; auto-precache-gen-start precache pe_smoke.nmt precache FireBall01.nmt precache pe_flamedense.nmt precache WCD_HellFlag_Idle.gr2 anim precache WCD_HellFlag.gr2 precache pe_glow.nmt precache pe_smoke2Add.nmt precache pe_smoke2.nmt precache pf_water.nmt precache UI_HF_Smoke.nmt precache pe_flamesimple.nmt precache PE_lightbug.nmt precache pe_splashring.nmt precache HF_BO_RUN.gr2 anim precache HF_BO_ATTACK01.gr2 anim precache HF_BO_IDLE.gr2 anim precache HF_BO_DEATH01.gr2 anim precache HF_BO_FIDGET01.gr2 anim precache hf_bo_fidget02.gr2 anim precache HF_BO_REACT.gr2 anim precache HF_BO_PANIC.gr2 anim precache hf_bo_l1.gr2 precache hf_bo_cannon_u1.gr2 precache cin_fx_mandala01.nmt precache cin_fx_mandala02.nmt precache pe_shockwave.nmt precache j_weirdFlower2.nmt precache pe_glow_soft.nmt precache hf_sc_l1_run.gr2 anim precache hf_sc_l1_idle.gr2 anim precache hf_sc_l1_death.gr2 anim precache hf_sc_l1_fidget01.gr2 anim precache hf_sc_l1_fidget03.gr2 anim precache hf_sc_l1_fidget04.gr2 anim precache hf_sc_l1_react.gr2 anim precache hf_sc_l1_panic.gr2 anim precache hf_sc_l1.gr2 precache hf_sc_l1_walk.gr2 anim precache hf_sc_periscope_u1.gr2 precache pe_steam.nmt precache SMB_DrillMchn_prt06_L1.gr2 precache SMD_Grill.gr2 precache SMM_PipeBrc01.gr2 precache SMM_PipeBrc02.gr2 precache SM_pipeRustyBig.gr2 precache SM_pipeUjointA.gr2 precache SM_pipeUjointB.gr2 precache UI_SK_ShrineBG.gr2 precache UI_SK_Shrine_pillar.gr2 precache UI_SK_Shrine_stoneRing.gr2 precache UI_SK_Pedestal_Move.gr2 anim precache UI_SK_Pedestal.gr2 precache UI_SK_UPG_SHIELD_1_fidget.gr2 anim precache UI_SK_UPG_SHIELD_1_idle.gr2 anim precache UI_SK_UPG_SHIELD_1.gr2 precache UI_SK_UPG_HAMMER_1_fidget.gr2 anim precache UI_SK_UPG_HAMMER_1_idle.gr2 anim precache UI_SK_UPG_HAMMER_1.gr2 precache SK_TH_ATTACK01.gr2 anim precache SK_TH_IDLE.gr2 anim precache sk_th_l1.gr2 precache SK_TH_HAMMER1.gr2 precache SK_TH_SHIELD1.gr2 precache sk_m_idle.gr2 anim precache sk_m_idle2.gr2 anim precache sk_m_l1.gr2 precache sk_m_drum_u1.gr2 precache sk_m_drumstick_u1.gr2 precache sk_pb_figet1.gr2 anim precache sk_pb_idle.gr2 anim precache sk_pb_l1.gr2 precache sk_pb_run.gr2 anim precache sk_pb_attack1.gr2 anim precache sk_pb_death.gr2 anim precache sk_pb_walk.gr2 anim precache sk_pb_react.gr2 anim precache sk_pb_whip_u1.gr2 precache sk_pb_armor_u1.gr2 precache sk_rt_fidget01.gr2 anim precache sk_rt_idle.gr2 anim precache sk_rt_l1.gr2 precache sk_rt_rock_u1.gr2 precache sk_rt_armour_u1_l1.gr2 precache sk_rt_backpack_u1.gr2 precache sk_gp_attack1.gr2 anim precache SK_GP_IDLE.gr2 anim precache sk_gp_l1.gr2 precache SK_GP_RGauntlet1.gr2 precache SK_GP_LGauntlet1.gr2 precache sk_gp_armour_u1_l1.gr2 precache UI_GL_PedSymbol_Dim.gr2 precache ui_gl_locked.gr2 precache PuffyClouds1.nmt precache UI_GL_PedSymbol_Lit.gr2 precache UI_UPG_SK_heal1_fidget.gr2 anim precache UI_UPG_SK_heal1_idle.gr2 anim precache UI_UPG_SK_heal1.gr2 precache ui_gl_purchase_lit.gr2 precache ui_gl_locked_lit.gr2 precache sk_m_run.gr2 anim precache sk_m_fidget02.gr2 anim precache sk_m_death01.gr2 anim precache sk_m_fidget01.gr2 anim precache