//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid object shapes' names: (original maya scene filename) "PARTICLE_EFFECTS" scenes\particles\track_particles.ma "ENGCR_CUT_UP" "ENGC_RANGER_TOWER" scenes\buildings\accessories\james_engc_ranger_tower.ma "ENGC_RANGER_HUT" scenes\buildings\accessories\james_engc_ranger_hut.ma "BRIDGEONE" scenes\buildings\accessories\bridgeone.ma "ENGCONEHIGH" scenes\buildings\barriers\engcone.ma "MOTORWAY_BARRIER" scenes\buildings\barriers\motorway_barrier.ma "ENGCR_OBJECTS" "ENGCR_FALLING_LEAVES" "MINI_SKYDOME" scenes\environment\mini_skydome.ma "SKYDOME" scenes\environment\baya_skydome.ma "ROADWORK_BARRIERS" scenes\buildings\barriers\roadworksbarrier.ma "TREE3D" scenes\buildings\accessories\trees\treesbush.ma "TREES34" scenes\buildings\accessories\trees\trees34.ma "TREES33" scenes\buildings\accessories\trees\trees33.ma "TREES32" scenes\buildings\accessories\trees\trees32.ma "TREES31" scenes\buildings\accessories\trees\trees31.ma "TREES30" scenes\buildings\accessories\trees\trees30.ma "WINDMILL2" scenes\buildings\accessories\windmill_combined.ma "WINDMILL" scenes\buildings\accessories\windmill.ma "NEWEBRIDGE" scenes\buildings\accessories\newbridge.ma "TREE1" scenes\buildings\accessories\tree1.ma "TELEGRAPHPOLES08" scenes\buildings\tgraph_poles\telegraphpoles08.ma "TELEGRAPHPOLES09" scenes\buildings\tgraph_poles\telegraphpoles09.ma "TELEGRAPHPOLES10" scenes\buildings\tgraph_poles\telegraphpoles10.ma "LAMPOST_FREEWAY" scenes\buildings\tgraph_poles\lampost_freeway.ma "MIDTREE4" scenes\buildings\foliage\midtree4.ma "MIDTREE3" scenes\buildings\foliage\midtree3.ma "MIDTREE2" scenes\buildings\foliage\midtree2.ma "BIGTREE2" scenes\buildings\foliage\bigtree2.ma "BIGTREE1" scenes\buildings\foliage\bigtree1.ma "SMALLTREE4" scenes\buildings\foliage\smalltree4.ma "SMALLTREE3" scenes\buildings\foliage\smalltree3.ma "SMALLTREE2" scenes\buildings\foliage\smalltree2.ma "SMALLTREE1" scenes\buildings\foliage\smalltree1.ma "DEADTREE" scenes\buildings\foliage\deadtree.ma "STUB" scenes\buildings\foliage\stub.ma "LARGETREETEST" scenes\buildings\foliage\3dtree_largetest.ma "3DTREE_TEST" scenes\buildings\foliage\3dtree_test.ma "NIKKOMAPLESMALL" scenes\buildings\foliage\nikkomaplesmall.ma "SHITBAGGS" scenes\buildings\foliage\redoak_facing.ma "REDOAK_LEFT" scenes\buildings\foliage\redoak_left.ma "REDOAK_RIGHT" scenes\buildings\foliage\redoak_right.ma "REDOAK" scenes\buildings\foliage\redoak.ma "CUBES" scenes\buildings\cubes.ma "EFFECTS" scenes\effects\effects.ma //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid sub-object names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid skeletal animation names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid scene-link type names: "RUBBER" "FALLING_LEAVES" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid camera names: "CAMERA" "CAR_BACK_BOUNCE" "CAR_FRONT" "CAR_GAMEBONNET" "CAR_BACK" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid light names: "SUNLIGHT" "AMBIENT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid Boundary type names: "DEFAULT" "STONE" "WOOD" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture livery sets: "DEFAULT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture transform sets: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture names: Key: A = Contains alpha S = Alpha is only 0 or 255 