//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid object shapes' names: (original maya scene filename) "PARTICLE_EFFECTS" scenes\particles\track_particles.ma "ALASAR_CUT_UP" "GULLYPLATFORM" scenes\buildings\gullyplatform.ma "FALLROCKS" scenes\buildings\fallrocks.ma "LOGCABIN2" scenes\buildings\logcabin2.ma "LOGPILE" scenes\buildings\logpile.ma "MOUNTAINS_ICE2" scenes\buildings\mountains_ice2.ma "MOUNTAINS_ICE" scenes\buildings\mountains_ice.ma "LONG_BRIDGE" scenes\buildings\long_bridge.ma "RIVER1" scenes\buildings\river1.ma "HOUSE_SMALL_09" scenes\buildings\house_small_09.ma "HOUSE_MEDIUM_06" scenes\buildings\house_medium_06.ma "HOUSE_LARGE_01" scenes\buildings\house_large_01.ma "HOUSE_MEDIUM_05" scenes\buildings\house_medium_05.ma "HOUSE_MEDIUM_06B" scenes\buildings\house_medium_06b.ma "HOUSE_LARGE_02" scenes\buildings\house_large_02.ma "STILTPLATFORM_TUNNEL" scenes\buildings\stiltplatform_tunnel.ma "STILTPLATFORM_MEDIUM" scenes\buildings\stiltplatform_medium.ma "STILTPLATFORM_SMALL" scenes\buildings\stiltplatform_small.ma "STILTPLATFORM_LARGE" scenes\buildings\stiltplatform_large.ma "STILTPLATFORM_LARGE_B" scenes\buildings\stiltplatform_large_b.ma "RIVER2" scenes\buildings\river2.ma "LAKE" scenes\buildings\lake.ma "ROCKPILE2" scenes\buildings\rockpile2.ma "DISTBARN" scenes\buildings\distbarn.ma "BARN" scenes\buildings\barn.ma "RIVERBRIDGE" scenes\buildings\riverbridge.ma "TELEPOLE" scenes\buildings\telepole.ma "TELEPOLE2" scenes\buildings\telepole1.ma "STARTFINISH" scenes\buildings\startfinish.ma "SHED1" scenes\buildings\logshed1 .ma "SHED2" scenes\buildings\logshed2 .ma "LOGCABIN1" scenes\buildings\logcabin1 .ma "LOGCABIN3" scenes\buildings\logcabin3.ma "BUSHYTREE" scenes\buildings\bushytree.ma "BUSH" scenes\buildings\bush.ma "GRASSY" scenes\buildings\grassy.ma "TOWER" scenes\buildings\tower.ma "SAP_TREE" scenes\buildings\sap_tree.ma "PINETREE_M" scenes\buildings\pinetree_m.ma "PINETREE_SM" scenes\buildings\pinetree_sm.ma "ALASAR_OBJECTS" "ALASAR_FAST_STREAM_MIST" "ALASAR_PARTICLES" "MINI_SKYDOME" scenes\environment\mini_skydome.ma "SKYDOME" scenes\environment\oval2_skydome.ma "BIN" scenes\buildings\fragments\bin.ma "PINETREE2_M" scenes\buildings\pinetree2_m.ma "BRIDGEROCKS" scenes\buildings\bridgerocks.ma "TELEPOLE3" scenes\buildings\telepole2.ma "PINETREE3_M" scenes\buildings\pinetree_ma.ma "ROCKS" scenes\buildings\rocks.ma "WATERTANK" scenes\buildings\watertank.ma "PINETREES" scenes\buildings\pinetrees.ma "CLIFFBUSH" scenes\buildings\cliffbush.ma "PLATFORM1" scenes\buildings\platform1.ma "FLAG" scenes\buildings\test_flag.ma "EFFECTS" scenes\effects\effects.ma //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid sub-object names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid skeletal animation names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid scene-link type names: "FAST_STREAM_MIST" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid camera names: "CAMERA" "CAR_FRONT" "CAR_BACK_BOUNCE" "CAR_GAMEBONNET" "CAR_BACK" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid light names: "SUNLIGHT" "AMBIENT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid Boundary type names: "DEFAULT" "HEDGE" "STONE" "WOOD" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture livery sets: "DEFAULT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture