; auto-precache-gen-start precache toy_battleball precache SplatterVert.nmt precache pf_water.nmt precache pe_smoke2.nmt precache SM_airVent_idle.gr2 anim precache SM_airVent.gr2 precache PE_elecburst.nmt precache SM_WindSail_Idle.gr2 anim precache SM_WindSail.gr2 precache SMB_DrillMchnAnm_Idle.gr2 anim precache SMB_DrillMchnAnm.gr2 precache Gen_fire1.nmt precache AirBagRnd_SMD_Idle.gr2 anim precache AirBagRnd_SMD.gr2 precache SM_piston01_idle.gr2 anim precache SM_piston01.gr2 precache pe_flamedense.nmt precache PE_PointGlow.nmt precache PE_Bugs.nmt precache prt_dirtpuff2.nmt precache WindCtr_Idle.gr2 anim precache WindCtr.gr2 precache fire2.nmt precache pe_sparksdouble.nmt precache pe_smoke2Add.nmt precache pe_glow.nmt precache SMD_PipeConnect02_idle.gr2 anim precache SMD_PipeConnect02.gr2 precache WCD_HellFlag_Idle.gr2 anim precache WCD_HellFlag.gr2 precache PE_lightbug.nmt precache pe_shockwave.nmt precache pe_radialexplode.nmt precache sb_wm_run.gr2 anim precache sb_wm_fidget.gr2 anim precache sb_wm_idle.gr2 anim precache sb_wm_death.gr2 anim precache sb_wm_react.gr2 anim precache sb_wm_panic.gr2 anim precache sb_wm_l1.gr2 precache sb_wm_walk.gr2 anim precache sb_wm_hair.gr2 precache sb_wm_beltrags.gr2 precache cin_fx_mandala02.nmt precache cin_fx_mandala01.nmt precache RaspberryBroken.nmt precache pe_glow_soft.nmt precache j_weirdFlower2.nmt precache UI_waypoint_loc_hf_idle.gr2 anim precache UI_waypoint_loc_hf.gr2 precache UI_waypoint_loc_ps_idle.gr2 anim precache UI_waypoint_loc_ps.gr2 precache nh_rp_crossbow_bolt_u3.gr2 precache UI_HF_ShrineBG.gr2 precache WCB_FireBowl.gr2 precache WCB_SmokeStack.gr2 precache WCB_SpiderStand.gr2 precache WCD_BarrelBm02_L1.gr2 precache WCD_BarrelBm_L1.gr2 precache WCD_Pipe05_L1.gr2 precache UI_HF_Pedestal_Move.gr2 anim precache UI_HF_Pedestal.gr2 precache UI_HF_UPG_range1_fidget.gr2 anim precache UI_HF_UPG_range1_idle.gr2 anim precache UI_HF_UPG_range1.gr2 precache UI_HF_UPG_damage1_fidget.gr2 anim precache UI_HF_UPG_damage1_idle.gr2 anim precache UI_HF_UPG_damage1.gr2 precache hf_lj_run.gr2 anim precache hf_lj_attack1.gr2 anim precache hf_lj_idle.gr2 anim precache hf_lj_death.gr2 anim precache hf_lj_walk.gr2 anim precache hf_lj_fidget1.gr2 anim precache hf_lj_react.gr2 anim precache hf_lj_panic.gr2 anim precache hf_lj_l1.gr2 precache hf_lj_chainsaw_u1.gr2 precache hf_sc_l1_fidget03.gr2 anim precache hf_sc_l1_idle.gr2 anim precache hf_sc_l1.gr2 precache hf_sc_l1_run.gr2 anim precache hf_sc_l1_death.gr2 anim precache hf_sc_l1_walk.gr2 anim precache hf_sc_l1_fidget01.gr2 anim precache hf_sc_l1_fidget04.gr2 anim precache hf_sc_l1_react.gr2 anim precache