//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid object shapes' names: (original maya scene filename) "LIGHT_FRAME" scenes\new startgrid\light_frame.ma "START_GRID" scenes\new startgrid\start_grid.ma "F_XV" scenes\vehicles\f_xv.ma "EMPIRE" scenes\new barriers\empire.ma "BLANK" scenes\new barriers\blank.ma "RAZORWORKS" scenes\new barriers\razorworks.ma "EJAY" scenes\new barriers\ejay.ma "XPLOSIV" scenes\new barriers\xplosiv.ma "DES_TICKET_OFFICE" scenes\trainstation\des_ticket_office.ma "STATION_SIGN" scenes\trainstation\des_whiskey_creek_rail_sign.ma "WATERTOWER" scenes\trainstation\des_water_tower.ma "STATION" scenes\trainstation\des_whiskey_creek_rail_station.ma "DISTANCE_BOOOBOO" scenes\distance\distance_boooboo.ma "DISTANCE_07" scenes\distance\distance_07.ma "DISTANCE_06" scenes\distance\distance_06.ma "DISTANCE_05" scenes\distance\distance_05.ma "DISTANCE_04" scenes\distance\distance_04.ma "DISTANCE_03" scenes\distance\distance_03.ma "DISTANCE_02" scenes\distance\distance_02.ma "DISTANCE_01" scenes\distance\distance_01.ma "CARRIAGE_2" scenes\train\carriage2.ma "COALCART" scenes\train\coalcart.ma "CARRIAGE" scenes\train\carriage.ma "TRAIN1" scenes\train\train.ma "WHEEL" scenes\extra\wheel_01.ma "WAGON" scenes\extra\wagon_01.ma "SKULL" scenes\extra\skull.ma "BONES" scenes\extra\bones.ma "DISTANCE_FADE" scenes\water\distance_fade.ma "DISTANCE_CLIFFS" scenes\water\distance_cliffs.ma "LAKE" scenes\water\lake.ma "RUINEDBRIDGE" scenes\old bridge\ruinedbridge.ma "BOX_BRIDGE" scenes\old bridge\box_bridge.ma "BRIDGETUNNEL" scenes\old bridge\bridgetunnel.ma "OLDBRIDGE" scenes\old bridge\des_b_c_bridge.ma "DAM" scenes\dam\dam.ma "TOMBS_02" scenes\old west town\signs\des_tombs_top_door_sign.ma "TOMBS_01" scenes\old west town\signs\des_tombs_sign.ma "SALOON_SIGN" scenes\old west town\signs\des_saloon_sign.ma "GUN_STORE" scenes\old west town\signs\des_gun_store_sign.ma "GENERAL_STORE_02" scenes\old west town\signs\des_gerneral_merchandise_store_sign_2.ma "FUNERAL_SIGN_02" scenes\old west town\signs\des_funeral_top_door_sign.ma "FUNERAL_SIGN" scenes\old west town\signs\des_funeral_sign.ma "WHISKEY_STORE" scenes\old west town\signs\des_whiskey_creek_store_sign.ma "BANK_LITE" scenes\old west town\town_bank_lite.ma "PROP" scenes\old west town\prop.ma "SHACK_LITE" scenes\old west town\shack_lite.ma "FRAME" scenes\old west town\des_wind_mill_frame.ma "CHURCH" scenes\old west town\des_western_town_church.ma "SHACKILL" scenes\old west town\des_western_town_shack1.ma "TOMB" scenes\old west town\des_western_town_funeral_tombs.ma "DIRECTOR" scenes\old west town\des_western_town_funeral_directors.ma "SMALL_LIVERY" scenes\old west town\des_western_small_old_livery.ma "KNACKERED_SHACK" scenes\old west town\des_western_town_knackered_shack.ma "BOARDING_HOUSE_2" scenes\old west town\des_western_town_boarding_house2.ma "BOARDING_HOUSE" scenes\old west town\des_western_town_boarding_house.ma "KNACKERED_BUILDING" scenes\old west town\des_western_town_knackered_building.ma "SALOON" scenes\old west town\des_western_town_saloon.ma "STORE1" scenes\old west town\des_store1.ma "STORE2" scenes\old west town\des_store2.ma "SHACK" scenes\old west town\shack.ma "STORE3" scenes\old west town\des_store3.ma "EFFECTS" scenes\effects\effects.ma "GROUP_CACTUS_2" scenes\buildings\foliage\group cactus_2.ma "GROUP_CACTUS_1" scenes\buildings\foliage\group cactus_1.ma "ARM_CACTUS_2" scenes\buildings\foliage\arm cactus_2.ma "ARM_CACTUS_1" scenes\buildings\foliage\arm