//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid object shapes' names: (original maya scene filename) "PARTICLE_EFFECTS" scenes\particles\track_particles.ma "EFFECTS" scenes\effects\effects.ma "TREESPRITE01" scenes\buildings\trees\treesprite01.ma "SNOWTREE" scenes\buildings\trees\snowtree.ma "PINETREE" scenes\buildings\trees\pinetree.ma "STUMPSSINGLE" scenes\buildings\stumpsingle.ma "CONCRETEBARN" scenes\buildings\concretebarn.ma "RUSTYPIPE03" scenes\buildings\rustypipe03.ma "RUSTYPIPE02" scenes\buildings\rustypipe02.ma "RUSTYPIPE01" scenes\buildings\rustypipe01.ma "WATER" scenes\buildings\water.ma "LOGPILE_03" scenes\buildings\logpile_03.ma "MOUNTAINS_ICE2" scenes\buildings\mountains_ice2.ma "MOUNTAINS_ICE" scenes\buildings\mountains_ice.ma "LOGPILE_02" scenes\buildings\logpile_02.ma "LOGPILE_01" scenes\buildings\logpile_01.ma "LOGPILE" scenes\buildings\logpile.ma "DIGGER" scenes\buildings\digger.ma "STUMPS" scenes\buildings\stumps.ma "HARVESTER" scenes\buildings\log_truck01.ma "PALMTRUNKS_SM" scenes\buildings\palmtrunks_sm.ma "PALMTRUNKS" scenes\buildings\palmtrunks.ma "SILO" scenes\buildings\silo.ma "LOGS" scenes\buildings\logs.ma "TREES" scenes\buildings\trees.ma "FOL_GRP1" scenes\buildings\foliage_group1.ma "MINI_SKYDOME" scenes\environment\mini_skydome.ma "SKYDOME" scenes\environment\oval2_skydome.ma "ALASBF_CUT_UP" "ALASBF_OBJECTS" "ALASBF_ANIMATIONS" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid sub-object names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid skeletal animation names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid scene-link type names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid camera names: "CAMERA" "CAR_FRONT" "CAR_GAMEBONNET" "CAR_SCREENSHOT_FRONTLEFT" "CAR_BACK_BOUNCE" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid light names: "AMBIENT" "SUNLIGHT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid Boundary type names: "DEFAULT" "METAL" "STONE" "WOOD" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture livery sets: "DEFAULT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture transform sets: "WAVES" "WAVES2" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture names: Key: A = Contains alpha S = Alpha is only 0 or 255 f = Texture is filtered M = Texture has mipmaps H = Texture is high quality (16bit) texture L = Texture is part of a livery set X = Texture is shadow texture ! = Texture is 16 colour paletted texture $ = Texture is alpha-paletted on PS2 # = Texture is NOT compressed using DX compression Size Type Name Palette filename 16x16 - [ fM ! ] "BAR_1" 85:85:85:00 (World size: 10.215050) 64x64 - [ fM ] "BARRIER" c0:b2:b2:00 (World size: 4.326833) 64x64 - [A fM ] "GRID_1" 6a:6a:6a:64 (World size: 3.677183) 16x16 - [A fM ] "NEWCHECKER_3_ROPE" 81:81:81:60 (World size: 1.996340) 256x64 - [ASfM ] "NEWCHECKER_3" a7:a3:a5:fc (World size: 17.198498) 256x256 - [ fM ! ] "MOUNTAIN_ICE1" 55:56:55:00 (World size: 753.393250) 256x256 - [ fM ! ] "WOOD_BRIDGEFLOOR" 75:72:6d:00 (World size: 17.562904) 64x64 - [ f ] "MINISKY" aa:b9:bc:00 (World size: 3427.191406) 128x128 - [A f $# ] "CLOUD001" c4:c4:c4:8d (World size: 2107.573975) 128x128 - [A f $# ] "CLOUD002" c4:c4:c4:88 (World size: 2107.572510) 128x128 - [A f $# ] "CLOUD003" c4:c4:c4:7d (World size: 2107.572266) 32x32 - [A fM ] "CAMERA_FLARE" 46:46:46:46 (World size: 1.310660) 128x128 - [A fM ] "HEADLIGHT_FLARE" 07:07:07:08 (World size: 1.310660) 64x64 - [A fM ] "SPECULAR_SPRITE" 44:43:43:44 (World size: 1.310660) 32x32 - [A fM ] "REARLIGHT_FLARE" 1c:1b:20:1f (World size: 1.310660) 128x128 - [A fM ] "SUN_FLARE" 04:04:03:04 (World size: 1.310660) 128x128 - [ fM ] "TRACK_SPECULAR" 2c:2c:2c:00 (World size: 10.000000) 32x32 - [ASfM ! ] "TRACK_REFLECTION" 00:00:00:00 (World size: 1.310660) 16x16 - [A fM ] "TYRE_SKID" 9c:97:8c:4d (World size: 1.310660) 16x16 - [A fM $ ] "TYRE_DENT" 13:11:11:41 (World size: 1.310660) 256x128 - [ fM ] "DIRT_ALASKA_SIDE" c2:bf:bc:00 (World size: 9.900537) 256x256 - [ fM ] "DIRT_ALASKA" 8f:85:7e:00 (World size: 10.367121) 256x256 - [ fM ] "SNOW" d1:d1:cf:00 (World size: 29.273775) 128x128 - [ fM ] "WOODSIDE01" 5f:60:52:00 (World size: 13.666167) 128x128 - [ fM ] "WOODSIDE02" 88:88:80:00 (World size: 5.286468) 512x128 - [ fM ! ] "ROCK_ALASKA_TOP" 90:94:94:00 (World size: 42.973221) 512x128 - [ fM ] "ROCK_ALASKA_BOTTOM" 80:84:82:00 (World size: 48.887604) 256x64 - [ fM ] "ROCK_ALASKA_BOTTOM_BLEND" b7:ba:b9:00 (World size: 13.506740) 256x64 - [ fM ] "ROCK_ALASKA_TOP_BLEND" a7:a8:a5:00 (World size: 27.909481) 128x128 - [ fM ] "SNOWTILE" 97:96:94:00 (World size: 37.572216) 128x64 - [ fM ] "CONCRETEWALL" 80:7e:7b:00 (World size: 15.923268) 256x128 - [ fM ] "SNOW_ROCK_END" af:ac:a7:00 (World size: 14.758842) 256x128 - [ fM ] "SNOW_ROCK_MIDDLE" 90:8b:83:00 (World size: 12.337255) 128x128 - [ fM ] "FIRE" 52:52:52:00 (World size: 1.310660) 64x64 - [A fM ] "GRASS" 14:14:14:22 (World size: 1.310660) 128x128 - [A fM $ ] "SMOKEANDDUST" ff:ff:ff:5f (World size: 1.310660) 128x128 - [ASfM ! ] "SPARK" f5:0c:0c:ff (World size: 1.310660) 128x128 - [A fM $ ] "SPRAY" ef:ef:ef:39 (World size: 1.310660) 64x64 - [A fM $ ] "STREAM" fe:fe:fe:6a (World size: 1.310660) 128x64 - [ fM ! ] "PINE_LOG" 85:7b:7a:00 (World size: 6.749269) 256x128 - [ fM ] "LOGGING_VEHICLE1" a3:99:77:00 (World size: 45.602566) 128x64 - [ fM ] "TIMBERMILL256" 53:48:3c:00 (World size: 21.859180) 512x512 - [ASf ! ] "BAYA_TREEPAGE" 4f:53:1e:5a (World size: 47.701618) 256x128 - [ fM ] "LOGFAC_DETAILS7" 51:59:4c:00 (World