; auto-precache-gen-start precache pe_flamedense.nmt precache WCD_HellFlag_Idle.gr2 anim precache WCD_HellFlag.gr2 precache pe_smoke2.nmt precache pe_glow_soft.nmt precache pe_smoke.nmt precache FireBall01.nmt precache pe_glow.nmt precache PE_GoldSparkle.nmt precache pf_water.nmt precache pe_smoke2Add.nmt precache PE_lightbug.nmt precache decal_enemyhealthhalo.nmt precache WCD_PigAmmo01_L1.gr2 precache particle_test.nmt precache PRT_Leaf.nmt precache fire2.nmt precache WC_Woodshard01.gr2 precache WC_WoodShard02.gr2 precache pe_blood.nmt precache Gib_SK_Head.gr2 precache Gib_SK_MeatChunk.gr2 precache cin_fx_mandala01.nmt precache cin_fx_mandala02.nmt precache pe_shockwave.nmt precache j_weirdFlower2.nmt precache SMB_DrillMchn_prt06_L1.gr2 precache SMD_Grill.gr2 precache SMM_PipeBrc01.gr2 precache SMM_PipeBrc02.gr2 precache SM_pipeRustyBig.gr2 precache SM_pipeUjointA.gr2 precache SM_pipeUjointB.gr2 precache UI_SK_ShrineBG.gr2 precache UI_SK_Shrine_pillar.gr2 precache UI_SK_Shrine_stoneRing.gr2 precache UI_SK_Pedestal_Move.gr2 anim precache UI_SK_Pedestal.gr2 precache UI_SK_UPG_SHIELD_1_fidget.gr2 anim precache UI_SK_UPG_SHIELD_1_idle.gr2 anim precache UI_SK_UPG_SHIELD_1.gr2 precache UI_SK_UPG_HAMMER_1_fidget.gr2 anim precache UI_SK_UPG_HAMMER_1_idle.gr2 anim precache UI_SK_UPG_HAMMER_1.gr2 precache sk_rt_fidget01.gr2 anim precache sk_rt_idle.gr2 anim precache sk_rt_l1.gr2 precache sk_rt_rock_u1.gr2 precache sk_rt_armour_u1_l1.gr2 precache sk_rt_backpack_u1.gr2 precache UI_GL_PedSymbol_Dim.gr2 precache ui_gl_locked.gr2 precache PuffyClouds1.nmt precache UI_GL_PedSymbol_Lit.gr2 precache ui_gl_purchase_lit.gr2 precache ui_gl_locked_lit.gr2 precache SK_RT_RUN.gr2 anim precache sk_rt_attack01.gr2 anim precache sk_rt_death01.gr2 anim precache sk_rt_react.gr2 anim precache SK_RT_PANIC.gr2 anim precache pe_splashring.nmt precache UI_waypoint_att_sk_idle.gr2 anim precache UI_waypoint_att_sk.gr2 precache Poly_Trail_wisp.nmt precache prt_dirtpuff2.nmt precache ImpactShock.nmt precache Gold_coin_IDLE.gr2 anim precache Copper_coin01.gr2 precache Gold_nugget01_IDLE.gr2 anim precache Gold_nugget01.gr2 precache Silver_coin01.gr2 precache Gold_coin01.gr2 precache pe_twister.nmt precache UI_SK_UPG_HAMMER_2_fidget.gr2 anim precache UI_SK_UPG_HAMMER_2_idle.gr2 anim precache UI_SK_UPG_HAMMER_2.gr2 precache sk_th_hammer2.gr2 precache sk_rt_backpack_u2.gr2 precache sk_rt_rock_u2.gr2 precache SK_GP_RGauntlet2.gr2 precache SK_GP_LGauntlet2.gr2 precache UI_SK_UPG_SHIELD_2_fidget.gr2 anim precache UI_SK_UPG_SHIELD_2_idle.gr2 anim precache UI_SK_UPG_SHIELD_2.gr2 precache sk_th_shield2.gr2 precache sk_rt_armour_u2_l1.gr2 precache sk_gp_armour_u2_l1.gr2 precache cmd_torch1.nmt precache WC_Deciduous1_burnt.gr2 precache pe_treesmoke.nmt precache pe_radialexplode.nmt precache WCE_hotProjectile.gr2 precache UI_ruby_idle.gr2 anim precache UI_ruby.gr2 precache UI_SK_UPG_HAMMER_3_fidget.gr2 anim precache UI_SK_UPG_HAMMER_3_idle.gr2 anim precache UI_SK_UPG_HAMMER_3.gr2 precache sk_th_hammer3.gr2 precache sk_rt_backpack_u3.gr2 precache sk_rt_rock_u3.gr2 