hf_sc_l1_panic.gr2 anim precache hf_sc_periscope_u1.gr2 precache UI_GL_PedSymbol_Dim.gr2 precache ui_gl_locked.gr2 precache UI_HF_Smoke.nmt precache pe_steam.nmt precache ImpactShock.nmt precache ps_twister_u1.nmt precache WC_Woodshard01.gr2 precache pe_sparksdouble_op.nmt precache UI_PS_ShrineBG.gr2 precache UI_PS_Shrine_innerGlobe.gr2 precache UI_PS_Shrine_outerGlobe.gr2 precache UI_PS_Shrine_ribs.gr2 precache UI_PS_Pedestal_move.gr2 anim precache UI_PS_Pedestal.gr2 precache UI_PS_UPG_speed1_fidget.gr2 anim precache UI_PS_UPG_speed1_idle.gr2 anim precache UI_PS_UPG_speed1.gr2 precache UI_PS_UPG_acid1_fidget.gr2 anim precache UI_PS_UPG_acid1_idle.gr2 anim precache UI_PS_UPG_acid1.gr2 precache ps_sf_fidget1.gr2 anim precache ps_sf_idle.gr2 anim precache ps_sf_l1.gr2 precache ps_sf_run.gr2 anim precache ps_sf_death.gr2 anim precache ps_sf_fidget2.gr2 anim precache ps_sf_fidget3.gr2 anim precache ps_sf_react.gr2 anim precache ps_sf_panic.gr2 anim precache ps_sf_sporebag_u1.gr2 precache ps_sf_staff_u1.gr2 precache ps_sh_fidget1.gr2 anim precache ps_sh_idle.gr2 anim precache ps_sh_l1.gr2 precache ps_sh_lantern_u1.gr2 precache ps_sh_staff_u1.gr2 precache ps_sh_run.gr2 anim precache ps_sh_attack1.gr2 anim precache ps_sh_death.gr2 anim precache ps_sh_react.gr2 anim precache ps_sh_hive_u1.gr2 precache Life_whitehazydot.nmt precache RaspberryDark.nmt precache j_circularRamp.nmt precache FireBall01.nmt precache pe_twistersoft.nmt precache Poly_Trail_wisp.nmt precache pwhite_alpha.nmt precache UI_GL_PedSymbol_Lit.gr2 precache SK_DEFRockToThrow.gr2 precache ui_gl_purchase_lit.gr2 precache pe_smoke.nmt precache pe_twister.nmt precache PE_LightningPlasma1.nmt precache pe_blood.nmt precache UI_HallOfTitans_BG.gr2 precache UI_HallOfTitans_Pedestal_move.gr2 anim precache UI_HallOfTitans_pedestal.gr2 precache WCS_HF_LensCannon_H_rotate.gr2 anim precache WCS_HF_LensCannon_V_rotate.gr2 anim precache TSS_HF_LensCannon_L1.gr2 precache ts_turret.gr2 precache nh_turret.gr2 precache t_ps_slime_walkS.gr2 anim precache t_ps_slime_attack.gr2 anim precache t_ps_slime_idle.gr2 anim precache t_ps_slime_death.gr2 anim precache t_ps_slime_fidget01.gr2 anim precache t_ps_slime_fidget02.gr2 anim precache t_ps_slime_react.gr2 anim precache t_ps_slime.gr2 precache t_ps_slimeattach.gr2 precache t_hf_wp_run.gr2 anim precache t_hf_wp_idle.gr2 anim precache t_hf_wp_l1.gr2 precache PigPult.gr2 precache Raspberry.nmt precache UI_waypoint_def_nh_idle.gr2 anim precache UI_waypoint_def_nh.gr2 precache TS_Turret_Rotate.gr2 anim precache ts_turret_toxic.gr2 precache PE_BugSwarm.nmt precache TS_Gib_Slime.gr2 precache ps_twister_u3.nmt