[LEVEL1] VitesseInit = float[3], def = 0.0 TempsVie = float TempsMort = float TempsMoteur = float TempsDebraillage = float NbrPoints = int, def = 100 IABrakeCoef = float BrakeCoef_Amateur_Tarmac = float BrakeCoef_Amateur_Neige = float BrakeCoef_Amateur_Glace = float BrakeCoef_Amateur_Bonus_Tarmac = float BrakeCoef_Amateur_Bonus_Neige = float BrakeCoef_Amateur_Bonus_Glace = float BrakeCoef_Espoir_Tarmac = float BrakeCoef_Espoir_Neige = float BrakeCoef_Espoir_Glace = float BrakeCoef_Espoir_Bonus_Tarmac = float BrakeCoef_Espoir_Bonus_Neige = float BrakeCoef_Espoir_Bonus_Glace = float BrakeCoef_Open_Tarmac = float BrakeCoef_Open_Neige = float BrakeCoef_Open_Glace = float BrakeCoef_Pro_Tarmac = float BrakeCoef_Pro_Neige = float BrakeCoef_Pro_Glace = float BrakeCoef_Lessiveuse_Tarmac = float BrakeCoef_Lessiveuse_Neige = float BrakeCoef_Lessiveuse_Glace = float Distance = float Angle = float [/LEVEL1] [LEVEL2] VitesseInit = float[3], def = 0.0 TempsVie = float TempsMort = float TempsMoteur = float TempsDebraillage = float NbrPoints = int, def = 100 IABrakeCoef = float BrakeCoef_Amateur_Tarmac = float BrakeCoef_Amateur_Neige = float BrakeCoef_Amateur_Glace = float BrakeCoef_Amateur_Bonus_Tarmac = float BrakeCoef_Amateur_Bonus_Neige = float BrakeCoef_Amateur_Bonus_Glace = float BrakeCoef_Espoir_Tarmac = float BrakeCoef_Espoir_Neige = float BrakeCoef_Espoir_Glace = float BrakeCoef_Espoir_Bonus_Tarmac = float BrakeCoef_Espoir_Bonus_Neige = float BrakeCoef_Espoir_Bonus_Glace = float BrakeCoef_Open_Tarmac = float BrakeCoef_Open_Neige = float BrakeCoef_Open_Glace = float BrakeCoef_Pro_Tarmac = float BrakeCoef_Pro_Neige = float BrakeCoef_Pro_Glace = float BrakeCoef_Lessiveuse_Tarmac = float BrakeCoef_Lessiveuse_Neige = float BrakeCoef_Lessiveuse_Glace = float Distance = float Angle = float [/LEVEL2] [LEVEL3] VitesseInit = float[3], def = 0.0 TempsVie = float TempsMort = float TempsMoteur = float TempsDebraillage = float NbrPoints = int, def = 100 IABrakeCoef = float BrakeCoef_Amateur_Tarmac = float BrakeCoef_Amateur_Neige = float BrakeCoef_Amateur_Glace = float BrakeCoef_Amateur_Bonus_Tarmac = float BrakeCoef_Amateur_Bonus_Neige = float BrakeCoef_Amateur_Bonus_Glace = float BrakeCoef_Espoir_Tarmac = float BrakeCoef_Espoir_Neige = float BrakeCoef_Espoir_Glace = float BrakeCoef_Espoir_Bonus_Tarmac = float BrakeCoef_Espoir_Bonus_Neige = float BrakeCoef_Espoir_Bonus_Glace = float BrakeCoef_Open_Tarmac = float BrakeCoef_Open_Neige = float BrakeCoef_Open_Glace = float BrakeCoef_Pro_Tarmac = float BrakeCoef_Pro_Neige = float BrakeCoef_Pro_Glace = float BrakeCoef_Lessiveuse_Tarmac = float BrakeCoef_Lessiveuse_Neige = float BrakeCoef_Lessiveuse_Glace = float Distance = float Angle = float [/LEVEL3] ; pour l'objet mécanique [Solide] ID = int, def = 0 masse = float, min = 0.0 ; (kg) masse (pour le moment zero, argh! je vole) matrice_d_inertie = float[9] ; (kg.m2) idem position_de_G = float[3] ; (m) position de G en coordonnées locales (par rapport à C) [Collisions] fichier_collision = string fichier_collision_decor = string fichier_collision_mur = string [/Collisions] [/Solide]