[LEVEL1]

VitesseInit = float[3], def = 0.0

TempsVie = float	
TempsMort = float
TempsMoteur = float
TempsDebraillage = float

NbrPoints = int, def = 100

IABrakeCoef = float

BrakeCoef_Amateur_Tarmac = float
BrakeCoef_Amateur_Neige = float
BrakeCoef_Amateur_Glace = float
BrakeCoef_Amateur_Bonus_Tarmac = float
BrakeCoef_Amateur_Bonus_Neige = float
BrakeCoef_Amateur_Bonus_Glace = float

BrakeCoef_Espoir_Tarmac = float
BrakeCoef_Espoir_Neige = float
BrakeCoef_Espoir_Glace = float
BrakeCoef_Espoir_Bonus_Tarmac = float
BrakeCoef_Espoir_Bonus_Neige = float
BrakeCoef_Espoir_Bonus_Glace = float

BrakeCoef_Open_Tarmac = float
BrakeCoef_Open_Neige = float
BrakeCoef_Open_Glace = float

BrakeCoef_Pro_Tarmac = float
BrakeCoef_Pro_Neige = float
BrakeCoef_Pro_Glace = float

BrakeCoef_Lessiveuse_Tarmac = float
BrakeCoef_Lessiveuse_Neige = float
BrakeCoef_Lessiveuse_Glace = float

Distance = float
Angle = float
[/LEVEL1]

[LEVEL2]

VitesseInit = float[3], def = 0.0

TempsVie = float	
TempsMort = float
TempsMoteur = float
TempsDebraillage = float

NbrPoints = int, def = 100

IABrakeCoef = float

BrakeCoef_Amateur_Tarmac = float
BrakeCoef_Amateur_Neige = float
BrakeCoef_Amateur_Glace = float
BrakeCoef_Amateur_Bonus_Tarmac = float
BrakeCoef_Amateur_Bonus_Neige = float
BrakeCoef_Amateur_Bonus_Glace = float

BrakeCoef_Espoir_Tarmac = float
BrakeCoef_Espoir_Neige = float
BrakeCoef_Espoir_Glace = float
BrakeCoef_Espoir_Bonus_Tarmac = float
BrakeCoef_Espoir_Bonus_Neige = float
BrakeCoef_Espoir_Bonus_Glace = float

BrakeCoef_Open_Tarmac = float
BrakeCoef_Open_Neige = float
BrakeCoef_Open_Glace = float

BrakeCoef_Pro_Tarmac = float
BrakeCoef_Pro_Neige = float
BrakeCoef_Pro_Glace = float

BrakeCoef_Lessiveuse_Tarmac = float
BrakeCoef_Lessiveuse_Neige = float
BrakeCoef_Lessiveuse_Glace = float

Distance = float
Angle = float
[/LEVEL2]

[LEVEL3]

VitesseInit = float[3], def = 0.0

TempsVie = float	
TempsMort = float
TempsMoteur = float
TempsDebraillage = float

NbrPoints = int, def = 100

IABrakeCoef = float

BrakeCoef_Amateur_Tarmac = float
BrakeCoef_Amateur_Neige = float
BrakeCoef_Amateur_Glace = float
BrakeCoef_Amateur_Bonus_Tarmac = float
BrakeCoef_Amateur_Bonus_Neige = float
BrakeCoef_Amateur_Bonus_Glace = float

BrakeCoef_Espoir_Tarmac = float
BrakeCoef_Espoir_Neige = float
BrakeCoef_Espoir_Glace = float
BrakeCoef_Espoir_Bonus_Tarmac = float
BrakeCoef_Espoir_Bonus_Neige = float
BrakeCoef_Espoir_Bonus_Glace = float

BrakeCoef_Open_Tarmac = float
BrakeCoef_Open_Neige = float
BrakeCoef_Open_Glace = float

BrakeCoef_Pro_Tarmac = float
BrakeCoef_Pro_Neige = float
BrakeCoef_Pro_Glace = float

BrakeCoef_Lessiveuse_Tarmac = float
BrakeCoef_Lessiveuse_Neige = float
BrakeCoef_Lessiveuse_Glace = float

Distance = float
Angle = float
[/LEVEL3]



; pour l'objet mécanique
[Solide]
	ID = int, def = 0
	masse = float, min = 0.0	; (kg) masse (pour le moment zero, argh! je vole)
	matrice_d_inertie = float[9]	; (kg.m2) idem
	position_de_G = float[3]	; (m) position de G en coordonnées locales (par rapport à C)
	
	[Collisions]
		fichier_collision = string
		fichier_collision_decor = string
		fichier_collision_mur = string
	[/Collisions]  	
[/Solide]