sk_m_panic.gr2 anim precache Music_Note.nmt precache SK_GP_RUN.gr2 anim precache SK_GP_DEATH.gr2 anim precache sk_gp_attack3.gr2 anim precache SK_GP_FIDGET.gr2 anim precache sk_gp_fidget02.gr2 anim precache SK_GP_REACT.gr2 anim precache SK_GP_PANIC.gr2 anim precache SK_RT_RUN.gr2 anim precache sk_rt_attack01.gr2 anim precache sk_rt_death01.gr2 anim precache sk_rt_react.gr2 anim precache SK_RT_PANIC.gr2 anim precache sk_th_run.gr2 anim precache SK_TH_DEATH.gr2 anim precache sk_th_attack02.gr2 anim precache sk_th_fidget01.gr2 anim precache SK_TH_REACT.gr2 anim precache SK_TH_PANIC.gr2 anim precache Poly_Trail_wisp.nmt precache UI_HallOfTitans_BG.gr2 precache UI_HallOfTitans_Pedestal_move.gr2 anim precache UI_HallOfTitans_pedestal.gr2 precache WCS_SK_StoneLobber_Rotate.gr2 anim precache WCS_SK_StoneLobber.gr2 precache T_SK_CT_WALK.gr2 anim precache T_SK_CT_IDLE1.gr2 anim precache t_sk_ct_l1.gr2 precache t_sk_ct_walkrider.gr2 anim precache t_sk_ct_idle1rider.gr2 anim precache t_sk_ct_deathrider.gr2 anim precache t_sk_ct_runrider.gr2 anim precache t_sk_ct_fartrider.gr2 anim precache t_sk_ct_burprider.gr2 anim precache t_sk_ct_fidgetrider.gr2 anim precache t_sk_ct_attack3rider.gr2 anim precache t_sk_ct_attack1rider.gr2 anim precache t_sk_ct_attack2rider.gr2 anim precache t_sk_ct_eatrider.gr2 anim precache t_sk_ct_fallasleeprider.gr2 anim precache t_sk_ct_sleepingrider.gr2 anim precache t_sk_ct_wakeuprider.gr2 anim precache t_sk_ct_reactrider.gr2 anim precache sk_ct_rider.gr2 precache BigShadow.gr2 precache Raspberry.nmt precache prt_dirtpuff2.nmt precache ImpactShock.nmt precache pe_blood.nmt precache T_SK_CT_DEATH.gr2 anim precache t_sk_ct_run.gr2 anim precache T_SK_CT_FART.gr2 anim precache T_SK_CT_BURP.gr2 anim precache t_sk_ct_fidget.gr2 anim precache T_SK_CT_ATTACK1.gr2 anim precache T_SK_CT_ATTACK2.gr2 anim precache T_SK_CT_ATTACKWALK.gr2 anim precache T_SK_CT_EAT.gr2 anim precache t_sk_ct_fallasleep.gr2 anim precache t_sk_ct_sleeping.gr2 anim precache t_sk_ct_wakeup.gr2 anim precache T_SK_CT_REACT.gr2 anim precache pe_twister.nmt precache WC_Woodshard01.gr2 precache Life_greendot.nmt precache Gold_coin_IDLE.gr2 anim precache Copper_coin01.gr2 precache PE_GoldSparkle.nmt precache Gold_nugget01_IDLE.gr2 anim precache Gold_nugget01.gr2 precache pe_radialexplode.nmt precache UI_SK_UPG_HAMMER_2_fidget.gr2 anim precache UI_SK_UPG_HAMMER_2_idle.gr2 anim precache UI_SK_UPG_HAMMER_2.gr2 precache sk_th_hammer2.gr2 precache sk_rt_backpack_u2.gr2 precache sk_rt_rock_u2.gr2 precache SK_GP_RGauntlet2.gr2 precache SK_GP_LGauntlet2.gr2 precache sk_pb_whip_u2.gr2 precache UI_SK_UPG_SHIELD_2_fidget.gr2 anim precache UI_SK_UPG_SHIELD_2_idle.gr2 anim precache UI_SK_UPG_SHIELD_2.gr2 precache sk_th_shield2.gr2 precache sk_rt_armour_u2_l1.gr2 precache sk_gp_armour_u2_l1.gr2 precache sk_pb_armor_u2.gr2 precache UI_UPG_SK_heal2_fidget.gr2 anim precache UI_UPG_SK_heal2_idle.gr2 anim precache UI_UPG_SK_heal2.gr2 precache sk_m_drum_u2.gr2 precache sk_m_drumstick_u2.gr2 precache GIB_HF_Foot.gr2 precache GIB_HF_MeatChunk.gr2 precache UI_waypoint_att_sk_idle.gr2 anim precache