//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid object shapes' names: (original maya scene filename) "PARTICLE_EFFECTS" scenes\particles\track_particles.ma "JAPAF_CUT_UP" "S_SAMURAI" scenes\buildings\accessories\samurai.ma "PETROL_STATION" scenes\buildings\accessories\petrol_station.ma "LAMP_POST2" scenes\buildings\extra\single_lampost.ma "LAMP" scenes\buildings\extra\double_lampost.ma "LAMP_FLARE" scenes\effects\lamp_flare.ma "CONE" scenes\buildings\cones.ma "TUNNEL_LIGHTS" scenes\tunnel_lights.ma "MOTORWAY_BARRIER" scenes\buildings\barriers\temp_barrier.ma "ARROWS" scenes\buildings\barriers\arrow_barrier.ma "JAPAF_OBJECTS" "MINI_SKYDOME" scenes\environment\mini_skydome.ma "SKYDOME" scenes\environment\baya_skydome.ma "EFFECTS" scenes\effects\effects.ma "SMALL_TUNNEL_LIGHTS" scenes\small tunnel_lights.ma //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid sub-object names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid skeletal animation names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid scene-link type names: "PLASTIC" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid camera names: "CAMERA" "CAR_GAMEBONNET" "CAR_BACK_BOUNCE" "CAR_FRONT" "CAR_BACK_UP" "CAR_ROOF_FORWARD" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid light names: "SUNLIGHT" "AMBIENT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid Boundary type names: "DEFAULT" "HEDGE" "METAL" "STONE" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture livery sets: "DEFAULT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture transform sets: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture names: Key: A = Contains alpha S = Alpha is only 0 or 255 f = Texture is filtered M = Texture has mipmaps H = Texture is high quality (16bit) texture L = Texture is part of a livery set X = Texture is shadow texture ! = Texture is 16 colour paletted texture $ = Texture is alpha-paletted on PS2 # = Texture is NOT compressed using DX compression Size Type Name Palette filename 32x32 - [A fM ] "CAMERA_FLARE" 46:46:46:46 (World size: 1.310660) 128x128 - [A fM ] "HEADLIGHT_FLARE" 07:07:07:08 (World size: 1.310660) 64x64 - [A fM ] "SPECULAR_SPRITE" 44:43:43:44 (World size: 1.310660) 32x32 - [A fM ] "REARLIGHT_FLARE" 1c:1b:20:1f (World size: 1.310660) 128x128 - [ASfM ] "SUN_FLARE" 15:10:10:00 (World size: 1.310660) 128x128 - [ fM ] "TRACK_SPECULAR" 4d:4d:4d:00 (World size: 10.000000) 32x32 - [ASfM ! ] "TRACK_REFLECTION" 00:00:00:00 (World size: 1.310660) 16x16 - [A fM ] "TYRE_SKID" 9c:97:8c:4d (World size: 1.310660) 16x16 - [A fM $ ] "TYRE_DENT" 13:11:11:41 (World size: 1.310660) 64x64 - [ f ] "MINISKY" 70:8d:93:00 (World size: 3427.191406) 128x128 - [A f $# ] "TARMAC_PACIFIC_CLOUD001" 17:25:20:27 (World size: 2160.645020) 128x128 - [A f $# ] "TARMAC_PACIFIC_CLOUD002" 17:25:20:20 (World size: 2160.644531) 128x128 - [A f $# ] "TARMAC_PACIFIC_CLOUD003" 17:25:20:3f (World size: 2160.644531) 256x128 - [ fM ] "TARMAC_JAPAN_RUNOFF_02" 43:42:36:00 (World size: 6.910817) 256x128 - [ fM ] "TARMAC_JAPAN_RUNOFF_03" 4c:4c:3f:00 (World size: 7.168635) 256x256 - [ fM ! ] "TARMAC_JAPAN_ROAD_01" 5b:5a:57:00 (World size: 8.554498) 256x256 - [ fM ! ] "GRASS_JAPAN_01" 43:43:25:00 (World size: 11.047109) 256x256 - [ fM ! ] "TARMAC_JAPAN_TILES" 7a:73:6b:00 (World size: 5.967309) 256x128 - [ fM ] "TARMAC_JAPAN_RUNOFF_01" 3b:3a:2e:00 (World size: 10.416638) 256x256 - [ fM ! ] "TARMAC_JAPAN_ROAD_01B" 4b:4b:4b:00 (World size: 8.160722) 256x256 - [ fM ! ] "TARMAC_JAPAN_ROAD_01C" 52:52:51:00 (World size: 10.919597) 256x64 - [ fM ! ] "TARMAC_JAPAN_MOTORWAY_START" 7e:7d:78:00 (World size: 5.033148) 128x128 - [ fM ! ] "TARMAC_JAPAN_MOTORWAY_ARROW01" 79:7a:75:00 (World size: 4.179191) 128x128 - [ fM ! ] "TARMAC_JAPAN_MOTORWAY_ARROW02" 79:79:75:00 (World size: 4.120086) 256x256 - [ fM ! ] "TARMAC_JAPAN_MOTORWAY" 72:72:6b:00 (World size: 9.934017) 128x64 - [ fM ! ] "TUNNEL_01" 5d:6c:7c:00 (World size: 12.842221) 128x128 - [ASfM ] "TEMPLE_EXTRAS" 63:5b:56:d2 (World size: 86.010727) 128x64 - [ fM ] "WOOD" 5f:33:29:00 (World size: 10.339680) 128x128 - [ASfM ] "TREE_07" 4c:4d:1b:5b (World size: 11.986999) 256x256 - [ASfM ! ] "BUSH" 47:47:19:3d (World size: 7.221042) 256x128 - [ASf ] "TREEWALL1" 49:49:21:db (World size: 39.605247) 128x128 - [ASfM ] "TREE_07A" 50:46:1c:5b (World size: 10.604223) 128x32 - [ fM ] "TREE_07BARK" 29:26:22:00 (World size: 4.180122) 256x256 - [ASfM ! ] "LARGE_SHRUB" 24:25:11:44 (World size: 4.002771) 128x128 - [ASf ! ] "LARGE_SHRUB2" 63:62:2e:44 (World size: 8.629872) 256x256 - [ASfM ! ] "JAP-FENCING" 3a:1a:18:6d (World size: 41.504650) 128x64 - [ fM ] "ARMCO2" 4a:3b:38:00 (World size: 1.744794) 256x32 - [ASfM ! ] "ARMCO" 9e:a5:9f:fd (World size: 4.248007) 256x128 - [ fM ! ] "CONCRETE_SLEEPER" 65:69:66:00 (World size: 3.069854) 256x128 - [A fM $ ] "BRIDGE_FENCE" 2d:2f:2b:91 (World size: 6.956397) 256x256 - [ fM ! ] "NATURAL_01" 6e:66:54:00 (World size: 10.729882) 128x64 - [ fM ! ] "ARMCO4" bc:74:71:00 (World size: 3.748669) 128x128 - [ f ! ] "BRONZE" 84:84:84:00 (World size: 5.481173) 64x64 - [ fM ] "LAMP-POSTS" 88:88:81:00 (World size: 4.033411) 128x64 - [ fM ! ] "DOOR" 81:83:80:00 (World size: 4.177238) 128x128 - [ fM ] "FLARE" 21:21:1a:00 (World size: 11.921212) 256x256 - [ fM ! ] "WALLS" 42:3a:30:00 (World size: 13.877436) 128x128 - [ fM ] "WHITE" 9a:9a:97:00 (World size: 14.470955) 128x128 - [A fM X ] "PETROL_SHADOW" 00:00:00:37 (World size: 24.442835) 256x256 - [ fM ] "PETROLSTATION" 6a:7a:87:00 (World size: 31.781651) 16x16 - [A fM ] "NEWCHECKER_3_ROPE" 81:81:81:60 (World size: 1.134771) 256x128 - [ fM ! ] "TUNNEL_02" 87:89:86:00 (World size: 12.851832) 256x256 - [ fM ! ] "BUDDAH" a0:73:47:00 (World size: 79.301857) 256x128 - [ fM ] "TEMPLE_01" 5a:43:3e:00 (World size: 39.533310) 256x128 - [ fM ] "TEMPLE_02" 6c:6c:5c:00 (World size: 36.715057) 256x128 - [ fM ] "TEMPLE_03" 34:42:25:00 (World size: 29.866055) 256x128 - [ fM ] "TEMPLE_04" 6f:6d:6b:00 (World size: 51.571320) 64x64 - [A fM ] "GRID_1" 6a:6a:6a:64 (World size: 2.141844) 256x64 - [ASfM ] "NEWCHECKER_3" a7:a3:a5:fc (World size: 10.034036) 16x16 - [ fM ! ] "BAR_1" 85:85:85:00 (World size: 6.723211) 128x128 - [ fM ! ] "CONE001" c2:4a:37:00 (World size: 3.961151) 256x256 - [A fM X! ] "SHADOWS" 00:00:00:82 (World size: 253.124374) 128x128 - [A fM X! ] "DETAIL" 00:00:00:6c (World size: 52.144901) 128x128 - [ fM ] "FIRE" 52:52:52:00 (World size: 1.310660) 64x64 - [A fM ] "GRASS" 14:14:14:22 (World size: 1.310660) 128x128 - [A fM $ ] "SMOKEANDDUST" ff:ff:ff:5f (World size: 1.310660) 128x128 - [ASfM ! ] "SPARK" f5:0c:0c:ff (World size: 1.310660) 128x128 - [A fM $ ] "SPRAY" ef:ef:ef:39 (World size: 1.310660) 64x64 - [A fM $ ] "STREAM" fe:fe:fe:6a (World size: 1.310660) 512x128 - [ASf ! ] "CITY" 35:2b:23:6c (World size: 492.867554) 128x64 - [ fM ] "TUNNEL_FLARE" 2a:28:1b:00 (World size: 9.055654) 256x256 - [ fM ! ] "TUNNEL_TILES" 6f:78:7b:00 (World size: 11.047191) //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////