//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid object shapes' names: (original maya scene filename) "FLARE_GREEN" scenes\accessories\detail_proxies\flare_green.ma "FLARE_RED" scenes\accessories\detail_proxies\flare_red.ma "SHRUBF" scenes\accessories\foiliage_proxies\shrub_facing.ma "REFB_004" scenes\accessories\building_proxies\refb_004.ma "REFB_003" scenes\accessories\building_proxies\refb_003.ma "REFB_002" scenes\accessories\building_proxies\refb_002.ma "REFB_001" scenes\accessories\building_proxies\refb_001.ma "GSTAND_006" scenes\accessories\building_proxies\gstand_006.ma "GSTAND_005" scenes\accessories\building_proxies\gstand_005.ma "GSTAND_004" scenes\accessories\building_proxies\gstand_004.ma "GSTAND_003" scenes\accessories\building_proxies\gstand_003.ma "GSTAND_002" scenes\accessories\building_proxies\gstand_002.ma "NBUILD002" scenes\accessories\building_proxies\nbuild002.ma "GSTAND_001" scenes\accessories\building_proxies\gstand_001.ma "REFB002" scenes\accessories\building_proxies\refb002.ma "REFB001" scenes\accessories\building_proxies\refb001.ma "TEST_CUBE" scenes\accessories\building_proxies\test_cube.ma "NBUILD001" scenes\accessories\building_proxies\nbuild001.ma "REFBUILDNEW001" scenes\accessories\building_proxies\refbuildnew001.ma "BUILD_REF_001_1300" scenes\accessories\building_proxies\build_ref_001_1300.ma "BUILD_REF_004_1500" scenes\accessories\building_proxies\build_ref_004_1500.ma "BUILD_REF_003_1500" scenes\accessories\building_proxies\build_ref_003_1500.ma "BUILD_REF_002_1300" scenes\accessories\building_proxies\build_ref_002_1300.ma "BUILD_REF_005_1500" scenes\accessories\building_proxies\build_ref_005_1500.ma "PITBUILD004_BACK" scenes\accessories\building_proxies\pitbuild004b.ma "PITBUILD003_BACK" scenes\accessories\building_proxies\pitbuild003b.ma "PITBUILD002_BACK" scenes\accessories\building_proxies\pitbuild002b.ma "PITBUILD001_BACK" scenes\accessories\building_proxies\pitbuild001b.ma "CAMERA" scenes\accessories\building_proxies\camera.ma "PITBUILD004" scenes\accessories\building_proxies\pitbuild004.ma "PITBUILD003" scenes\accessories\building_proxies\pitbuild003.ma "PITBUILD002" scenes\accessories\building_proxies\pitbuild002.ma "PITBUILD001" scenes\accessories\building_proxies\pitbuild001.ma "CONTAINER_BLUE_DOUBLE" scenes\accessories\vehicle_proxies\container_blue_double.ma "CONTAINER_WHITE_PAT_SINGLE" scenes\accessories\vehicle_proxies\container_white_pat_single.ma "CONTAINER_WHITE_PAT_DOUBLE" scenes\accessories\vehicle_proxies\container_white_pat_double.ma "CONTAINER_WHITE_DOUBLE" scenes\accessories\vehicle_proxies\container_white_double.ma "CONTAINER_RED_SINGLE" scenes\accessories\vehicle_proxies\container_red_single.ma "CONTAINER_BLUE_SINGLES" scenes\accessories\vehicle_proxies\container_blue_singles.ma "CONTAINER_WHITE_SINGLE" scenes\accessories\vehicle_proxies\container_white_single.ma "SAFETYTRUCK" scenes\accessories\vehicle_proxies\safety_truck.ma "TRUCK_005" scenes\accessories\vehicle_proxies\truck_005.ma "TRUCK_004" scenes\accessories\vehicle_proxies\truck_004.ma "TRUCK_003" scenes\accessories\vehicle_proxies\truck_003.ma "TRUCK_002" scenes\accessories\vehicle_proxies\truck_002.ma "TRUCK_001" scenes\accessories\vehicle_proxies\truck_001.ma "AMBULANCE" scenes\accessories\vehicle_proxies\ambulance_proxie.ma "AD_T_EMP2_FORD" scenes\accessories\ad_proxies\ad_t_empmod_ford.ma "AD_S_EMPIRE2" scenes\accessories\ad_proxies\ad_s_empmod.ma "AD_T_FORD_RAZOR" scenes\accessories\ad_proxies\ad_t_ford_razor.ma "AD_T_FORD_EMP" scenes\accessories\ad_proxies\ad_t_ford_emp.ma "AD_T_RAZOR_EMP2" scenes\accessories\ad_proxies\ad_t_razor_empmod.ma "AD_T_EMP_FORD" scenes\accessories\ad_proxies\ad_t_emp_ford.ma "AD_S_RAZOR" scenes\accessories\ad_proxies\ad_s_razor.ma "AD_S_FORD" scenes\accessories\ad_proxies\ad_s_ford.ma "AD_S_EMP" scenes\accessories\ad_proxies\ad_s_emp.ma "MARQUEE_002" scenes\accessories\tent_proxies\tent_002.ma "MARQUEE_001" scenes\accessories\tent_proxies\tent_001.ma "STARTLIGHTS" scenes\accessories\misc_ proxies\start_lights.ma "CROWD_MIDDLE_OUTER" scenes\accessories\misc_ proxies\crowd_middle_outer.ma "TIRE_CLUMP_EXIT" scenes\accessories\misc_ proxies\tire_clump_exit.ma "TIRE_WALL_EXIT" scenes\accessories\misc_ proxies\tire_wall_exit.ma "CROWD_RIGHT_OUTER" scenes\accessories\misc_ proxies\crowd_right_outer.ma "TIRE_ENTRANCE_NEW" scenes\accessories\misc_ proxies\tire_entrance_new.ma "TIRE_CLUMP_ENT" scenes\accessories\misc_ proxies\tire_clump_ent.ma "CROWD_LEFT_OUTER" scenes\accessories\misc_ proxies\crowd_left_outer.ma "M300" scenes\accessories\moveable\meterb_300.ma "M200" scenes\accessories\moveable\meterb_200.ma "M150" scenes\accessories\moveable\meterb_150.ma "M100" scenes\accessories\moveable\meterb_100.ma "CONE" scenes\accessories\moveable\oval_cone002.ma "M50" scenes\accessories\moveable\meterb_50.ma "EFFECTS" scenes\effects\effects.ma "MINI_SKYDOME" scenes\environment\mini_skydome.ma "SKYDOME" scenes\environment\oval1_skydome.ma "OVAL1F_CUT_UP" "OVAL1F_OBJECTS" "PARTICLE_EFFECTS" scenes\particles\track_particles.ma //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid sub-object names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid skeletal animation names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid scene-link type names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid camera names: "CAR_GAMEBONNET" "CAMERA" "CAR_SCREENSHOT_FRONTRIGHT" "OUTRO_CAMERA" "INTRO_CAMERA" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid light names: "AMBIENT" "SUNLIGHT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid Boundary type names: "DEFAULT" "STONE" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture livery sets: "DEFAULT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture transform sets: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture names: Key: A = Contains alpha S = Alpha is only 0 or 255 f = Texture is filtered M = Texture has mipmaps H = Texture is high quality (16bit) texture L = Texture is part of a livery set X = Texture is shadow texture ! = Texture is 16 colour paletted texture $ = Texture is alpha-paletted on PS2 # = Texture is NOT compressed using DX compression Size Type Name Palette filename 256x256 - [A fM X ] "SHADOWS" 00:00:00:3a (World size: 130.368759) 128x128 - [ fM ] "FIRE" 52:52:52:00 (World size: 1.310660) 64x64 - [A fM ] "GRASS" 14:14:14:22 (World size: 1.310660) 128x128 - [A fM $ ] "SMOKEANDDUST" ff:ff:ff:5f (World size: 1.310660) 128x128 - [ASfM ! ] "SPARK" f5:0c:0c:ff (World size: 1.310660) 128x128 - [A fM $ ] "SPRAY" ef:ef:ef:39 (World size: 1.310660) 64x64 - [A fM $ ] "STREAM" fe:fe:fe:6a (World size: 1.310660) 64x64 - [ fM ! ] "CONE" 8f:43:43:00 (World size: 0.993127) 256x256 - [ fM ! ] "CON_BARRIER" 7b:7d:7b:00 (World size: 4.111643) 256x256 - [ fM ! ] "CON001" 9c:97:97:00 (World size: 22.424540) 128x128 - [ fM ! ] "CON005" a0:9c:9c:00 (World size: 12.069240) 256x256 - [ fM ! ] "CON003" 6f:74:74:00 (World size: 6.004257) 128x128 - [ASfM ! ] "FENCE_2B" 82:85:8e:4c (World size: 8.905757) 128x128 - [ASfM ! ] "SAFETY_TRUCK" 75:37:3e:f6 (World size: 6.823380) 256x256 - [ fM ! ] "SEMICLIFF16" 62:62:4d:00 (World size: 15.358674) 128x128 - [ fM ] "CAMERA_PLATFORM" 53:59:62:00 (World size: 7.357350) 128x128 - [ fM ! ] "METERBOARDS" ce:ce:ce:00 (World size: 2.893308) 256x128 - [ fM ! ] "TIRE_WALL6_V2" 88:5b:5d:00 (World size: 7.258692) 256x256 - [A fM $ ] "FENCE002" 64:64:65:7c (World size: 5.110153) 64x64 - [ fM ! ] "PYLONS" 9e:9e:9d:00 (World size: 10.720782) 64x32 - [ASfM ! ] "BRIDGE_STAIRS" 54:54:54:cf (World size: 5.346081) 64x64 - [ fM ! ] "BRIDGE_BASE" 6a:6a:6b:00 (World size: 5.446794) 256x128 - [ASfM ! ] "BRIDGE_GIRD001" 6b:6a:6b:60 (World size: 5.985960) 256x128 - [ASfM ! ] "BRIDGE_GIRD002" 6a:6a:6b:75 (World size: 3.519118) 64x32 - [ fM ] "START_LIGHTS" 22:24:21:00 (World size: 4.433336) 256x256 - [ fM ! ] "SEMICLIFF16_2" 60:60:47:00 (World size: 23.503912) 256x64 - [ fM ! ] "RACEBARRIER" b0:ac:a4:00 (World size: 7.179647) 128x32 - [ fM ! ] "AMCOTEST001" 50:56:55:00 (World size: 6.465703) 256x256 - [ fM ] "AD_BOARDS" 9a:8c:7c:00 (World size: 19.779560) 256x256 - [A fM $ ] "FENCE001" 54:54:54:6f (World size: 5.762783) 256x256 - [ fM ! ] "CON_BARRIER002" 84:80:7d:00 (World size: 6.053337) 128x128 - [ASfM ] "NEW_ARMCO_004" 4b:51:53:9a (World size: 4.967136) 128x128 - [ASfM ] "NEW_ARMCO_004A" 46:42:41:9a (World size: 3.167114) 256x256 - [ASfM ! ] "TREE_1" 46:53:31:6a (World size: 36.186268) 256x128 - [A fM ] "SHRUB_F" 58:62:28:62 (World size: 4.610598) 256x256 - [ASfM ! ] "TREE_3" 13:1a:0a:78 (World size: 44.397469) 256x128 - [ASfM ] "TREEWALL10" 24:2e:19:d0 (World size: 61.584793) 256x128 - [ASfM ! ] "TREE_4A" 10:13:08:75 (World size: 45.429901) 256x256 - [ASfM ! ] "TREE_2_V2" 13:1b:0d:7d (World size: 32.119286) 256x128 - [ fM ! ] "PANELS003" 79:78:78:00 (World size: 27.017914) 32x16 - [ fM ! ] "SEATING" 3a:33:2a:00 (World size: 1.987538) 256x128 - [ fM ! ] "PANELS004" 74:80:84:00 (World size: 22.550133) 128x128 - [ASfM ] "CROWDTEST" a2:95:94:a5 (World size: 28.859259) 128x128 - [ fM ! ] "PIT_BRICKS" 8c:8c:89:00 (World size: 6.556766) 128x128 - [ fM ! ] "PIT_SHUTTER" a0:a7:aa:00 (World size: 18.796133) 64x64 - [ fM ! ] "PIT_COVERS" 5f:74:83:00 (World size: 7.749222) 256x256 - [ fM ] "TRUCKS24" 7f:7a:7c:00 (World size: 27.976530) 128x128 - [ASfM ] "SPAMBULANCE128" c4:bc:bd:fc (World size: 11.168067) 256x256 - [ fM ] "MARQUEE14_FLAT" af:ad:ab:00 (World size: 45.126339) 256x128 - [ASfM ! ] "B_PAGE1_6_16" 68:70:7b:8d (World size: 162.328873) 256x128 - [ASf ] "BUILD001" 6c:6f:67:a3 (World size: 93.596565) 256x256 - [ fM ! ] "MOUNTAIN" 44:4c:58:00 (World size: 718.036621) 256x64 - [ASfM ] "NEWCHECKER_3" a7:a3:a5:fc (World size: 20.099672) 16x16 - [A fM $ ] "NEWCHECKER_3_ROPE" 81:81:81:60 (World size: 2.333470) 256x128 - [ fM ] "GRASS_OVAL_BLEND_TARMAC" 54:56:2f:00 (World size: 4.580176) 256x256 - [ fM ! ] "CONCRETE_OVAL_005A" 78:79:6f:00 (World size: 5.510880) 128x128 - [ fM ! ] "CONCRETE_OVAL_004" 87:89:85:00 (World size: 31.376043) 256x128 - [ fM ] "SAND_OVAL_CBLEND" 8c:86:6c:00 (World size: 6.344951) 128x128 - [ fM ] "KERB_OVAL_BLUE2" 58:6c:66:00 (World size: 4.950865) 256x256 - [ fM ! ] "CONCRETE_OVAL_001" 74:79:71:00 (World size: 7.320728) 128x128 - [ fM ] "KERB_OVAL_RED2" 7f:5f:48:00 (World size: 5.296543) 256x128 - [ fM ] "GRASS_OVAL_BLEND_CONCRETE" 61:62:45:00 (World size: 5.442048) 256x256 - [ fM ! ] "GRASS_OVAL_DIFF3" 4d:52:25:00 (World size: 14.319518) 128x128 - [ fM ! ] "SAND_OVAL_1A" a0:93:65:00 (World size: 5.894540) 256x128 - [ fM ] "SAND_OVAL_GBLEND001" 76:72:44:00 (World size: 5.292361) 256x256 - [ fM ! ] "TARMAC_OVAL_VER2" 64:64:64:00 (World size: 14.765816) 256x128 - [ fM ] "SAND_OVAL_TBLEND001" 8e:85:63:00 (World size: 4.333220) 256x256 - [ fM ! ] "TARMAC_OVAL_YELL" 69:65:5c:00 (World size: 19.897011) 64x64 - [ f ] "MINISKY" aa:b9:bc:00 (World size: 3427.191406) 128x128 - [A fM $# ] "TARMAC_PACIFIC_CLOUD002" c4:c4:c4:14 (World size: 1873.588623) 128x128 - [A fM $# ] "TARMAC_PACIFIC_CLOUD001" c4:c4:c4:23 (World size: 1873.590210) 128x128 - [A fM $# ] "TARMAC_PACIFIC_CLOUD003" c4:c4:c4:0e (World size: 1873.588257) 32x32 - [A fM ] "CAMERA_FLARE" 46:46:46:46 (World size: 1.310660) 128x128 - [A fM ] "HEADLIGHT_FLARE" 07:07:07:08 (World size: 1.310660) 64x64 - [A fM ] "SPECULAR_SPRITE" 44:43:43:44 (World size: 1.310660) 32x32 - [A fM ] "REARLIGHT_FLARE" 1c:1b:20:1f (World size: 1.310660) 128x128 - [A fM ] "SUN_FLARE" 15:10:10:12 (World size: 1.310660) 128x128 - [ fM ! ] "TRACK_SPECULAR" 2e:2e:2e:00 (World size: 15.000000) 32x32 - [ASfM ! ] "TRACK_REFLECTION" 00:00:00:00 (World size: 1.310660) 128x128 - [A fM ] "LENSE_REFLECTION" 39:39:39:39 (World size: 1.310660) 16x16 - [A fM ] "TYRE_SKID" 9c:97:8c:4d (World size: 1.310660) 16x16 - [A fM $ ] "TYRE_DENT" 13:11:11:41 (World size: 1.310660) 128x128 - [A fM ] "LENSE_REFLECTION2" 20:20:20:35 (World size: 1.310660) 128x128 - [ f ] "BUILDING_REFLECTION" 84:93:a3:00 (World size: 20000.000000) //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////