UI_waypoint_att_sk.gr2 precache Gold_coin01.gr2 precache Silver_coin01.gr2 precache pe_twistersoft.nmt precache pwhite_alpha.nmt precache UI_SK_UPG_HAMMER_3_fidget.gr2 anim precache UI_SK_UPG_HAMMER_3_idle.gr2 anim precache UI_SK_UPG_HAMMER_3.gr2 precache sk_th_hammer3.gr2 precache sk_rt_backpack_u3.gr2 precache sk_rt_rock_u3.gr2 precache sk_gp_rgauntlet3.gr2 precache sk_gp_Lgauntlet3.gr2 precache sk_pb_whip_u3.gr2 precache fire2.nmt precache UI_SK_UPG_SHIELD_3_fidget.gr2 anim precache UI_SK_UPG_SHIELD_3_idle.gr2 anim precache UI_sk_upg_shield_3.gr2 precache sk_th_shield3.gr2 precache sk_rt_armour_u3_l1.gr2 precache sk_gp_armour_u3_l1.gr2 precache sk_pb_armor_u3.gr2 precache UI_UPG_SK_heal3_fidget.gr2 anim precache UI_UPG_SK_heal3_idle.gr2 anim precache UI_UPG_SK_heal3.gr2 precache sk_m_drum_u3.gr2 precache sk_m_drumstick_u3.gr2 precache WCE_hotProjectile.gr2 precache WC_WoodShard02.gr2 precache SK_TH_hammer4.gr2 precache sk_rt_backpack_u4.gr2 precache sk_rt_rock_u4.gr2 precache SK_GP_RGauntlet4.gr2 precache SK_GP_LGauntlet4.gr2 precache sk_pb_whip_u4.gr2 precache sk_th_shield4.gr2 precache sk_rt_armour_u4_l1.gr2 precache sk_gp_armour_u4_l1.gr2 precache sk_pb_armor_u4.gr2 precache sk_m_drum_u4.gr2 precache sk_m_drumstick_u4.gr2 precache GIB_HF_Head.gr2 precache GrassParticle.nmt precache UI_waypoint_flw_sk_idle.gr2 anim precache UI_waypoint_flw_sk.gr2 precache Poly_Trail.nmt precache SK_DEFRockToThrow.gr2 precache PRT_Leaf.nmt precache SplatterVert.nmt precache GIB_HF_majorLimb2.gr2 precache UI_Trader_BG.gr2 precache UI_Trader_Pedestal.gr2 precache UI_Rune_Health_select.gr2 anim precache UI_Rune_Health_shrineint.gr2 precache UI_Rune_WhiteMoon_select.gr2 anim precache ui_rune_whitemoon_shrineint.gr2 precache UI_Rune_Vision_select.gr2 anim precache UI_Rune_Vision_Shrineint.gr2 precache UI_Rune_Firestorm_select.gr2 anim precache UI_Rune_Firestorm_shrineint.gr2 precache UI_Trader_Purchase.gr2 precache UI_Rune_Health.gr2 precache UI_Rune_WhiteMoon.gr2 precache pe_Rune_warn_Heal.nmt precache pe_Rune_warn_Moon.nmt precache PE_PointGlow.nmt precache UI_Rune_Firestorm.gr2 precache UI_Rune_Vision.gr2 precache pe_Rune_warn_Fire.nmt precache pe_Rune_warn_Visn.nmt precache SK_DEFRockToThrow3.gr2 precache Gen_fire1.nmt precache WCD_PigAmmo01_L1.gr2 precache PRT_Leaf2.nmt precache GIB_HF_arm.gr2 precache cmd_torch1.nmt precache WC_Deciduous2_burnt.gr2 precache pe_treesmoke.nmt precache wcf_treestumpy01.gr2 precache prt_blacksmoke.nmt precache pe_smoke2_Sub.nmt precache prt_dirtpuff.nmt precache PRT_BuilderBase.nmt precache UI_ruby_idle.gr2 anim precache UI_ruby.gr2 precache Gib_SK_Head.gr2 precache Gib_SK_MeatChunk.gr2 precache Gib_SK_MajorLimb.gr2 precache Gib_SK_Knee.gr2 precache goldchest_wc.gr2 precache UI_waypoint_def_sk_idle.gr2 anim precache UI_waypoint_def_sk.gr2 precache Gib_Shrine_TS_pc01.gr2 precache Gib_Shrine_TS_pc02.gr2 precache Gib_Shrine_TS_pc03.gr2 precache Gib_Shrine_TS_pc04.gr2 precache Gib_Shrine_SK03.gr2 precache Gib_Shrine_SK01.gr2 precache Gib_Shrine_SK02.gr2 precache Gib_Shrine_HF03.gr2 precache Gib_Shrine_HF01.gr2 precache Gib_Shrine_HF02.gr2