transform sets: "WATERFALL" "WAVES" "WAVES2" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture names: Key: A = Contains alpha S = Alpha is only 0 or 255 f = Texture is filtered M = Texture has mipmaps H = Texture is high quality (16bit) texture L = Texture is part of a livery set X = Texture is shadow texture ! = Texture is 16 colour paletted texture $ = Texture is alpha-paletted on PS2 # = Texture is NOT compressed using DX compression Size Type Name Palette filename 128x128 - [ fM ] "FIRE" 52:52:52:00 (World size: 1.310660) 64x64 - [A fM ] "GRASS" 14:14:14:22 (World size: 1.310660) 128x128 - [A fM $ ] "SMOKEANDDUST" ff:ff:ff:5f (World size: 1.310660) 128x128 - [ASfM ! ] "SPARK" f5:0c:0c:ff (World size: 1.310660) 128x128 - [A fM $ ] "SPRAY" ef:ef:ef:39 (World size: 1.310660) 64x64 - [A fM $ ] "STREAM" fe:fe:fe:6a (World size: 1.310660) 32x32 - [A fM ] "CAMERA_FLARE" 46:46:46:46 (World size: 1.310660) 128x128 - [A fM ] "HEADLIGHT_FLARE" 07:07:07:08 (World size: 1.310660) 64x64 - [A fM ] "SPECULAR_SPRITE" 44:43:43:44 (World size: 1.310660) 32x32 - [A fM ] "REARLIGHT_FLARE" 1c:1b:20:1f (World size: 1.310660) 128x128 - [A fM ] "SUN_FLARE" 15:10:10:12 (World size: 1.310660) 128x128 - [ fM ] "TRACK_SPECULAR" 4d:4d:4d:00 (World size: 10.000000) 32x32 - [ASfM ! ] "TRACK_REFLECTION" 00:00:00:00 (World size: 1.310660) 128x128 - [A fM ] "LENSE_REFLECTION2" 20:20:20:35 (World size: 1.310660) 16x16 - [A fM ] "TYRE_SKID" 9c:97:8c:4d (World size: 1.310660) 16x16 - [A fM $ ] "TYRE_DENT" 13:11:11:41 (World size: 1.310660) 128x128 - [A fM ] "LENSE_REFLECTION" 39:39:39:39 (World size: 1.310660) 64x64 - [ f ] "MINISKY" aa:b9:bc:00 (World size: 3427.191406) 128x128 - [A fM $# ] "TARMAC_PACIFIC_CLOUD001" c4:c4:c4:23 (World size: 1873.590210) 128x128 - [A fM $# ] "TARMAC_PACIFIC_CLOUD002" c4:c4:c4:14 (World size: 1873.588623) 128x128 - [A fM $# ] "TARMAC_PACIFIC_CLOUD003" c4:c4:c4:0e (World size: 1873.588257) 256x256 - [ fM ! ] "STREAM_ALASKA" 59:4e:3e:00 (World size: 15.076482) 256x128 - [ fM ] "SNOW_DRIVEABLE_ALASKA_2BRIDGE" af:a3:9b:00 (World size: 8.768929) 512x128 - [ fM ! ] "ROCK_ALASKA" 80:84:82:00 (World size: 25.243559) 256x64 - [ fM ! ] "SNOW_ALASKA_EDGE" ec:e9:e9:00 (World size: 10.720988) 256x256 - [ fM ! ] "SNOW_ALASKA" f1:f2:f2:00 (World size: 17.940979) 256x256 - [ fM ! ] "GRAVEL_ALASKA_BRIDGE" 83:6f:67:00 (World size: 10.257875) 128x128 - [A fM ] "WATER_RIVER" 6e:70:75:8a (World size: 47.274471) 256x256 - [A fM X ] "SHADPIECE3" 00:00:00:18 (World size: 458.244568) 256x256 - [A fM X! ] "SHADPIECE4" 00:00:00:23 (World size: 455.075562) 256x128 - [ fM ] "MUDWALL" 94:97:94:00 (World size: 12.905265) 256x128 - [ fM ! ] "WOOD_ALASKA_BRIDGE" 75:72:6d:00 (World size: 9.742358) 256x64 - [ fM ] "ROCK_ALASKA_GRASS" a7:a8:a5:00 (World size: 11.031534) 256x256 - [ fM ! ] "SNOW_DRIVEABLE_ALASKA_GRAVEL" c5:ba:b3:00 (World size: 10.529645) 256x256 - [A fM X! ] "SHADPIECE2" 00:00:00:20 (World size: 496.279083) 256x64 - [ fM ] "ROCK_ALASKA_GRAVEL" bd:bf:bf:00 (World size: 11.156867) 256x128 - [ fM ! ] "STREAM_ALASKA_JOIN1" 78:6f:61:00 (World size: 6.989651) 128x128 - [A fM ] "WATER_RIVER2" 68:6f:7a:e8 (World size: 53.057240) 512x128 - [ fM ! ] "ROCK_ALASKA_2" 90:94:94:00 (World size: 25.335840) 128x64 - [ fM ] "FARBANK" a5:a1:98:00 (World size: 28.541405) 256x64 - [ fM ] "SNOW_DRIVEABLE_ALASKA_EDGE" ea:e4:e3:00 (World size: 10.077073) 128x128 - [ fM ! ] "STREAM_ALASKA_JOIN2" 92:8a:7f:00 (World size: 7.189399) 256x256 - [A fM X! ] "SHADPIECE1" 00:00:00:22 (World size: 462.569031) 256x256 - [ fM ! ] "SNOW_DRIVEABLE_ALASKA_DIRT" c3:bc:b4:00 (World size: 10.483101) 256x256 - [ fM ! ] "SNOW_DRIVEABLE_ALASKA_GRAVEL2" d1:c9:c5:00 (World size: 14.029789) 256x128 - [ fM ! ] "SNOW_DRIVEABLE_ALASKA_DIRT_JOIN" c7:be:b6:00 (World size: 7.112648) 64x64 - [A fM $ ] "WEBBING" cc:8a:5f:74 (World size: 3.479444) 8x8 - [A fM $ ] "WIRE" 00:00:00:92 (World size: 28.218313) 256x64 - [ fM ] "NEWCHECKER_3" a7:a3:a5:00 (World size: 18.302179) 128x128 - [ fM ] "ROCK" 8c:91:91:00 (World size: 4.548173) 128x128 - [ fM ] "RCK_003" f3:f3:f2:00 (World size: 3.525052) 128x128 - [ fM ! ] "BRIDGE" 88:87:84:00 (World size: 11.822497) 128x128 - [A fM ] "SEAWATER" 67:70:7b:b9 (World size: 27.480556) 256x256 - [ fM ] "HOUSES" 7a:78:77:00 (World size: 15.340312) 256x256 - [ fM ! ] "ROCKPILE" 80:85:85:00 (World size: 24.170420) 256x128 - [ fM ] "LOGBUILDING" 72:61:51:00 (World size: 17.354193) 256x128 - [ fM ] "LOGBUILDING2" 70:62:58:00 (World size: 19.897350) 128x64 - [ fM ! ] "STILTPLATFORMSNOW" 7b:79:77:00 (World size: 4.678571) 256x128 - [ASfM ] "PINE_TREE2" 93:9b:99:8b (World size: 19.902636) 128x64 - [ fM ! ] "WATERTANK" 98:8f:7e:00 (World size: 9.648561) 128x64 - [ fM ] "WOODFENCE" 7b:75:6a:00 (World size: 7.955294) 128x64 - [ fM ! ] "WOODBRIDGE" 81:7d:7e:00 (World size: 5.978251) 128x64 - [ fM ] "PINE_LOG" 9f:9a:96:00 (World size: 8.980222) 128x128 - [ fM ] "LOGCABIN" 80:73:64:00 (World size: 11.384768) 64x64 - [ fM ! ] "LOGBUILDINGROOF" c8:c5:c2:00 (World size: 6.389215) 128x128 - [ fM ! ] "STILTPLATFORM" 60:5d:5a:00 (World size: 17.540787) 128x128 - [ fM ] "RCK_004" a6:a5:a1:00 (World size: 3.670506) 128x128 - [ fM ] "TELEPOLE" 74:7b:75:00 (World size: 29.853245) 128x128 - [ fM ] "BINBARREL" 63:71:43:00 (World size: 2.482389) 256x64 - [ fM ! ] "ROCKPILE2" a5:a8:a8:00 (World size: 20.214417) 256x64 - [ fM ! ] "ROCKPILE3" d1:cf:cf:00 (World size: 14.294328) 64x64 - [ fM ! ] "ROCKPILE4" db:d8:d8:00 (World size: 7.216437) 128x128 - [ASfM ! ] "TOWER" 5e:61:6f:77 (World size: 3.960056) 128x64 - [ fM ] "PINE_LOG2" 8c:84:81:00 (World size: 4.327228) 128x64 - [ASfM ] "PINE_TREE" 93:9b:99:90 (World size: 25.052952) 128x64 - [ASfM ! ] "HEDGE" 5b:5e:52:e9 (World size: 9.085730) 256x256 - [ fM ! ] "MOUNTAIN_ICE1" 55:56:55:00 (World size: 777.410522) 128x64 - [ fM ! ] "SINGLELOG" 81:7f:7c:00 (World size: 4.865145) 64x64 - [ASfM ! ] "TREESLOPE" 36:3f:43:f9 (World size: 20.688480) 64x64 - [ASfM ] "NEWSAP" 60:64:60:74 (World size: 3.045989) 128x128 - [ASfM ] "ALPHAGRASS" 57:56:5f:30 (World size: 2.091475) 256x128 - [ASfM ] "TREEWALL_BACK" 64:66:65:ef (World size: 29.742054) 128x128 - [ASfM ] "NEWPINE" 74:80:7e:94 (World size: 8.811509) 128x128 - [ASf ] "TREEBRANCH001" 5e:5e:5e:38 (World size: 5.882279) 128x128 - [ASfM ] "NEWPINE002" 5b:60:59:6b (World size: 8.766755) 128x128 - [ASfM ] "NEWPINE003" 60:64:5f:62 (World size: 8.350511) 128x128 - [ASfM ] "CLIFFBUSH001" 49:4b:3e:8e (World size: 4.225356) 128x128 - [ASfM ] "ROCKBUSH003" 4a:4c:4c:1c (World size: 3.885781) //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////