# # Load IDEs first, then the models and after that the IPLs # IMG DATA\PATHS\CARREC.IMG # # Object types # IDE DATA\MAPS\generic\vegepart.IDE IDE DATA\MAPS\generic\barriers.IDE IDE DATA\MAPS\generic\dynamic.IDE IDE DATA\MAPS\generic\dynamic2.IDE IDE DATA\MAPS\generic\multiobj.IDE IDE DATA\MAPS\LA\LAe.IDE IDE DATA\MAPS\LA\LAe2.IDE IDE DATA\MAPS\LA\LAxref.IDE IDE DATA\MAPS\country\counxref.IDE IDE DATA\MAPS\interior\int_LA.IDE # interiors IDE DATA\MAPS\interior\props.IDE IDE DATA\MAPS\interior\props2.IDE # vehicle upgrade models IDE DATA\MAPS\veh_mods\veh_mods.IDE SPLASH loadsc2 # have to load map.zon before any of the IPLs IPL DATA\MAP.ZON # IPL DATA\NAVIG.ZON IPL DATA\INFO.ZON # # Scene information # SPLASH loadsc3 IPL DATA\MAPS\LA\LAe.IPL IPL DATA\MAPS\LA\LAe2.IPL # interiors IPL DATA\MAPS\interior\int_LA.IPL IPL DATA\MAPS\paths.ipl IPL DATA\MAPS\cull.ipl IPL DATA\MAPS\occluSF.ipl IPL DATA\MAPS\occluveg.ipl IPL DATA\MAPS\occluLA.ipl IPL DATA\MAPS\occluint.ipl # # Interiors # SPLASH loadsc4