precache sk_gp_rgauntlet3.gr2 precache sk_gp_Lgauntlet3.gr2 precache UI_SK_UPG_SHIELD_3_fidget.gr2 anim precache UI_SK_UPG_SHIELD_3_idle.gr2 anim precache UI_sk_upg_shield_3.gr2 precache sk_th_shield3.gr2 precache sk_rt_armour_u3_l1.gr2 precache sk_gp_armour_u3_l1.gr2 precache SK_TH_hammer4.gr2 precache sk_rt_backpack_u4.gr2 precache sk_rt_rock_u4.gr2 precache SK_GP_RGauntlet4.gr2 precache SK_GP_LGauntlet4.gr2 precache pe_Rune_warn_Fire.nmt precache SK_DEFRockToThrow3.gr2 precache Gen_fire1.nmt precache sk_th_shield4.gr2 precache sk_rt_armour_u4_l1.gr2 precache sk_gp_armour_u4_l1.gr2 precache UI_HallOfTitans_BG.gr2 precache UI_HallOfTitans_Pedestal_move.gr2 anim precache UI_HallOfTitans_pedestal.gr2 precache WCS_SK_StoneLobber_Rotate.gr2 anim precache WCS_SK_StoneLobber.gr2 precache T_SK_CT_WALK.gr2 anim precache T_SK_CT_IDLE1.gr2 anim precache t_sk_ct_l1.gr2 precache t_sk_ct_walkrider.gr2 anim precache t_sk_ct_idle1rider.gr2 anim precache t_sk_ct_deathrider.gr2 anim precache t_sk_ct_runrider.gr2 anim precache t_sk_ct_fartrider.gr2 anim precache t_sk_ct_burprider.gr2 anim precache t_sk_ct_fidgetrider.gr2 anim precache t_sk_ct_attack3rider.gr2 anim precache t_sk_ct_attack1rider.gr2 anim precache t_sk_ct_attack2rider.gr2 anim precache t_sk_ct_eatrider.gr2 anim precache t_sk_ct_fallasleeprider.gr2 anim precache t_sk_ct_sleepingrider.gr2 anim precache t_sk_ct_wakeuprider.gr2 anim precache t_sk_ct_reactrider.gr2 anim precache sk_ct_rider.gr2 precache BigShadow.gr2 precache Raspberry.nmt precache T_SK_CT_DEATH.gr2 anim precache t_sk_ct_run.gr2 anim precache T_SK_CT_FART.gr2 anim precache T_SK_CT_BURP.gr2 anim precache t_sk_ct_fidget.gr2 anim precache T_SK_CT_ATTACK1.gr2 anim precache T_SK_CT_ATTACK2.gr2 anim precache T_SK_CT_ATTACKWALK.gr2 anim precache T_SK_CT_EAT.gr2 anim precache t_sk_ct_fallasleep.gr2 anim precache t_sk_ct_sleeping.gr2 anim precache t_sk_ct_wakeup.gr2 anim precache T_SK_CT_REACT.gr2 anim precache UI_waypoint_flw_sk_idle.gr2 anim precache UI_waypoint_flw_sk.gr2 precache GrassParticle.nmt precache SplatterVert.nmt precache Poly_Trail.nmt precache SK_DEFRockToThrow.gr2 precache GIB_HF_Foot.gr2 precache GIB_HF_MeatChunk.gr2 precache Gib_SK_MajorLimb.gr2 precache Gib_SK_Knee.gr2 precache PRT_Leaf2.nmt precache pe_Rune_warn_Heal.nmt precache PE_PointGlow.nmt precache Life_greendot.nmt precache pwhite_alpha.nmt precache f_sk_loc.gr2 precache pe_twistersoft.nmt precache GIB_HF_Head.gr2 precache hf_ar_bow_u2.gr2 precache prt_blacksmoke.nmt precache pe_Rune_warn_Trans.nmt precache WC_GPCannonDest_L1.gr2 precache UI_help_globe_idle.gr2 anim precache UI_help_globe.gr2 precache PRT_BuilderBase.nmt precache pe_smoke2_Sub.nmt precache prt_dirtpuff.nmt precache Gib_Shrine_TS_pc01.gr2 precache Gib_Shrine_TS_pc02.gr2 precache Gib_Shrine_TS_pc04.gr2 precache Gib_Shrine_TS_pc03.gr2 precache Gib_Shrine_SK02.gr2 precache Gib_Shrine_SK03.gr2 precache Gib_Shrine_SK01.gr2 precache Gib_Shrine_HF01.gr2 precache Gib_Shrine_HF03.gr2 precache Gib_Shrine_HF02.gr2 precache GIB_MeatChunk2.gr2 precache gib_skull.gr2