; TowerBlock environment script ; MBK = stadium model block, a BMB with the same name will also attempt to be loaded MBK: Stadiums/TowerBlock/Day/TowerBlock ; BVD = Bounding Volume Data for physics for enviroment BVD: Stadiums/TowerBlock/Day/TowerBlock ; BD = Object file containing object/crowd position data for environment BD: Stadiums/TowerBlock/Day/TowerBlock ; CROWD = Animation Block containing environment specific animations for crowd CROWD: Stadiums/TowerBlock/Day/TowerBlockCrowd