precache pf_Acrid_Boil.nmt precache GIB_MeatChunk3.gr2 precache PRT_BuilderBase.nmt precache ts_turret_destroyed.gr2 precache prt_blacksmoke.nmt precache nh_turret_toxicswamp.gr2 precache pe_glow_nodepth.nmt precache PE_LensCannonFire.nmt precache pe_sparkle_NoDepth.nmt precache prt_dirtpuff.nmt precache particle_test.nmt precache firebase1.nmt precache voodoo_rune.nmt precache nh_turret_dmg50_toxic.gr2 precache t_ps_slime_detonate.gr2 anim precache t_ps_slime_walkN.gr2 anim precache t_ps_slime_walkE.gr2 anim precache t_ps_slime_walkW.gr2 anim precache t_ps_slime_grow.gr2 anim precache ps_twister_u2.nmt precache WCE_hotProjectile.gr2 precache WC_WoodShard02.gr2 precache HF_LensDestroyed.gr2 precache Gold_coin_IDLE.gr2 anim precache Silver_coin01.gr2 precache PE_GoldSparkle.nmt precache Copper_coin01.gr2 precache WC_StoneLobber_Blk1_L1.gr2 precache WC_StoneLobber_Blk2_L1.gr2 precache WC_StoneLobber_Blk3_L1.gr2 precache nh_turret_dmg100_toxic.gr2 precache Gold_coin01.gr2 precache Gold_nugget01_IDLE.gr2 anim precache Gold_nugget01.gr2 precache UI_ruby_idle.gr2 anim precache UI_ruby.gr2 precache arrow.gr2 precache t_hf_wp_walk.gr2 anim precache t_hf_wp_death.gr2 anim precache t_hf_pp_rrotate.gr2 anim precache t_hf_wp_lturn.gr2 anim precache t_hf_wp_rturn.gr2 anim precache t_hf_pp_fire.gr2 anim precache t_hf_pp_cockback.gr2 anim precache t_hf_wp_reverse.gr2 anim precache t_hf_wp_react.gr2 anim precache SK_DEFRockToThrow3.gr2 precache UI_waypoint_def_hf_idle.gr2 anim precache UI_waypoint_def_hf.gr2 precache UI_HF_UPG_vision1_fidget.gr2 anim precache UI_HF_UPG_vision1_idle.gr2 anim precache UI_HF_UPG_VISION1.gr2 precache ui_gl_locked_lit.gr2 precache UI_PS_UPG_spore1_fidget.gr2 anim precache UI_PS_UPG_spore1_idle.gr2 anim precache UI_PS_UPG_spore1.gr2 precache PE_PS_spore1.nmt precache ps_sh_panic.gr2 anim precache ps_sf_blob_u1.gr2 precache UI_NH_Shrine_PedBase.gr2 precache UI_NH_Shrine_floor.gr2 precache UI_NH_Shrine_skull.gr2 precache UI_NH_Shrine_torch.gr2 precache UI_NH_Shrine_wall.gr2 precache UI_NH_Shrine_wallB.gr2 precache UI_NH_Pedestal_move.gr2 anim precache UI_NH_Pedestal.gr2 precache UI_NH_UPG_armor1_fidget.gr2 anim precache UI_NH_UPG_armor1_idle.gr2 anim precache UI_NH_UPG_armor1.gr2 precache UI_NH_UPG_damage1_fidget.gr2 anim precache UI_NH_UPG_damage1_idle.gr2 anim precache UI_NH_UPG_damage1.gr2 precache nh_wd_fidget01.gr2 anim precache nh_wd_idle.gr2 anim precache nh_wd_l1.gr2 precache nh_wd_armor_u1.gr2 precache nh_wd_weapon_u1.gr2 precache UI_NH_UPG_voodoo1_fidget.gr2 anim precache UI_NH_UPG_voodoo1_idle.gr2 anim precache UI_NH_UPG_voodoo1.gr2 precache nh_wd_run.gr2 anim precache