f = Texture is filtered M = Texture has mipmaps H = Texture is high quality (16bit) texture L = Texture is part of a livery set X = Texture is shadow texture ! = Texture is 16 colour paletted texture $ = Texture is alpha-paletted on PS2 # = Texture is NOT compressed using DX compression Size Type Name Palette filename 128x128 - [ fM ] "FIRE" 52:52:52:00 (World size: 1.310660) 64x64 - [A fM ] "GRASS" 14:14:14:22 (World size: 1.310660) 128x128 - [A fM $ ] "SMOKEANDDUST" ff:ff:ff:5f (World size: 1.310660) 128x128 - [ASfM ! ] "SPARK" f5:0c:0c:ff (World size: 1.310660) 128x128 - [A fM $ ] "SPRAY" ef:ef:ef:39 (World size: 1.310660) 64x64 - [A fM $ ] "STREAM" fe:fe:fe:6a (World size: 1.310660) 32x32 - [A fM ] "CAMERA_FLARE" 46:46:46:46 (World size: 1.310660) 128x128 - [A fM ] "HEADLIGHT_FLARE" 07:07:07:08 (World size: 1.310660) 64x64 - [A fM ] "SPECULAR_SPRITE" 44:43:43:44 (World size: 1.310660) 32x32 - [A fM ] "REARLIGHT_FLARE" 1c:1b:20:1f (World size: 1.310660) 128x128 - [A fM ] "SUN_FLARE" 15:10:10:12 (World size: 1.310660) 256x128 - [ fM ! ] "TRACK_SPECULAR" 43:43:43:00 (World size: 9.999999) 32x32 - [ASfM ! ] "TRACK_REFLECTION" 00:00:00:00 (World size: 1.310660) 16x16 - [A fM ] "TYRE_SKID" 9c:97:8c:4d (World size: 1.310660) 16x16 - [A fM $ ] "TYRE_DENT" 13:11:11:41 (World size: 1.310660) 64x64 - [ fM ! ] "CONCRETE1" be:be:bc:00 (World size: 4.828273) 256x128 - [ fM ! ] "RAILROAD-GRASS" 82:6e:48:00 (World size: 22.941557) 64x64 - [ f ] "MINISKY" aa:b9:bc:00 (World size: 3427.191406) 128x128 - [A fM $ ] "TARMAC_PACIFIC_CLOUD001" c4:c4:c4:1a (World size: 1873.590210) 128x128 - [A fM $ ] "TARMAC_PACIFIC_CLOUD002" c4:c4:c4:10 (World size: 1873.588745) 128x128 - [A fM $ ] "TARMAC_PACIFIC_CLOUD003" c4:c4:c4:0a (World size: 1873.588013) 128x128 - [ fM ! ] "GRASS_ENGLAND_AREA_DARK" 4c:48:1d:00 (World size: 26.451302) 128x128 - [ fM ! ] "DIRT_ENGLAND_FARM" 3d:39:38:00 (World size: 12.019031) 256x128 - [ fM ! ] "GRASS-ENGLAND_ROAD" 4e:4a:22:00 (World size: 7.427619) 256x128 - [ fM ! ] "LEAVES_ENGLAND_GRASS_TARMAC" 58:48:20:00 (World size: 7.713808) 128x128 - [ fM ] "GRAVEL_ENGLAND_CLIFF" 8d:84:6c:00 (World size: 11.398227) 256x128 - [ fM ] "DIRT_ENGLAND_RUBBLE" 56:4d:44:00 (World size: 5.417127) 128x128 - [ fM ! ] "WOOD_BRIDGEFLOOR" 5d:59:4d:00 (World size: 18.318600) 256x256 - [ fM ! ] "LEAVES_ENGLAND_ROAD_ORANGE_LEAVES" 6a:66:5a:00 (World size: 7.775272) 256x256 - [ fM ! ] "TARMAC_ENGLAND_ROAD" 6c:69:5e:00 (World size: 9.116264) 256x128 - [ fM ! ] "DIRT_ENGLAND_RUBBLE_GRASS" 53:4c:38:00 (World size: 7.020873) 128x128 - [ fM ! ] "ROCK001" 96:8e:75:00 (World size: 26.671261) 256x128 - [ fM ! ] "GRAVEL_ENGLAND_CLIFF_TARM" 81:78:63:00 (World size: 7.495950) 128x128 - [ fM ! ] "LEAVES_ENGLAND_GRASS" 59:4b:21:00 (World size: 11.498986) 256x128 - [ fM ] "GRAVEL_ENGLAND_TARMAC_GRASS" 6b:65:46:00 (World size: 7.709852) 256x256 - [ fM ! ] "GRASS_ENGLAND_SAND" 5f:59:2f:00 (World size: 40.636204) 128x128 - [ fM ! ] "ROCK002" 92:8a:71:00 (World size: 19.552622) 256x256 - [ fM ! ] "TARMAC_ENGLAND_ROAD_NOSTRIPE" 6b:67:5c:00 (World size: 10.403288) 256x256 - [ fM ! ] "LEAVES_ENGLAND_ROAD_ORANGE_LEAVES_NOSTRIPES" 69:61:54:00 (World size: 8.406628) 256x128 - [ fM ! ] "GRASS-ENGLAND_ROAD_SAND" 5a:54:2e:00 (World size: 7.366525) 256x128 - [ fM ! ] "TARMAC_ENGLAND_ROAD_FINISHLINE" 73:70:65:00 (World size: 5.996431) 256x256 - [ fM ! ] "LEAVES_ENGLAND_ROAD_ORANGE_LEAVES_STRIPES" 6b:63:55:00 (World size: 7.567238) 128x128 - [ fM ] "WOODBRIDGE3" 5e:3d:30:00 (World size: 23.918653) 128x128 - [ fM ! ] "BRICKS2" 9e:8f:73:00 (World size: 5.601550) 256x128 - [ASfM ! ] "WINDMILL3" 7e:6e:66:f8 (World size: 3384.999512) 256x256 - [ fM ! ] "ROOFTOP" 92:85:6f:00 (World size: 11.977789) 256x128 - [ASfM ! ] "FENCING7_ALPHA128X256" b3:b0:ac:91 (World size: 34.319817) 256x256 - [ fM ! ] "RANGERSTATION-5" 64:49:32:00 (World size: 5.315274) 256x256 - [ fM ! ] "RANGERSTATION-5DOOR" 4c:37:26:00 (World size: 14.857321) 256x256 - [ fM ! ] "NATIONALPARK_SIGN4" 5a:3d:2a:00 (World size: 11.803701) 256x256 - [ fM ] "BARN_BIG2" 77:68:5c:00 (World size: 31.852444) 256x128 - [ fM ] "CORNSILOS" 86:8a:89:00 (World size: 312.650391) 128x64 - [ fM ! ] "BOWBRIDGE" a2:a0:8f:00 (World size: 5.426553) 256x256 - [ fM ! ] "TUNNEL_STONE" 73:69:4c:00 (World size: 10.136123) 128x128 - [ fM ! ] "TUNNEL_STONE_IN" 67:5f:47:00 (World size: 5.837804) 128x128 - [ fM ! ] "TUNNELWALL_FRONT" 69:5f:44:00 (World size: 2.075349) 256x256 - [ fM ! ] "WALL_DOWNHILL" 41:3c:2b:00 (World size: 9.542410) 256x256 - [ fM ! ] "BRICKSWALL" 91:91:88:00 (World size: 8.692423) 256x256 - [ASfM ! ] "BUSH2" 68:57:21:3d (World size: 1.911591) 512x256 - [A fM $ ] "KLIMOP" 2e:30:18:8b (World size: 20.520287) 128x64 - [ASfM ! ] "WALL_TOP" 39:33:15:aa (World size: 9.038902) 128x128 - [ASfM ] "TREE_05" 4c:44:1a:74 (World size: 14.600789) 256x128 - [ASfM ] "TREEWALL" 2d:19:0e:cc (World size: 71.287895) 256x256 - [ASfM ! ] "TREE_03" 5e:2f:14:53 (World size: 24.622038) 256x128 - [ASfM ! ] "REDTREE" 3a:18:10:90 (World size: 30.504143) 256x128 - [ASfM ! ] "GREENTREE" 2b:21:11:86 (World size: 30.504574) 256x128 - [ASfM ! ] "TREE_01" a4:85:1f:6e (World size: 23.987909) 256x128 - [ASfM ! ] "TREE_02" 6d:45:26:a2 (World size: 23.303722) 256x128 - [ASfM ! ] "TREE_04" 7b:77:41:7e (World size: 24.822529) 128x32 - [ fM ] "TREE_07BARK" 29:26:22:00 (World size: 2.813661) 128x128 - [ASfM ] "TREE_07" 4d:3f:1d:5b (World size: 7.641395) 128x128 - [ASfM ] "TREE_08" 62:2a:18:5b (World size: 8.080269) 128x128 - [ASfM ] "TREE_09" 67:49:10:5b (World size: 6.539537) 256x128 - [ASfM ] "TREEWALLZ" 43:28:18:a4 (World size: 76.743530) 128x64 - [ fM ] "ARMCO2" 4a:3b:38:00 (World size: 1.745642) 128x128 - [ASfM ] "FENCING_01" 25:24:24:33 (World size: 3.602924) 256x128 - [ fM ! ] "CONCRETE_SLEEPER" 65:69:66:00 (World size: 2.316568) 128x128 - [ fM ! ] "ROCKWALL" 82:77:68:00 (World size: 34.546822) 128x128 - [ fM ! ] "CONE001" c2:4a:37:00 (World size: 3.582806) 256x256 - [ fM ! ] "CONCRETE_SLEEPER004" 7e:77:67:00 (World size: 9.590123) 512x64 - [ fM ! ] "WOODFENCE" 34:2d:22:00 (World size: 3.132689) 256x256 - [ fM ! ] "CONCRETE_SLEEPER005" 73:6d:60:00 (World size: 6.607614) 128x128 - [ fM ! ] "ROCKS" 4b:41:26:00 (World size: 2.639807) 16x16 - [ fM ! ] "BAR_1" 85:85:85:00 (World size: 9.920869) 64x64 - [ fM ] "BARRIER" c9:bb:bb:00 (World size: 4.386343) 64x64 - [ASfM ] "GRID_1" 6a:6a:6a:66 (World size: 3.328627) 256x64 - [ASfM ] "NEWCHECKER_3" a7:a3:a5:fc (World size: 15.566463) 16x16 - [ASfM ] "NEWCHECKER_3_ROPE" 81:81:81:60 (World size: 1.807180) 128x128 - [ fM ] "SEAWATER" 1b:1d:10:00 (World size: 52.937283) 256x256 - [A fM X! ] "NEWENGLANDSHADOW" 00:00:00:52 (World size: 119.701630) //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////