////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // // Two player (multiplayer) catchup values // :MULTIPLAYER_CATCHUP_LEADER_POWER_ADJUSTMENT -0.15 :MULTIPLAYER_CATCHUP_LOSER_POWER_ADJUSTMENT 0.25 :MULTIPLAYER_CATCHUP_MIN_RANGE 40.0 :MULTIPLAYER_CATCHUP_MAX_RANGE 100.0 // // // :DIFFICULTY_LEVEL EASY // // AI car variation off the racing line in general racing (total) // :DIFFICULTY_LINE_VARIATION 1.5 // // Desired Clearance when overtaking // :DIFFICULTY_OVERTAKE_CLEARANCE 1.5 // // Start Powers are the basic power the car has (ahead & behind player respectively) // :CATCHUP_ADDITIONAL_START_POWER 0.5 // :CATCHUP_SUBTRACTIVE_START_POWER 0.4 // // Power catchup when car is behind // :CATCHUP_ADDITIONAL_POWER 0.2 // // power catchup (subtracted) when car is ahead // :CATCHUP_SUBTRACTIVE_POWER 0.25 // // ranges over which catchup powers reach their maximum // :CATCHUP_RANGE_AHEAD 100.0 // :CATCHUP_RANGE_BEHIND 150.0 // // from START_FADEOUT to STOP_FADEOUT distance ahead, the car will return to normal power // :CATCHUP_START_FADEOUT 4000.0 // :CATCHUP_STOP_FADEOUT 5000.0 // // Ideal distance over which the pack of AI cars are distributed (with the player in the middle) // :CATCHUP_PACK_SPREAD 120.0 // // move the pack backwards / forwards around the player (-1 to 1) // :CATCHUP_PACK_SHIFT 0.0 // // number of times in a lap an AI car will try to change its position within the pack // :CATCHUP_PACK_RATE_OF_CHANGE_PER_LAP 0.0 // // Basic Difficulty Level for a car // :CAR_BASE_DIFFICULTY_LEVEL 0.0 // // Difficulty Level Range for cars at this level // :CAR_DIFFICULTY_LEVEL_SPREAD 0.01 // // AI's power modifier for overtake mode // :AI_OVERTAKE_POWER_MODIFIER 1.0 // // AI's power modifier on Drafting mode // :AI_DRAFTING_POWER_MODIFIER -0.05 // // AI's power boost on RaceLine mode // :AI_RACELINE_POWER_BOOST 0.15 :DIFFICULTY_LEVEL MEDIUM :DIFFICULTY_LINE_VARIATION 1.0 :DIFFICULTY_OVERTAKE_CLEARANCE 1.5 :CATCHUP_ADDITIONAL_START_POWER 0.6 :CATCHUP_SUBTRACTIVE_START_POWER 0.6 :CATCHUP_ADDITIONAL_POWER 0.3 :CATCHUP_SUBTRACTIVE_POWER 0.00 :CATCHUP_RANGE_AHEAD 70.0 :CATCHUP_RANGE_BEHIND 70.0 :CATCHUP_START_FADEOUT 3500.0 :CATCHUP_STOP_FADEOUT 4500.0 :CATCHUP_PACK_SPREAD 110.0 :CATCHUP_PACK_SHIFT 0.0 :CATCHUP_PACK_RATE_OF_CHANGE_PER_LAP 1.0 :CAR_BASE_DIFFICULTY_LEVEL 0.5 :CAR_DIFFICULTY_LEVEL_SPREAD 0.01 :AI_OVERTAKE_POWER_MODIFIER 1.0 :AI_DRAFTING_POWER_MODIFIER -0.05 :AI_RACELINE_POWER_BOOST 0.25 :DIFFICULTY_LEVEL HARD :DIFFICULTY_LINE_VARIATION 0.75 :DIFFICULTY_OVERTAKE_CLEARANCE 1.0 :CATCHUP_ADDITIONAL_START_POWER 0.9 :CATCHUP_SUBTRACTIVE_START_POWER 0.85 :CATCHUP_ADDITIONAL_POWER 0.15 :CATCHUP_SUBTRACTIVE_POWER 0.15 :CATCHUP_RANGE_AHEAD 50.0 :CATCHUP_RANGE_BEHIND 10.0 :CATCHUP_START_FADEOUT 2000.0 :CATCHUP_STOP_FADEOUT 3000.0 :CATCHUP_PACK_SPREAD 100.0 :CATCHUP_PACK_SHIFT 0.00 :CATCHUP_PACK_RATE_OF_CHANGE_PER_LAP 0.0 :CAR_BASE_DIFFICULTY_LEVEL 0.7 :CAR_DIFFICULTY_LEVEL_SPREAD 0.01 :AI_OVERTAKE_POWER_MODIFIER 1.0 :AI_DRAFTING_POWER_MODIFIER -0.05 :AI_RACELINE_POWER_BOOST 0.35 ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// :END ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////