nh_wd_attack01.gr2 anim precache nh_wd_death.gr2 anim precache nh_wd_react.gr2 anim precache nh_wd_panic.gr2 anim precache ps_sh_swarm_attack.gr2 anim precache ps_sh_swarm_u1.gr2 precache Gib_SB_Head.gr2 precache Gib_SB_MeatChunk.gr2 precache UI_HF_UPG_damage2.gr2 precache hf_lj_chainsaw_u2.gr2 precache hf_ar_bow_u2.gr2 precache hf_rifle_u2_l1.gr2 precache hf_bo_cannon_u2.gr2 precache UI_HF_UPG_range2_fidget.gr2 anim precache UI_HF_UPG_range2_idle.gr2 anim precache UI_HF_UPG_range2.gr2 precache UI_HF_UPG_vision2_fidget.gr2 anim precache UI_HF_UPG_vision2_idle.gr2 anim precache UI_HF_UPG_VISION2.gr2 precache hf_sc_periscope_u2.gr2 precache UI_PS_UPG_acid2.gr2 precache ps_cp_scythe_u2.gr2 precache ps_sv_javelin_u2.gr2 precache ps_sv_javelins_u2.gr2 precache ps_bs_sack_u2.gr2 precache ps_sh_staff_u2.gr2 precache ps_sh_hive_u2.gr2 precache UI_PS_UPG_speed2_fidget.gr2 anim precache UI_PS_UPG_speed2_idle.gr2 anim precache UI_PS_UPG_speed2.gr2 precache UI_PS_UPG_spore2_fidget.gr2 anim precache UI_PS_UPG_spore2_idle.gr2 anim precache UI_PS_UPG_spore2.gr2 precache ps_sf_staff_u2.gr2 precache ps_sf_sporebag_u2.gr2 precache ps_sf_blob_u2.gr2 precache UI_NH_UPG_damage2.gr2 precache nh_sc_scimitar_u2.gr2 precache nh_rp_crossbow_u2.gr2 precache nh_ca_cleaver_u2.gr2 precache nh_ca_knife_u2.gr2 precache nh_gr_right_u2.gr2 precache nh_gr_left_u2.gr2 precache UI_NH_UPG_armor2_fidget.gr2 anim precache UI_NH_UPG_armor2_idle.gr2 anim precache UI_NH_UPG_armor2.gr2 precache nh_rp_shield_u2.gr2 precache nh_ca_armor_u2.gr2 precache pe_glow_soft2.nmt precache UI_NH_UPG_voodoo2_fidget.gr2 anim precache UI_NH_UPG_voodoo2.gr2 precache nh_wd_armor_u2.gr2 precache nh_wd_weapon_u2.gr2 precache UI_waypoint_att_hf_idle.gr2 anim precache UI_waypoint_att_hf.gr2 precache UI_waypoint_att_ps_idle.gr2 anim precache UI_waypoint_att_ps.gr2 precache UI_waypoint_att_nh_idle.gr2 anim precache UI_waypoint_att_nh.gr2 precache nh_rp_crossbow_bolt_u2.gr2 precache ps_sh_swarm_u2.gr2 precache SK_DEFRockToThrow1.gr2 precache UI_waypoint_flw_hf_idle.gr2 anim precache UI_waypoint_flw_hf.gr2 precache UI_waypoint_def_ps_idle.gr2 anim precache UI_waypoint_def_ps.gr2 precache Proj_IceChunk.gr2 precache T_SB_SHELL_04.gr2 precache T_SB_SHELL_05.gr2 precache T_SB_SHELL_06.gr2 precache T_SB_SHELL_07.gr2 precache T_SB_SHELL_08.gr2 precache T_SB_SHELL_09.gr2 precache T_SB_SHELL_010.gr2 precache T_SB_SHELL_011.gr2 precache T_SB_GEAR_01_idle.gr2 anim precache T_SB_GEAR_01.gr2 precache T_SB_GEAR_02_idle.gr2 anim precache T_SB_GEAR_02.gr2 precache T_SB_GEAR_03_idle.gr2 anim precache T_SB_GEAR_03.gr2 precache UI_waypoint_flw_ps_idle.gr2 anim precache