 98:95:96:00 (World size: 25.811956) 128x128 - [ASfM ] "WOODEN_FENCE" b6:b0:a9:66 (World size: 3.481247) 256x256 - [ fM ] "MOUNTAINS" 82:7a:69:00 (World size: 726.315063) 32x32 - [ASf ] "BIRDWIRE" 00:00:00:3a (World size: 1.310660) 256x128 - [ fM ] "SUNGLOW" 0b:0b:0b:00 (World size: 15.265028) 256x128 - [ fM ] "ROAD_SIGNS_BAYA" 8a:99:49:00 (World size: 14.948161) 128x128 - [ fM ] "FORT" 84:87:78:00 (World size: 14.437720) 128x128 - [ fM ] "OBSERVATORY" af:b1:b4:00 (World size: 50.641502) 64x64 - [ fM ] "WARNING_SIGN" da:c5:bb:00 (World size: 4.727261) 128x16 - [ fM ] "TGRAPH_POLE" 68:5b:42:00 (World size: 7.760060) 128x128 - [ fM ! ] "BAYA_LAND" 71:69:36:00 (World size: 4685.470703) 16x16 - [ f ! ] "CONE" fe:be:82:00 (World size: 0.906468) 128x128 - [ASfM ] "SAT_TEX1" d0:d0:d0:57 (World size: 8.475430) 128x128 - [A fM ] "WATER_FALLING" c2:bf:d1:e7 (World size: 57.383743) 64x64 - [A fM ] "FISHERHUT-256" 7a:68:51:ef (World size: 19.801233) 512x512 - [ASf ! ] "BAYA_TREEPAGE" 4f:53:1e:00 (World size: 38.730335) 256x128 - [ASf ! ] "BAYA_SINGLETREE" 36:49:25:00 (World size: 16.787737) 64x64 - [ASfM ! ] "TPOLE_WIRE" fc:0d:0d:00 (World size: 7.138240) 64x64 - [ fM ] "CHEVRON_ARROW" 72:6c:2b:00 (World size: 2.079749) 128x128 - [ fM ] "ROAD_SIGNS2_BAYA" cb:bb:40:00 (World size: 12.427404) 256x256 - [ fM ] "FL_B_MAINTENANCE_VS" 90:83:66:00 (World size: 17.368608) 128x128 - [ fM ] "TRAIN-128" 70:5b:55:00 (World size: 75.407028) 256x256 - [ fM ! ] "MOUNTAIN_ICE1" 80:83:80:00 (World size: 1517.511719) 256x64 - [ASfM ] "BARRIER" 75:73:73:b4 (World size: 7.378959) 128x64 - [ fM ] "HOTAIRBALLOON" 97:56:5f:00 (World size: 49.577137) 128x128 - [ASfM ! ] "TREEWALL" 33:3d:1b:00 (World size: 32.891842) 64x64 - [ fM ] "SAT_TEX2" 73:81:87:00 (World size: 10.781724) 128x64 - [ fM ] "HOTAIRBALLOON-LIT" a9:61:51:00 (World size: 45.391483) 128x128 - [ fM ] "ROCKS_BAYA" 9b:82:6b:00 (World size: 70.387207) 128x128 - [ fM ] "GRASS_TILE_BAYA" 63:5b:24:00 (World size: 13.967751) 256x64 - [ fM ! ] "TARMAC_CONC_EDGE_BAYA" 8e:7e:7b:00 (World size: 10.126964) 256x64 - [ fM ] "TARMAC_EDGE_V1_BAYA" 58:4c:3a:00 (World size: 15.865412) 256x256 - [ fM ] "ROCKS_V1_BAYA" 94:80:63:00 (World size: 38.145912) 256x256 - [ fM ] "ROCKS_V2_BAYA" 93:7e:5e:00 (World size: 37.714542) 256x64 - [ fM ] "TARMAC_EDGE_PATCHY_BAYA" 76:67:4f:00 (World size: 18.154819) 256x256 - [ fM ] "TARMAC_BAYA_V2" 61:53:54:00 (World size: 11.069848) 256x256 - [ fM ] "GRASS_BAYA" 6a:61:30:00 (World size: 25.482044) 64x64 - [ fM ] "OLDWALL_BAYA" 87:73:4a:00 (World size: 4.306926) 128x128 - [ fM ] "ROCKS_FOLIAGE" 8c:77:4e:00 (World size: 41.188583) 256x256 - [ fM ] "DRYGRASS_BAYA" 70:6b:34:00 (World size: 39.157879) 128x128 - [ fM ! ] "TARMAC_BAYA_FINISHLINE" 5d:50:46:00 (World size: 5.518741) 256x64 - [ fM ] "TARMAC_EDGE_MERGE_BAYA" 69:5b:46:00 (World size: 17.961563) 256x256 - [ fM ! ] "WOOD_BRIDGEFLOOR" 60:4d:3e:00 (World size: 33.973167) 64x64 - [ f ] "MINISKY" 6f:77:8f:00 (World size: 3486.453857) 256x256 - [ f # ] "BAY_A_SEG7" 72:83:b6:00 (World size: 2325.032959) 256x256 - [ f # ] "BAY_A_SEG8" 7c:90:c4:00 (World size: 2325.032715) 256x256 - [ f # ] "BAY_A_SEG1" 6b:88:ce:00 (World size: 2325.032959) 256x256 - [ f # ] "BAY_A_SEG4" 88:9a:c9:00 (World size: 2325.032471) 256x256 - [ f # ] "BAY_A_SEG3" 73:96:dd:00 (World size: 2325.033691) 256x256 - [ f # ] "BAY_A_SEG6" b3:be:da:00 (World size: 2360.591553) 256x256 - [ f # ] "BAY_A_SEG2" 77:96:dc:00 (World size: 2325.032715) 256x256 - [ f # ] "BAY_A_SEG5" a8:b4:cf:00 (World size: 2360.592041) 32x32 - [A fM ] "CAMERA_FLARE" 46:46:46:46 (World size: 1.310660) 64x64 - [A fM ] "GRASS" 1b:1b:1b:22 (World size: 1.310660) 64x64 - [A fM ] "HEADLIGHT_FLARE" 1c:1b:20:1f (World size: 1.310660) 32x32 - [A fM ] "SPECULAR_SPRITE" 3d:3d:3d:3d (World size: 1.310660) 32x32 - [A fM ] "REARLIGHT_FLARE" 1c:1b:20:1f (World size: 1.310660) 128x128 - [A fM ] "SUN_FLARE" 15:10:10:12 (World size: 1.310660) 128x128 - [ fM ] "TRACK_SPECULAR" 4d:4d:4d:00 (World size: 1.310660) 32x32 - [ASfM ] "TRACK_REFLECTION" 00:00:00:00 (World size: 1.310660) 64x64 - [A fM ] "SMOKEANDDUST" d3:d1:d1:54 (World size: 1.310660) 64x64 - [A fM ] "TYRE_SMOKE" 9c:97:8c:4d (World size: 1.310660) 16x16 - [A fM ] "TYRE_SKID" 9c:97:8c:4d (World size: 1.310660) 16x16 - [A fM ] "TYRE_DENT" 13:11:11:41 (World size: 1.310660) 64x64 - [A fM ] "EXHAUST" be:be:be:53 (World size: 1.310660) 32x32 - [A fM ] "SPARK" 35:35:35:00 (World size: 1.310660) 256x128 - [A fM X ] "BRIDGE_SHADOW" 00:00:00:1a (World size: 96.549026) 256x256 - [A fM X ] "TREELINE_SHADOW" 00:00:00:73 (World size: 188.306824) 16x16 - [ fM ] "ANIMATED1_1" a9:6a:34:00 (World size: 0.899608) 16x16 - [ fM ] "ANIMATED1" c9:a4:5d:00 (World size: 0.899608) 16x16 - [ fM ] "ANIMATED1_2" c9:a3:5a:00 (World size: 0.899608) 32x32 - [ASf ] "ANIMATED5" 00:00:00:14 (World size: 2.580362) 32x32 - [ASf ] "ANIMATED5_1" 00:00:00:14 (World size: 2.580362) 32x32 - [ASf ] "ANIMATED5_2" 00:00:00:12 (World size: 2.580362) 32x32 - [ASf ] "ANIMATED5_3" 00:00:00:11 (World size: 2.580362) 32x32 - [ASf ] "ANIMATED5_4" 00:00:00:13 (World size: 2.580362) 32x32 - [ASf ] "ANIMATED5_5" 00:00:00:0f (World size: 2.580362) 512x128 - [ fM ! ] "STARTGRID" 93:92:92:00 (World size: 39.747887) 64x64 - [ASfM ! ] "GIRDERS" 4e:4e:4e:00 (World size: 9.137350) 64x64 - [ASfM ! ] "NEW_BARRIERS" 93:93:93:00 (World size: 4.566588) 256x256 - [ fM ! ] "AD_TEMP" 8b:8b:91:00 (World size: 21.170294) //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////