cactus_1.ma "BUSH_01" scenes\buildings\foliage\bush_01.ma "BUSH_02" scenes\buildings\foliage\bush_02.ma "BUSH_03" scenes\buildings\foliage\bush_03.ma "SMALL_WOOD_FENCE" scenes\buildings\fences\small_wood_fence.ma "OILBASES" scenes\buildings\accessories\oilbases.ma "OILPUMP_ENGINE_R" scenes\buildings\accessories\oilpump_engine_r.ma "OILPUMP_ROTATEBITS_R" scenes\buildings\accessories\oilpump_rotatebits_r.ma "OILPUMP_LEVER_R" scenes\buildings\accessories\oilpump_lever_r.ma "OILPUMP_LEVER" scenes\buildings\accessories\oilpump_lever.ma "OILPUMP_ROTATEBITS" scenes\buildings\accessories\oilpump_rotatebits.ma "OILPUMP_ENGINE" scenes\buildings\accessories\oilpump_engine.ma "OILPUMP_PIPE" scenes\buildings\accessories\oilpump_pipe.ma "WALL" scenes\buildings\wall.ma "OLD_TUNNEL" scenes\buildings\old_tunnel.ma "OIL_DRUMS" scenes\buildings\oil_drums.ma "OIL_FENCE" scenes\buildings\oil_fence.ma "DISTANCE_ROCKS" scenes\buildings\distance_rocks.ma "PEN_01" scenes\buildings\pen_01.ma "SKYDOME" scenes\environment\desc_skydome.ma "MINI_SKYDOME" scenes\environment\mini_skydome.ma "DESC_CUT_UP" "ARROWS" scenes\left_01.ma "ROCK_02" scenes\rock_02.ma "ROCK_01" scenes\rock_01.ma "ROCK_04" scenes\rock_04.ma "ROCK_SMALL" scenes\rock_small.ma "ROCK_MEDIUM" scenes\rock_medium.ma "ROCK_LARGE" scenes\rock_large.ma "ROCK_05" scenes\rock_05.ma "ROCK_03" scenes\rock_03.ma "DESC_OBJECTS" "DESC_ANIMATIONS" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid sub-object names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid scene-link type names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid camera names: "CAMERA" "F_XV" "PROP" "DES_TICKET_OFFICE" "OILPUMP_PIPE" "OILPUMP_LEVER_R" "OILPUMP_ROTATEBITS_R" "OILPUMP_ENGINE_R" "OILPUMP_LEVER" "OILPUMP_ROTATEBITS" "OILPUMP_ENGINE" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid light names: "SUNLIGHT" "AMBIENT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid Boundary type names: "DEFAULT" "METAL" "STONE" "WOOD" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture livery sets: "DEFAULT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture transform sets: "WATER" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture names: Key: A = Contains alpha S = Alpha is only 0 or 255 f = Texture is filtered M = Texture has mipmaps H = Texture is high quality (16bit) texture L = Texture is part of a livery set X = Texture is shadow texture ! = Texture is 16 colour paletted texture $ = Texture is alpha-paletted on PS2 # = Texture is NOT compressed using DX compression Size Type Name Palette filename 128x128 - [A fM ] "FENCE2" 0b:0b:0b:1a (World size: 1.971089) 256x256 - [ASfM ! ] "FENCES" 61:4f:3e:00 (World size: 8.275525) 128x128 - [ fM ] "SANDLOOSE_SANDS" c6:9c:6d:00 (World size: 7.808716) 128x32 - [ fM ! ] "WOOD" a6:81:60:00 (World size: 12.078792) 256x256 - [ fM ! ] "ROCK_TOP_BRIGHT" a0:7e:62:00 (World size: 121.554848) 256x256 - [ASf ! ] "SHRUBS_512_ALPHA" 74:5c:41:00 (World size: 10.291612) 256x128 - [ fM ] "TARMAC_ROADS2" ad:89:63:00 (World size: 17.690317) 256x128 - [ fM ] "TARMAC_ROADS" a8:87:64:00 (World size: 24.488020) 128x64 - [ fM ] "RIVERBED" a8:7f:58:00 (World size: 45.759686) 256x256 - [ fM ] "ROCK_BASE" ac:8f:6c:00 (World size: 50.301533) 64x32 - [ fM ! ] "CACTUS_1" 7a:98:6a:00 (World size: 1.139905) 256x128 - [ fM ] "SANDPACKED_TRACKS_V2" b9:8f:64:00 (World size: 19.399010) 256x128 - [ fM ] "RAILWAY_RAILS_BRIDGE" af:8e:6b:00 (World size: 24.663994) 256x256 - [ fM ] "ROCK_TOP_V2" a4:81:60:00 (World size: 53.053951) 256x128 - [ fM ] "SANDPACKED_TRACK2SAND" c2:98:6a:00 (World size: 17.926985) 256x128 - [ fM ] "SANDPACKED_START" b4:8b:63:00 (World size: 27.912104) 128x64 - [ fM ! ] "CONCRETE" 81:81:81:00 (World size: 6.518816) 32x16 - [ fM ! ] "CACTUS_2" 65:8e:5a:00 (World size: 0.188230) 256x128 - [ fM ] "RAILWAY_RAILS" af:89:63:00 (World size: 36.928139) 256x128 - [ fM ] "RAILWAY_RAILS_BRIDGE_INTRO" b0:8c:67:00 (World size: 46.492683) 128x128 - [ fM ] "ROOF" 7e:76:72:00 (World size: 30.452440) 64x64 - [A fM ] "1" 4f:5a:55:80 (World size: 25.412037) 64x64 - [A fM ] "2" 53:68:66:59 (World size: 29.214970) 64x64 - [A fM ] "3" 79:8b:8a:4c (World size: 25.678421) 64x64 - [A fM ] "FADDED_ROCK" a4:81:60:7e (World size: 57.018330) 256x256 - [ fM ] "GENERIC_GTOWN" 8e:84:73:00 (World size: 21.963781) 256x256 - [ fM ! ] "GTOWN_SINGAGE" 96:98:81:00 (World size: 15.679766) 256x128 - [ fM ! ] "GTOWN_SINGAGE2" 8a:89:7c:00 (World size: 3.198009) 256x64 - [ fM ! ] "DES_WHISKEY_CREEK" 81:81:73:00 (World size: 7.076248) 128x128 - [ fM ! ] "DES_TICKET_OFFICE" 8e:8d:7f:00 (World size: 2.241675) 256x256 - [ fM ! ] "DES_TRAIN" 65:40:36:00 (World size: 18.539507) 128x128 - [ fM ! ] "OILFIELD-METAL" 41:3b:45:00 (World size: 9.221269) 128x128 - [ fM ! ] "DES_DAM_BRIDGE" 96:89:7e:00 (World size: 31.150698) 256x256 - [ fM ] "DES_C_BOX_BRIDGE" 8c:48:39:00 (World size: 14.543898) 256x256 - [ f ! ] "DAM" 90:8d:8c:00 (World size: 62.560505) 64x64 - [ fM ! ] "BONES" c6:b6:a5:00 (World size: 2.010291) 128x128 - [ fM ! ] "F15" bc:a7:87:00 (World size: 50.784969) 128x128 - [ fM ] "WAGON" 93:8d:7b:00 (World size: 7.858066) 64x64 - [ASfM ! ] "GIRDERS" 2d:27:27:00 (World size: 8.339445) 64x64 - [ASfM ! ] "NEW_BARRIERS" 7b:7b:7b:00 (World size: 4.548800) 256x256 - [ fM ! ] "AD_TEMP" 8b:8b:91:00 (World size: 15.938409) 512x128 - [ fM ! ] "STARTGRID" 93:92:92:00 (World size: 40.477940) 128x64 - [ fM ] "CHEVRON_ARROW" 73:6f:44:00 (World size: 8.411238) 32x32 - [A fM ] "CAMERA_FLARE" 46:46:46:46 (World size: 1.310660) 64x64 - [A fM ] "GRASS" 1b:1b:1b:22 (World size: 1.310660) 64x64 - [A fM ] "HEADLIGHT_FLARE" 1c:1b:20:1f (World size: 1.310660) 32x32 - [A fM ] "REARLIGHT_FLARE" 1c:1b:20:1f (World size: 1.310660) 32x32 - [A fM ] "SPECULAR_SPRITE" 3d:3d:3d:3d (World size: 1.310660) 128x128 - [A fM ] "SUN_FLARE" 16:0f:0f:12 (World size: 1.310660) 32x32 - [A fM ] "SPARK" 2b:2b:2b:00 (World size: 1.310660) 256x256 - [ fM ] "TRACK_SPECULAR" 88:88:85:00 (World size: 1.310660) 128x128 - [A fM $ ] "TRACK_REFLECTION" 00:00:00:88 (World size: 1.310660) 64x64 - [A fM ] "SMOKEANDDUST" d3:d1:d1:54 (World size: 1.310660) 64x64 - [A fM ] "TYRE_SMOKE" 9c:97:8c:4d (World size: 1.310660) 16x16 - [A fM ] "TYRE_SKID" 9c:97:8c:4d (World size: 1.310660) 16x16 - [A fM ] "TYRE_DENT" 13:11:11:41 (World size: 1.310660) 256x256 - [ f # ] "DESC_SEG8" 92:9e:ab:00 (World size: 2325.032715) 256x256 - [ f # ] "DESC_SEG1" ba:cd:d7:00 (World size: 2325.032715) 256x256 - [ f # ] "DESC_SEG2" a5:b1:ba:00 (World size: 2325.032959) 256x256 - [ f # ] "DESC_SEG3" 7e:86:92:00 (World size: 2325.033447) 256x256 - [ f # ] "DESC_SEG4" 86:8e:9d:00 (World size: 2325.032715) 256x256 - [ f # ] "DESC_SEG5" 92:9a:aa:00 (World size: 2360.592041) 256x256 - [ f # ] "DESC_SEG6" 86:8c:99:00 (World size: 2360.591553) 256x256 - [ f # ] "DESC_SEG7" 74:7a:8d:00 (World size: 2325.032959) 64x64 - [ f ] "MINISKY" 7e:88:7f:00 (World size: 3472.811035) //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////