//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid object shapes' names: (original maya scene filename) "PARTICLE_EFFECTS" scenes\particles\track_particles.ma "PACBF_CUT_UP" "MIDMOUNT16" scenes\buildings\midmounts\midmount16.ma "MIDMOUNT15" scenes\buildings\midmounts\midmount15.ma "MIDMOUNT14" scenes\buildings\midmounts\midmount14.ma "MIDMOUNT13" scenes\buildings\midmounts\midmount13.ma "FLAG04" scenes\buildings\animated\flag04.ma "FLAG03" scenes\buildings\animated\flag03.ma "FLAG02" scenes\buildings\animated\flag02.ma "BUSHYGRASS15" scenes\buildings\bushygrass15.ma "WATERSEDGE" scenes\buildings\watersedge.ma "FLAG" scenes\buildings\animated\flag01.ma "COCONUTPALM" scenes\buildings\coconutpalm.ma "COCONUTPALM_FAR" scenes\buildings\coconutpalm_far.ma "SABAL" scenes\buildings\sabal.ma "CATAMARAN_PACB" scenes\buildings\catt02.ma "PACBF_OBJECTS" "PACBF_ANIMATIONS" "PACBF_FIRE" "PACBF_PARTICLES" "MINI_SKYDOME" scenes\environment\mini_skydome.ma "SKYDOME" scenes\environment\oval2_skydome.ma "MIDMOUNT01" scenes\buildings\midmounts\midmount01.ma "MIDMOUNT12" scenes\buildings\midmounts\midmount12.ma "MIDMOUNT11" scenes\buildings\midmounts\midmount11.ma "MIDMOUNT10" scenes\buildings\midmounts\midmount10.ma "MIDMOUNT09" scenes\buildings\midmounts\midmount09.ma "MIDMOUNT08" scenes\buildings\midmounts\midmount08.ma "MIDMOUNT07" scenes\buildings\midmounts\midmount07.ma "MIDMOUNT06" scenes\buildings\midmounts\midmount06.ma "MIDMOUNT05" scenes\buildings\midmounts\midmount05.ma "MIDMOUNT04" scenes\buildings\midmounts\midmount04.ma "MIDMOUNT03" scenes\buildings\midmounts\midmount03.ma "MIDMOUNT02" scenes\buildings\midmounts\midmount02.ma "WOODBRIDGE01" scenes\buildings\woodbridge\woodbridge01.ma "WOODBRIDGE06" scenes\buildings\woodbridge\woodbridge06.ma "WOODBRIDGE05" scenes\buildings\woodbridge\woodbridge05.ma "WOODBRIDGE04" scenes\buildings\woodbridge\woodbridge04.ma "WOODBRIDGE03" scenes\buildings\woodbridge\woodbridge03.ma "WOODBRIDGE02" scenes\buildings\woodbridge\woodbridge02.ma "WOODBRIDGE07" scenes\buildings\woodbridge\woodbridge07.ma "OLD_FLAG" scenes\buildings\animated\old_flag01.ma "TRIFLAGDARK" scenes\buildings\animated\triflag2.ma "SAILINGBOAT" scenes\buildings\animated\sailingboat.ma "PARROT" scenes\buildings\animated\parrot.ma "GLIDER" scenes\buildings\animated\glider.ma "HELICOPTER" scenes\buildings\animated\helicopter.ma "SPEEDBOAT" scenes\buildings\animated\speedboat.ma "FLAMEDIRECT" scenes\buildings\animated\flamedirect.ma "FLAMETORCH" scenes\buildings\animated\flametorch.ma "FLICKER" scenes\buildings\animated\flicker.ma "TRIFLAG" scenes\buildings\animated\triflag.ma "BOXPILE02" scenes\buildings\fragments\boxpile02.ma "BOXPILE02_FRAG0000" scenes\buildings\fragments\boxpile02.ma "BOXPILE02_FRAG0001" scenes\buildings\fragments\boxpile02.ma "BOXPILE02_FRAG0002" scenes\buildings\fragments\boxpile02.ma "BOXPILE02_FRAG0003" scenes\buildings\fragments\boxpile02.ma "BOXPILE01" scenes\buildings\fragments\boxpile01.ma "BOXPILE01_FRAG0000" scenes\buildings\fragments\boxpile01.ma "BOXPILE01_FRAG0001" scenes\buildings\fragments\boxpile01.ma "HAZARD" scenes\buildings\fragments\hazard_barrier.ma "HAZARD_FRAG0000" scenes\buildings\fragments\hazard_barrier.ma "HAZARD_FRAG0001" scenes\buildings\fragments\hazard_barrier.ma "HAZARD_FRAG0002" scenes\buildings\fragments\hazard_barrier.ma "HAZARD_FRAG0003" scenes\buildings\fragments\hazard_barrier.ma "HUT03B" scenes\buildings\village\hut03b.ma "HUT08B" scenes\buildings\village\hut08b.ma "HUT07B" scenes\buildings\village\hut07b.ma "HUT02C" scenes\buildings\village\hut02c.ma "HUT01B" scenes\buildings\village\hut01b.ma "HUT02B" scenes\buildings\village\hut02b.ma "TOTEM_FALLEN2" scenes\buildings\village\totem_fallen2.ma "TOTEM_06" scenes\buildings\village\totem_06.ma "TOTEM_05" scenes\buildings\village\totem_05.ma "TOTEM_04" scenes\buildings\village\totem_04.ma "TOTEM_03" scenes\buildings\village\totem_03.ma "TOTEM_03_FRAG0000" scenes\buildings\village\totem_03.ma "TOTEM_03_FRAG0001" scenes\buildings\village\totem_03.ma "TOTEM_03_FRAG0002" scenes\buildings\village\totem_03.ma "TOTEM_03_FRAG0003" scenes\buildings\village\totem_03.ma "TOTEM_02" scenes\buildings\village\totem_02.ma "TOTEM_01" scenes\buildings\village\totem_01.ma "TOTEM_FALLEN" scenes\buildings\village\totem_fallen.ma "HUT_DRIVE" scenes\buildings\village\hut_drive.ma "HUT08" scenes\buildings\village\hut08.ma "HUT06" scenes\buildings\village\hut06.ma "HUT05" scenes\buildings\village\hut05.ma "HUT07" scenes\buildings\village\hut07.ma "HUT03" scenes\buildings\village\hut03.ma "HUT02" scenes\buildings\village\hut02.ma "HUT01" scenes\buildings\village\hut01.ma "ROPEBRIDGECLIFF" scenes\buildings\ropebridgecliff.ma "ROPEBRIDGE_03" scenes\buildings\ropebridge02.ma "TREEROUTELG" scenes\buildings\treeroutelg.ma "BUSHYGRASS14" scenes\buildings\bushygrass14.ma "BUSHYGRASS13" scenes\buildings\bushygrass13.ma "BUSHYGRASS12" scenes\buildings\bushygrass12.ma "BUSHYGRASS11" scenes\buildings\bushygrass11.ma "SMBSH" scenes\buildings\smbsh.ma "SMALLBUSHGROUP" scenes\buildings\smallbushgroup.ma "BUSHYGRASS10" scenes\buildings\bushygrass10.ma "BUSHYGRASS09" scenes\buildings\bushygrass09.ma "BUSHYGRASS08" scenes\buildings\bushygrass08.ma "BUSHYGRASS07" scenes\buildings\bushygrass07.ma "BUSHYGRASS06" scenes\buildings\bushygrass06.ma "BUSHYGRASS05" scenes\buildings\bushygrass05.ma "BUSHYGRASS04" scenes\buildings\bushygrass04.ma "BUSHYGRASS03" scenes\buildings\bushygrass03.ma "BUSHYGRASS02" scenes\buildings\bushygrass02.ma "BUSHYGRASS01" scenes\buildings\bushygrass01.ma "BUSHY" scenes\buildings\bushygrass.ma "NEW_BUSHYTREEDARK" scenes\buildings\new_bushytree_dark.ma "BOX04" scenes\buildings\box04.ma "WATERFALLSGROUP2" scenes\buildings\waterfallsgroup2.ma "ROPEBRIDGEVILLAGE" scenes\buildings\ropebridgevillage.ma "HAZE" scenes\buildings\haze.ma "HEAD01" scenes\buildings\head01.ma "BOX03" scenes\buildings\box03.ma "DISTANTMOUNTAINS02" scenes\buildings\distantmountains02.ma "DISTANTMOUNTAINS01" scenes\buildings\distantmountains01.ma "DISTANTMOUNTAINS" scenes\buildings\distantmountains.ma "FARM09" scenes\buildings\farm09.ma "FARM08" scenes\buildings\farm08.ma "FARM07" scenes\buildings\farm07.ma "FARM06" scenes\buildings\farm06.ma "FARM05" scenes\buildings\farm05.ma "FARM04" scenes\buildings\farm04.ma "FARM03" scenes\buildings\farm03.ma "TORCH01" scenes\buildings\torch01.ma "BOX02" scenes\buildings\box02.ma "FARM02" scenes\buildings\farm02.ma "FARM01" scenes\buildings\farm01.ma "TORCH" scenes\buildings\torch.ma "WOODPANEL05" scenes\buildings\woodpanel05.ma "WOODPANEL04" scenes\buildings\woodpanel04.ma "WOODPANEL03" scenes\buildings\woodpanel03.ma "WOODPANEL02" scenes\buildings\woodpanel02.ma "WOODPANEL01" scenes\buildings\woodpanel01.ma "LHAZE05" scenes\buildings\lhaze05.ma "LHAZE04" scenes\buildings\lhaze04.ma "LHAZE03" scenes\buildings\lhaze03.ma "LHAZE02" scenes\buildings\lhaze02.ma "LHAZE01" scenes\buildings\lhaze01.ma "LIGHTHAZEENT02" scenes\buildings\lighthazeent02.ma "BREAKABLE_BOX" scenes\buildings\breakablebox.ma "BREAKABLE_BOX_FRAG0000" scenes\buildings\breakablebox.ma "BREAKABLE_BOX_FRAG0001" scenes\buildings\breakablebox.ma "BREAKABLE_BOX_FRAG0002" scenes\buildings\breakablebox.ma "BREAKABLE_BOX_FRAG0003" scenes\buildings\breakablebox.ma "BREAKABLE_BOX_FRAG0004" scenes\buildings\breakablebox.ma "BREAKABLE_BOX_FRAG0005" scenes\buildings\breakablebox.ma "LIGHTHAZEENTRANCE01" scenes\buildings\lighthazeentrance01.ma "NEWSEA012" scenes\buildings\newsea02.ma "WATERSMALL" scenes\buildings\watersmall.ma "NEWSEA01" scenes\buildings\newsea01.ma "EXTRAPLANTS02" scenes\buildings\extraplants02.ma "SMALL_BUSH02" scenes\buildings\small bush02.ma "EXTRABUSH01" scenes\buildings\extrabush01.ma "EXTRAPLANT01" scenes\buildings\extraplant01.ma "OVERHANGWATERFALL02" scenes\buildings\overhangwaterfall02.ma "OVERHANGWATERFALL" scenes\buildings\overhangwaterfall.ma "OVERHANGLG02" scenes\buildings\overhanglg02.ma "OVERHANGTREELG" scenes\buildings\overhangtreelg.ma "OVERHANGTREE08" scenes\buildings\overhangtree08.ma "OVERHANGTREE07" scenes\buildings\overhangtree07.ma "OVERHANGTREE06" scenes\buildings\overhangtree06.ma "OVERHANGTREE05" scenes\buildings\overhangtree05.ma "OVERHANGTREE04" scenes\buildings\overhangtree04.ma "OVERHANGINGTREE02" scenes\buildings\overhangtree02.ma "OVERHANGINGTREE03" scenes\buildings\overhangingtree03.ma "OVERHANGTREE01" scenes\buildings\overhangtree01.ma "STARTFINISH" scenes\buildings\startfinish.ma "SMALL_BUSH" scenes\buildings\small bush.ma "NEW_PALMTREES300" scenes\buildings\new_palmtrees_far.ma "NEW_BUSHYTREE300" scenes\buildings\new_bushytree_far.ma "NEW_PALMTREES" scenes\buildings\new_palmtrees.ma "CLOSEMOUNT02" scenes\buildings\closemount02.ma "NEW_BUSHYTREE" scenes\buildings\new_bushytree.ma "LIGHTHAZE01" scenes\buildings\lighthazeb.ma "CLOSE_MOUNTAIN" scenes\buildings\close_mountain.ma "ROPEBRIDGE_02" scenes\buildings\ropebridge_02.ma "CATAMARANHUT" scenes\buildings\catt01.ma "ROPEBRIDGE_01" scenes\buildings\ropebridge_01.ma "BOX01" scenes\buildings\box01.ma "HUT8" scenes\buildings\hut8.ma "DISTANT_MOUNTAINS" scenes\buildings\distant_mountains.ma "SEA01" scenes\buildings\sea01.ma "FLAMES" scenes\buildings\flames.ma "FIREMAN" scenes\buildings\fireman.ma "WATERFALL01" scenes\buildings\waterfall02.ma "WATERFALLSGROUP" scenes\buildings\waterfallsgroup.ma "WATERFALLTREECRUX02" scenes\buildings\waterfalltreecrux02.ma "WATERFALLTREECRUX" scenes\buildings\waterfalltreecrux.ma "TREEWATERFALL03" scenes\buildings\treewaterfall03.ma "TREEWATERFALL02" scenes\buildings\treewaterfall02.ma "TREEWATERFALL01" scenes\buildings\treewaterfall01.ma "SABALCRUX" scenes\buildings\sabalcrux.ma "LOWTREEX" scenes\buildings\lowtreex.ma "FANPALM" scenes\buildings\fanpalm.ma "DATEDETAILED" scenes\buildings\datedetailed.ma "BANANA" scenes\buildings\banana.ma "BUSHLINE01" scenes\buildings\bushline01.ma "BUSHLINE02" scenes\buildings\bushline02.ma "TREEWALLFRONTTEST" scenes\buildings\treewallfronttest.ma "TREEWALLBACKTEST" scenes\buildings\treewallbacktest.ma "TREEWALLFRONT02" scenes\buildings\treewallfront02.ma "TREEWALLFRONT01" scenes\buildings\treewallfront01.ma "TREEBUSHY" scenes\buildings\treebushy.ma "WATERFALL" scenes\buildings\waterfall.ma "CUBES" scenes\buildings\cubes.ma "EFFECTS" scenes\effects\effects.ma //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid sub-object names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid skeletal animation names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid scene-link type names: "FIRE" "FRAGMENT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid camera names: "CAMERA" "CAR_GAMEBONNET" "CAR_SCREENSHOT_FRONTRIGHT" "CAR_ROOF_FORWARD" "CAR_ROOF_REVERSE" "CAR_BACK_BOUNCE" "CAR_SCREENSHOT_FRONTLEFT" "CAR_FRONT" "CATAMARANHUT" "GLIDER" "HELICOPTER" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid light names: "SUNLIGHT" "AMBIENT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid Boundary type names: "DEFAULT" "HEDGE" "METAL" "STONE" "WOOD" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture livery sets: "DEFAULT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture transform sets: "WATER" "WAVES2" "WATERFALL" "ROTOR" "WAVES" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture names: Key: A = Contains alpha S = Alpha is only 0 or 255 f = Texture is filtered M = Texture has mipmaps H = Texture is high quality (16bit) texture L = Texture is part of a livery set X = Texture is shadow texture ! = Texture is 16 colour paletted texture $ = Texture is alpha-paletted on PS2 # = Texture is NOT compressed using DX compression Size Type Name Palette filename 256x256 - [A fM X # ] "SHADOWS" 00:00:00:33 (World size: 126.515839) 128x128 - [ fM ] "FIRE" 52:52:52:00 (World size: 1.310660) 64x64 - [A fM ] "GRASS" 14:14:14:22 (World size: 1.310660) 128x128 - [ASfM ! ] "SPARK" f5:0c:0c:ff (World size: 1.310660) 128x128 - [A fM $ ] "SPRAY" ef:ef:ef:39 (World size: 1.310660) 64x64 - [A fM $ ] "STREAM" fe:fe:fe:6a (World size: 1.310660) 128x128 - [A fM $ ] "SMOKEANDDUST" ff:ff:ff:5f (World size: 1.310660) 32x32 - [A fM ] "CAMERA_FLARE" 46:46:46:46 (World size: 1.310660) 64x64 - [A fM ] "SPECULAR_SPRITE" 44:43:43:44 (World size: 1.310660) 32x32 - [A fM ] "REARLIGHT_FLARE" 1c:1c:1c:1f (World size: 1.310660) 128x128 - [A fM ] "SUN_FLARE" 15:10:10:12 (World size: 1.310660) 128x128 - [A fM ] "LENSE_REFLECTION2" 20:20:20:35 (World size: 1.310660) 32x32 - [A fM ] "TYRE_SKID" 9c:97:8c:4c (World size: 1.310660) 128x128 - [A fM ] "HEADLIGHT_FLARE" 07:07:07:08 (World size: 1.310660) 16x16 - [A fM $ ] "TYRE_DENT" 13:11:11:41 (World size: 1.310660) 128x128 - [A fM ] "LENSE_REFLECTION" 39:39:39:39 (World size: 1.310660) 128x128 - [A f $# ] "TARMAC_PACIFIC_CLOUD001" c4:c4:c4:1a (World size: 839.716187) 128x128 - [A f $# ] "TARMAC_PACIFIC_CLOUD002" c4:c4:c4:10 (World size: 839.716187) 128x128 - [A f $# ] "TARMAC_PACIFIC_CLOUD003" c4:c4:c4:0a (World size: 839.716248) 64x64 - [ fM ] "MINISKY" aa:b9:bc:00 (World size: 3427.191406) 128x64 - [ fM ] "WOOD01" 94:89:7e:00 (World size: 5.196260) 256x256 - [ fM ] "DEFAULT_DIRT" 90:86:6e:00 (World size: 9.904984) 256x256 - [ fM ! ] "GRASS_LONG_PACIFIC" 59:61:3d:00 (World size: 29.104761) 256x128 - [ fM ] "ROCK_BLEND" cc:c8:b9:00 (World size: 14.442032) 256x128 - [ fM ] "ROCK_GRAVEL" a1:99:84:00 (World size: 10.660330) 256x256 - [ fM ! ] "WOOD_PACIFIC" ad:a7:a4:00 (World size: 15.796708) 256x128 - [ fM ] "ROCK_LG_02" 9c:9a:86:00 (World size: 14.553064) 256x256 - [ fM ] "ROCK_LG" bd:b8:ac:00 (World size: 24.532982) 128x128 - [ fM ! ] "ROCK_GRAVEL_LARGE" a7:96:6e:00 (World size: 36.423538) 128x128 - [A fM ] "WATER_RIVER" 7d:7f:84:8a (World size: 44.150032) 256x256 - [ fM ! ] "SAND_PACIFIC" d3:cd:b3:00 (World size: 20.725079) 128x128 - [ fM # ] "COLOURTEST03" 16:15:15:00 (World size: 20000.000000) 128x128 - [ fM # ] "COLOURTEST04" 0f:0f:10:00 (World size: 97.434753) 256x256 - [ fM ] "ROCK_GRASSY" a8:a5:9c:00 (World size: 17.577835) 256x128 - [ fM ! ] "DIRT_BLEND_01" b4:ab:91:00 (World size: 9.245478) 128x128 - [A fM ] "WATER_FALLING" 89:8e:94:7d (World size: 34.798534) 256x128 - [ fM ! ] "DIRT_2_SMALLROCK" 93:89:72:00 (World size: 6.204038) 256x256 - [ fM ! ] "WOOD_PACIFIC01" a6:a3:95:00 (World size: 9.926033) 128x128 - [ fM ] "DIRT_BLEND_03" a0:9a:85:00 (World size: 8.146361) 128x64 - [ fM ! # ] "COLOURTEST05B" 0a:0a:0a:00 (World size: 20.839352) 128x64 - [ fM ] "GRASS_2_GRASSY_ROCK" 77:76:64:00 (World size: 19.328386) 256x128 - [ fM ! ] "STREAM_PACIFIC" 3e:3a:2a:00 (World size: 21.348797) 256x128 - [ fM ] "LARGECAVE" 5f:4f:3c:00 (World size: 57.289444) 256x128 - [ fM ] "DIRT_PACIFIC_BLEND" 6e:67:4b:00 (World size: 10.451339) 128x128 - [ASf ! ] "TREE_WALL_BACK" 1f:27:18:ed (World size: 23.925325) 128x128 - [ASfM ] "SABAL" 3b:3f:29:71 (World size: 13.028271) 256x128 - [ASfM ! ] "PALM_DETAILED" 53:53:2f:91 (World size: 9.637418) 128x128 - [ASfM ] "COCONUTPALM" 52:59:30:8f (World size: 18.162983) 128x128 - [ASfM ] "BANANAPALM" 46:50:37:6b (World size: 16.477770) 128x128 - [ASfM ! ] "TREESBUSHY" 23:36:1a:81 (World size: 33.620747) 128x128 - [ASfM ] "TREECRUXPALM" 3a:47:2c:78 (World size: 11.459764) 128x128 - [ASf ! ] "TREE" 26:2e:1b:77 (World size: 9.523672) 256x256 - [ASfM ! ] "BUSHYGRASS" 4c:51:32:3c (World size: 3.622027) 128x128 - [ASfM ] "BUSH" 26:2e:1b:77 (World size: 5.499945) 128x128 - [ASfM ] "TREE_3" 13:16:0d:74 (World size: 34.069599) 128x128 - [ASfM ] "BRANCH" 09:0a:09:2d (World size: 23.935654) 256x32 - [ASfM ] "TRUNK" 60:56:46:af (World size: 11.056258) 128x128 - [ASfM ] "BUSHYGRASSFLOWERS" 4f:52:32:45 (World size: 2.608346) 128x128 - [ASfM ! ] "ROCKBUSH" 21:2c:24:4f (World size: 9.209729) 256x256 - [ASfM ] "FRONT_TREE_WALL" 23:2b:18:b0 (World size: 30.122368) 128x128 - [A fM $ ] "DRY_GRASS" 36:32:20:22 (World size: 2.621317) 256x64 - [ASf ] "HEDGE" 1f:22:15:b7 (World size: 8.845922) 64x64 - [A fM ] "1" 2d:45:44:fc (World size: 21.776888) 64x64 - [A fM ] "2" 2e:4d:50:ba (World size: 33.469383) 64x64 - [A fM ] "WATERSEDGE" e5:e9:ea:2e (World size: 74.487068) 128x64 - [ fM ! ] "HAZZARD" a5:7e:72:00 (World size: 3.532450) 128x64 - [ fM ] "FIREMAN" 67:65:5f:00 (World size: 3.133420) 256x64 - [ASfM ] "ROPEBRIDGE" 78:63:49:df (World size: 8.988547) 256x128 - [ fM ] "STATUES" 74:54:40:00 (World size: 8.217220) 128x128 - [ fM ! ] "MOUNTAIN" 32:3f:24:00 (World size: 264.666992) 128x128 - [ASfM ] "CATAMARANHUT" 8d:84:76:fb (World size: 10.364908) 256x64 - [ASfM ! ] "STARTFINISHFLAG" 62:62:62:ea (World size: 14.319457) 128x128 - [ fM ] "CATAMARAN128X128" 7e:5c:51:00 (World size: 6.059735) 32x32 - [ fM ! ] "BREAKABLEBOX" 79:64:52:00 (World size: 1.908094) 128x128 - [ fM ! ] "WOOD" 6c:69:61:00 (World size: 7.820456) 128x128 - [ASfM ] "DISTANTMOUNTAINS02" 85:84:59:d6 (World size: 536.357239) 256x256 - [ASfM ! ] "MOUNTAINBOTTOM" 4b:62:41:e0 (World size: 98.017952) 256x256 - [ASfM ] "VILLAGE" 68:64:59:fb (World size: 31.757063) 32x32 - [ fM ! ] "ROPE" 7e:79:55:00 (World size: 1.459542) 256x32 - [ fM ] "BAMBOO" 3b:35:28:00 (World size: 4.286225) 256x64 - [A fM ] "NEWCHECKER_2" 9a:98:98:ec (World size: 26.508333) 64x32 - [ fM ] "SAILING" a5:9f:9c:00 (World size: 42.059231) 64x64 - [ fM ] "CATAMARANHUTSMALL" 5b:55:4c:00 (World size: 10.165066) 128x64 - [ fM ! ] "ARMCO2" 7b:80:81:00 (World size: 4.533377) 128x128 - [ fM ! ] "HEAD" 3e:43:46:00 (World size: 77.210197) 128x64 - [ f ] "STONEPOT" 72:72:6f:00 (World size: 4.145309) 256x128 - [A fM $# ] "LIGHTHAZE" ff:ff:ff:09 (World size: 70.553085) 128x128 - [ fM ] "BOULDERTOP" 78:70:60:00 (World size: 3.668214) 128x128 - [ fM ] "BOULDERBOTTOM" 55:4d:40:00 (World size: 3.793700) 128x128 - [ fM ] "BOULDERBOTTOMWET" 4b:43:37:00 (World size: 3.116935) 256x128 - [ fM ] "CLIFFBOTTOM" ca:c5:b8:00 (World size: 25.474815) 128x128 - [ASfM ] "DISTANTMOUNTAINS01" 98:96:63:b6 (World size: 628.271484) 32x32 - [A fM $ ] "ANIMATED5_1" 4a:2c:10:5a (World size: 4.217483) 32x32 - [A fM $ ] "ANIMATED5_10" 51:30:12:5f (World size: 4.217483) 32x32 - [A fM $ ] "ANIMATED5_2" 51:2f:10:62 (World size: 4.217483) 32x32 - [A fM $ ] "ANIMATED5_3" 56:33:12:69 (World size: 4.217483) 32x32 - [A fM $ ] "ANIMATED5_4" 50:30:12:60 (World size: 4.217483) 32x32 - [A fM $ ] "ANIMATED5_5" 4f:30:11:5f (World size: 4.217483) 32x32 - [A fM $ ] "ANIMATED5_6" 51:30:11:62 (World size: 4.217483) 32x32 - [A fM $ ] "ANIMATED5_7" 52:31:12:64 (World size: 4.217483) 32x32 - [A fM $ ] "ANIMATED5_8" 50:30:12:60 (World size: 4.217483) 32x32 - [A fM $ ] "ANIMATED5_9" 54:34:14:66 (World size: 4.217483) 64x64 - [ fM ] "ANIMATED4_1" 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