UI_waypoint_flw_ps.gr2 precache UI_waypoint_flw_nh_idle.gr2 anim precache UI_waypoint_flw_nh.gr2 precache UI_HF_UPG_damage3.gr2 precache hf_lj_chainsaw_u3.gr2 precache hf_ar_bow_u3.gr2 precache hf_rifle_u3_l1.gr2 precache hf_bo_cannon_u3.gr2 precache j_crosshair2.nmt precache UI_HF_UPG_range3_fidget.gr2 anim precache UI_HF_UPG_range3_idle.gr2 anim precache UI_HF_UPG_range3.gr2 precache UI_HF_UPG_vision3_fidget.gr2 anim precache UI_HF_UPG_vision3_idle.gr2 anim precache UI_HF_UPG_VISION3.gr2 precache hf_sc_periscope_u3.gr2 precache UI_PS_UPG_acid3.gr2 precache ps_cp_scythe_u3.gr2 precache ps_sv_javelin_u3.gr2 precache ps_sv_javelins_u3.gr2 precache ps_bs_sack_u3.gr2 precache ps_sh_lantern_u2.gr2 precache ps_sh_staff_u3.gr2 precache ps_sh_hive_u3.gr2 precache UI_PS_UPG_speed3_fidget.gr2 anim precache UI_PS_UPG_speed3_idle.gr2 anim precache UI_PS_UPG_speed3.gr2 precache UI_PS_UPG_spore3_fidget.gr2 anim precache UI_PS_UPG_spore3_idle.gr2 anim precache UI_PS_UPG_spore3.gr2 precache ps_sf_staff_u3.gr2 precache ps_sf_sporebag_u3.gr2 precache UI_NH_UPG_damage3.gr2 precache nh_sc_scimitar_u3.gr2 precache nh_rp_crossbow_u3.gr2 precache nh_ca_cleaver_u3.gr2 precache nh_ca_knife_u3.gr2 precache nh_gr_right_u3.gr2 precache nh_gr_left_u3.gr2 precache PRT_GoldRay.nmt precache UI_NH_UPG_armor3_fidget.gr2 anim precache UI_NH_UPG_armor3_idle.gr2 anim precache UI_NH_UPG_armor3.gr2 precache nh_sc_l_arm_armor_u3.gr2 precache nh_sc_r_arm_armor_u3.gr2 precache nh_sc_l_leg_armor_u3.gr2 precache nh_sc_r_leg_armor_u3.gr2 precache nh_rp_shield_u3.gr2 precache nh_ca_armor_u3.gr2 precache UI_NH_UPG_voodoo3_fidget.gr2 anim precache UI_NH_UPG_voodoo3.gr2 precache nh_wd_armor_u3.gr2 precache nh_wd_weapon_u3.gr2 precache ps_sf_blob_u3.gr2 precache Gib_Machine_04.gr2 precache Gib_Machine_05.gr2 precache Gib_Machine_06.gr2 precache SK_DEFRockToThrow2.gr2 precache ps_sh_swarm_u3.gr2 precache ps_twister_u4.nmt precache Gib_SK_Head.gr2 precache Gib_SK_MeatChunk.gr2 precache Gib_SK_MajorLimb.gr2 precache Gib_SK_Knee.gr2 precache WCS_SK_StoneLobber_Dmg_L1.gr2 precache hf_lj_chainsaw_u4.gr2 precache hf_ar_bow_u4.gr2 precache hf_rifle_u4_l1.gr2 precache hf_bo_cannon_u4.gr2 precache hf_sc_periscope_u4.gr2 precache ps_cp_scythe_u4.gr2 precache ps_sv_javelin_u4.gr2 precache ps_sv_javelins_u4.gr2 precache ps_bs_sack_u4.gr2 precache ps_sh_staff_u4.gr2 precache ps_sh_hive_u4.gr2 precache ps_sh_swarm_u4.gr2 precache ps_sf_staff_u4.gr2 precache ps_sf_sporebag_u4.gr2 precache ps_sf_blob_u4.gr2 precache nh_sc_scimitar_u4.gr2 precache nh_rp_crossbow_u4.gr2 precache nh_ca_cleaver_u4.gr2 precache nh_ca_knife_u4.gr2 precache nh_gr_right_u4.gr2 