; Flyover environment script ; MBK = stadium model block, a BMB with the same name will also attempt to be loaded MBK: Stadiums/FlyOver/Day/FlyOver ; BVD = Bounding Volume Data for physics for enviroment BVD: Stadiums/FlyOver/Day/FlyOver ; BD = Block Data file containing rigid objects/crowd data for environment BD: Stadiums/FlyOver/Day/Flyover ; CROWD = Animation Block containing environment specific animations for crowd CROWD: Stadiums/FlyOver/Day/FlyOverCrowd