; auto-precache-gen-start precache WCD_HellFlag_Idle.gr2 anim precache WCD_HellFlag.gr2 precache WCS_HF_LensCannon_H_rotate.gr2 anim precache WCS_HF_LensCannon_V_rotate.gr2 anim precache WCS_HF_LensCannon_L1.gr2 precache WCS_SK_StoneLobber_Rotate.gr2 anim precache WCS_SK_StoneLobber.gr2 precache ts_turret.gr2 precache ts_turret_rotate.gr2 anim precache WindCtr_Idle.gr2 anim precache WindCtr.gr2 precache WCD_BarrelBm02_L1.gr2 precache WCD_BarrelBm_L1.gr2 precache WCD_Pipe05_L1.gr2 precache SMB_DrillMchn_prt06_L1.gr2 precache SMD_Grill.gr2 precache SMM_PipeBrc01.gr2 precache SMM_PipeBrc02.gr2 precache SM_pipeRustyBig.gr2 precache SM_pipeUjointA.gr2 precache SM_pipeUjointB.gr2 precache WC_StoneLobber_Blk1_L1.gr2 precache WC_StoneLobber_Blk2_L1.gr2 precache WC_StoneLobber_Blk3_L1.gr2 precache ts_turret_destroyed.gr2 precache WCS_SK_StoneLobber_Dmg_L1.gr2 precache UI_Rune_Bonesaw.gr2 precache UI_Rune_Freeze.gr2 precache pe_Rune_warn_Bonesaw.nmt precache proj_bonesaw_idle.gr2 anim precache proj_bonesaw.gr2 precache UI_Rune_earthquake.gr2 precache UI_Rune_AcidCloud.gr2 precache pe_Rune_warn_Quake.nmt precache pe_Rune_warn_Acid.nmt precache PE_elecburst_nodepth.nmt precache pe_glowrain.nmt