size: 79.940704) 128x128 - [ fM ! ] "RUSTYPIPE" 51:5f:52:00 (World size: 24.723495) 64x64 - [ fM ! ] "CORRUGATEDROOF" 58:5a:5e:00 (World size: 8.363070) 128x128 - [ fM ] "CONCRETE" 6d:6a:66:00 (World size: 14.971204) 256x256 - [ fM ] "LOGGING_MACHINES33" 62:50:2c:00 (World size: 31.480684) 128x64 - [ fM ] "SINGLELOG" 63:64:52:00 (World size: 10.919692) 64x64 - [ASfM ! ] "METALBRIDGE" 49:15:03:52 (World size: 13.792734) 64x64 - [ fM ] "LAMP" 97:86:5d:00 (World size: 2.861382) 8x8 - [A fM $ ] "WIRE" 00:00:00:92 (World size: 17.508247) 32x32 - [ fM ! ] "METALBOX" a9:9c:8e:00 (World size: 2.675350) 128x128 - [ fM ] "LOGBUILDING" 5e:42:37:00 (World size: 14.267435) 128x128 - [ fM ] "LOGBUILDING2" 6e:43:3f:00 (World size: 14.649383) 128x128 - [ fM ] "LOGBUILDING3" 78:3a:35:00 (World size: 19.107363) 128x128 - [ fM ] "LOGBUILDING4" 60:43:40:00 (World size: 17.405376) 128x64 - [ fM ] "LOGBUILDING5" 6b:3b:36:00 (World size: 14.554632) 64x64 - [ fM ! ] "LOGBUILDINGROOF" c8:c5:c2:00 (World size: 24.160761) 128x128 - [ fM ] "LARGEBARREL" ab:aa:9a:00 (World size: 13.093462) 128x64 - [ fM ] "ALASKA_BOATS" 72:75:76:00 (World size: 95.856880) 64x64 - [A f $# ] "WATER" 21:2b:2d:f8 (World size: 63.633911) 128x128 - [ fM # ] "GLOW" 18:17:13:00 (World size: 2.661136) 128x128 - [ fM ] "RCK_004" 85:84:81:00 (World size: 3.468827) 128x128 - [ fM ] "BINBARREL" 7d:71:5b:00 (World size: 12.784202) 128x64 - [A fM ] "LINKFENCE" c6:c6:c6:98 (World size: 9.737265) 128x64 - [ fM ! ] "STILTPLATFORMSNOW" 7b:79:77:00 (World size: 1.899048) 128x128 - [ fM ] "BRIDGE" 85:83:80:00 (World size: 7.944158) 128x128 - [ fM ] "RCK_003" c2:c2:c2:00 (World size: 2.912982) 256x128 - [ fM ! ] "CARGO" 64:77:6d:00 (World size: 22.046534) 256x128 - [ fM ! ] "CARGO01" 8d:4b:4c:00 (World size: 22.500219) 64x64 - [ fM # ] "GLOW_LAMP" 24:25:1b:00 (World size: 3.181598) 64x64 - [A fM $ ] "METALBRIDGE02" 49:15:03:5a (World size: 9.671342) 128x128 - [ASfM ] "SINGLEPINE" 40:42:35:8a (World size: 19.749588) 128x128 - [ASfM ] "TREEBUSH" 36:3a:32:71 (World size: 5.903928) 32x32 - [ASfM ] "TRUNK" 30:26:20:ff (World size: 30.711246) 256x128 - [ASfM ! ] "SINGLEPINE02" 9b:9b:a0:7e (World size: 17.826199) 128x128 - [ASfM ! ] "TREEWALL" 59:58:55:c9 (World size: 41.660934) 128x128 - [ASfM ] "TREEBUSH02" 3b:3f:38:96 (World size: 21.580797) 128x64 - [ASfM ] "TRUNK2" 83:86:86:ad (World size: 7.350826) 256x128 - [ASfM ] "PINE_TREE" 93:9b:99:8b (World size: 32.988544) 128x128 - [ASfM ] "NEWPINE003" 60:64:5f:62 (World size: 9.475529) 128x128 - [ASf ] "TREEBRANCH001" 5e:5e:5e:38 (World size: 5.481332) 128x128 - [ASf ] "ROCKBUSH003" 4a:4c:4c:1c (World size: 3.451230) 128x128 - [ fM ] "STUMP" 8c:88:89:00 (World size: 3.044170) //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////