precache nh_gr_left_u4.gr2 precache nh_rp_crossbow_bolt_u4.gr2 precache nh_sc_l_arm_armor_u4.gr2 precache nh_sc_r_arm_armor_u4.gr2 precache nh_sc_l_leg_armor_u4.gr2 precache nh_sc_r_leg_armor_u4.gr2 precache nh_rp_shield_u4.gr2 precache nh_ca_armor_u4.gr2 precache nh_wd_armor_u4.gr2 precache nh_wd_weapon_u4.gr2 precache GIB_MeatChunk2.gr2 precache gib_skull.gr2 precache GIB_PS_HEAD.gr2 precache GIB_PS_MeatChunk.gr2 precache GIB_PS_Hand.gr2 precache GIB_SK_Foot.gr2 precache GIB_PS_MajorLimb.gr2 precache nh_turret_dmg50_mines.gr2 precache nh_turret_dmg100_mines.gr2 precache sb_turret_dmg50_mines.gr2 precache sb_turret_dmg100.gr2 precache MC_Rock_Small_Light.gr2 precache sb_im_u1_staff.gr2 precache LightningSprite.nmt precache WCD_PigAmmo01_L1.gr2 precache pe_flamesimple.nmt precache Gib_Shrine_HF02.gr2 precache Gib_Shrine_HF03.gr2 precache Gib_Shrine_HF01.gr2 precache Gib_Shrine_PS_pc01.gr2 precache Gib_Shrine_PS_pc02.gr2 precache Gib_Shrine_PS_pc03.gr2 precache Gib_Shrine_NH_pc02.gr2 precache Gib_Shrine_NH_pc01.gr2 precache Gib_Shrine_TS_pc01.gr2 precache Gib_Shrine_TS_pc02.gr2 precache Gib_Shrine_TS_pc03.gr2 precache Gib_Shrine_TS_pc04.gr2 precache GIB_HF_Foot.gr2 precache GIB_HF_MeatChunk.gr2 precache Gib_Shrine_SK02.gr2 precache Gib_Shrine_SK01.gr2 precache Gib_Shrine_SK03.gr2 precache UI_Trader_BG.gr2 precache UI_Trader_Pedestal.gr2 precache UI_Rune_Health_select.gr2 anim precache UI_Rune_Health_shrineint.gr2 precache UI_Rune_Shield_select.gr2 anim precache UI_Rune_Shield_Shrineint.gr2 precache UI_Rune_Earthquake_select.gr2 anim precache UI_Rune_Earthquake_Shrineint.gr2 precache UI_Rune_Slow_select.gr2 anim precache UI_Rune_Slow_Shrineint.gr2 precache UI_Rune_Bonesaw_select.gr2 anim precache UI_Rune_Bonesaw_Shrineint.gr2 precache UI_Trader_Purchase.gr2 precache UI_Rune_Health.gr2 precache UI_Rune_earthquake.gr2 precache pe_Rune_warn_Heal.nmt precache pe_Rune_warn_Quake.nmt precache PE_elecburst_nodepth.nmt precache UI_Rune_Shield.gr2 precache pe_Rune_warn_Shield.nmt precache UI_Rune_Bonesaw.gr2 precache UI_Rune_Slow.gr2 precache pe_Rune_warn_Bonesaw.nmt precache pe_Rune_warn_Slow.nmt precache proj_bonesaw_idle.gr2 anim precache proj_bonesaw.gr2 precache sb_wm_globe_u1.gr2 precache HF_BO_FIDGET01.gr2 anim precache HF_BO_IDLE.gr2 anim precache hf_bo_l1.gr2 precache hf_bo_cannon_u1.gr2 precache HF_BO_RUN.gr2 anim precache HF_BO_ATTACK01.gr2 anim precache HF_BO_DEATH01.gr2 anim precache hf_bo_fidget02.gr2 anim precache HF_BO_REACT.gr2 anim precache HF_BO_PANIC.gr2 anim precache Gib_Shrine_SB01.gr2 precache Gib_Shrine_SB02.gr2 precache Gib_Shrine_SB03.gr2 precache nh_rp_crossbow_bolt_u1.gr2