; ; makepropentity console script ; used by the placer editor to create an entity stub for a prop renderable entity ; ; ; args: ; @1 - granny file name ; ; we need to make sure the entityeditor is instantiated editormgr touch TEditor_TEntity_R2 ; create entity base off existing entity entityeditor loadSilent data\entities\engine\editor edit_prop entityeditor setname edit_prop_use entityeditor commit PROP_FILE @1 entityeditor save data\entities\engine\editor